Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 9 |
Descriptor
Electronic Learning | 9 |
Experiential Learning | 9 |
Service Learning | 9 |
College Students | 5 |
Online Courses | 3 |
Andragogy | 2 |
Blended Learning | 2 |
Business Administration… | 2 |
COVID-19 | 2 |
College Instruction | 2 |
Educational Technology | 2 |
More ▼ |
Source
ProQuest LLC | 2 |
EDUCAUSE Quarterly | 1 |
Experiential Learning and… | 1 |
IGI Global | 1 |
Innovate: Journal of Online… | 1 |
Journal of Computing in… | 1 |
Journal of Management… | 1 |
Journal of the Scholarship of… | 1 |
Author
Brooklin Adams | 1 |
Caitlin Ferrarini | 1 |
Conklin, Thomas A. | 1 |
Donovan, Judy | 1 |
Endicott, Leilani | 1 |
Goldston, Brandy | 1 |
Guthrie, Kathy L. | 1 |
Hub, Qianhui Tian | 1 |
Jaime Sinutko | 1 |
McCracken, Holly | 1 |
Nadine Wodwaski | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Descriptive | 3 |
Dissertations/Theses -… | 2 |
Reports - Research | 2 |
Books | 1 |
Collected Works - General | 1 |
Reports - Evaluative | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 7 |
Postsecondary Education | 6 |
Adult Education | 2 |
Elementary Secondary Education | 1 |
Two Year Colleges | 1 |
Audience
Practitioners | 1 |
Researchers | 1 |
Location
Africa | 1 |
Guam | 1 |
Jamaica | 1 |
North Carolina | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hub, Qianhui Tian – ProQuest LLC, 2023
Service learning (SL) is an experiential learning pedagogy that merges real-life community service activities with structured reflection. Electronic-Service Learning (e-SL) is a blended pedagogy that combines online education and SL. The pandemic has significantly prompted the evolution of SL toward e-SL. In planning pedagogy initiatives,…
Descriptors: Service Learning, Electronic Learning, College Students, Nontraditional Students
Caitlin Ferrarini – ProQuest LLC, 2024
Global citizenship education is one way to better prepare individuals to learn about global systems, understand their own place in those systems, and act with others to create a more just world. While global citizenship education has big aspirational goals, for this to be effective, educators must better understand what pedagogical strategies…
Descriptors: College Students, Electronic Learning, Citizenship Education, Global Approach
Jaime Sinutko; Nadine Wodwaski; Brooklin Adams – Experiential Learning and Teaching in Higher Education, 2022
Background: The aim of Jesuit education is total growth leading to action (Jesuit Institute, 2014a), plus higher Jesuit education seeks to transform students through examining the world around them. The promotion of experiential learning is noted in Ignatian Pedagogy (2014a) by urging the whole person to enter the learning experience. Nursing…
Descriptors: Catholic Schools, Nursing Students, Service Learning, Virtual Classrooms
Guthrie, Kathy L.; McCracken, Holly – Journal of Computing in Higher Education, 2014
This article explores the use of critical reflection to facilitate the construction of knowledge resulting from participation in e-service-learning courses. Such an instructional approach integrates an interdisciplinary curricular framework with site-specific service-learning opportunities resulting in an environment richer and more accessible…
Descriptors: Reflection, Service Learning, Electronic Learning, Interdisciplinary Approach
Conklin, Thomas A. – Journal of Management Education, 2013
This article reviews andragogy as the philosophy resident in the broad arena of experience-based learning. Beneath the umbrella of experience-based learning lie the specific classroom orientations of student-centered learning, problem-based learning, and classrooms as organizations. These orientations contribute to the creation of…
Descriptors: Andragogy, Experiential Learning, Personal Autonomy, Student Experience
Wang, Victor X., Ed. – IGI Global, 2018
In the twenty-first century, learning and the definition of education is changing. New digital, online, and social tools have the ability to transform the classroom and engage learners like never before. In the midst of this technological revolution, it is crucial for educators and administrators to be able to gauge the impact of digital tools on…
Descriptors: Elementary Secondary Education, Higher Education, Educational Research, Andragogy
Wallace, Paul – EDUCAUSE Quarterly, 2011
This article describes a project integrating mobile learning games into the author's course at Appalachian State University, in collaboration with a community partner and for the community as a whole. The process of constructing educational mobile games can be as beneficial as the act of playing. Therefore, the author's beliefs about integrating…
Descriptors: Experiential Learning, Cooperation, Course Content, Curriculum Implementation
Donovan, Judy – Journal of the Scholarship of Teaching and Learning, 2008
A graduate level education course utilized ee-learning (the combination of experiential and electronic learning) to break down barriers between theory and practice, and knowledge and experience. Students shared and reflected on experiences at volunteer sites, their personal lives, their individual school settings and coursework, to create a…
Descriptors: Graduate Study, Education Courses, Theory Practice Relationship, Learning Experience
Riedel, Eric; Endicott, Leilani; Wasescha, Anna; Goldston, Brandy – Innovate: Journal of Online Education, 2007
In this article, Eric Riedel, Leilani Endicott, Anna Wasescha, and Brandy Goldston describe the scholar-practitioner model that frames ee-learning at Walden University. Traditional approaches to experiential learning emphasize experiences concurrent with or following classroom instruction as a way to make knowledge more meaningful. By contrast,…
Descriptors: Graduate Study, Educational Philosophy, Experiential Learning, Social Change