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Mahnaz Moallem; Folashade Agbolade – International Association for Development of the Information Society, 2024
Virtual reality (VR) is a computer-generated three-dimensional environment representing the real or imaginary world with the virtual world through various sensory channels. The multisensory immersion feature of VR (Immersive VR-I-VR) reduces the user's awareness of what is happening in the surroundings. The use of immersive virtual reality…
Descriptors: Computer Simulation, Cultural Awareness, Technology Uses in Education, Culturally Relevant Education
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Hanssen, Grete; Utvær, Britt Karin – International Journal for Research in Vocational Education and Training, 2022
Purpose: In the face of constant and rapid development achieving a work--life balance requires highly qualified and motivated professionals who can deal with stress and the demands of the future. In response, by facilitating school- and work-based learning, upper secondary vocational education and training (VET) prepares and qualifies adolescents…
Descriptors: Foreign Countries, Vocational Education, Secondary Education, Apprenticeships
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Walsh, Anita – European Journal of Education, 2009
Reflection is a complex process that many learners do not find easy, and facilitating their reflection requires a sophisticated pedagogy. The focus in this process is normally on the development of the individual professionals and their own particular practice, with the assumption that enhanced individual performance will prove of benefit to the…
Descriptors: Foreign Countries, Experiential Learning, Reflection, Work Environment