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Katz, Ellen – Journal of Social Work Education, 2019
This teaching note describes one example of a shift from content to competence in a graduate MSW course teaching advanced mindfulness complex practice behaviors and skills for use in direct practice. The development of advanced mindfulness competencies and skills provides a conceptual base o shift teaching from lengthy lectures to experiential…
Descriptors: Social Work, Metacognition, Graduate Students, Competency Based Education
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Fominykh, Mikhail; Leong, Peter; Cartwright, Brenda – Journal of Interactive Learning Research, 2018
In this paper, we explore role-playing and experiential learning approaches applied in an immersive virtual environment for a professional counseling distance course. Training professional counselors requires practice and therefore possesses a challenge for the distant education. Although both counseling professionals' codes of ethics provide…
Descriptors: Role Playing, Experiential Learning, Counselor Training, Distance Education
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Guha, Smita – Teaching Science, 2013
In order to avoid a routine classroom environment, teachers often employ the use of role-plays. This is an effective strategy because it is essential for teachers to engage their students with information through various methods. Role-playing provides the children with the opportunity to incorporate multiple senses into a knowledge-based, fun…
Descriptors: Role Playing, Teaching Methods, Interviews, Science Instruction
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Pounder, Paul A. – Brock Education: A Journal of Educational Research and Practice, 2016
This article reports on research that took place over two academic years (September 2013-April 2015). It provides a rich understanding of entrepreneurship education based on experiential knowledge and best practices from five entrepreneurship educators who have all worked as consultants to entrepreneurs, advisors to the government on…
Descriptors: Foreign Countries, College Faculty, Entrepreneurship, Business Administration Education
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Whalen, D. Joel – Business and Professional Communication Quarterly, 2014
This article, the second in a two-part series, catalogs teaching innovations presented at the 2013 Association for Business Communication Annual Convention, New Orleans. They were presented during the My Favorite Assignment session. The 11 Favorite Assignments featured here offer the reader a variety of learning experiences, including…
Descriptors: Business Education Teachers, Teaching Methods, Instructional Innovation, Career Education
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Pearce, Glenn; Hardiman, Nigel – Innovations in Education and Teaching International, 2012
Changes in preferred methods of learning among many students in recent years have challenged educators to introduce more interactive and experiential teaching methods. "Hot seating"--where a person, such as an invited subject expert is interviewed by an audience--is a well-established interactive method of learning, but is often limited…
Descriptors: Business Skills, Experiential Learning, Student Attitudes, Teaching Methods
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Koponen, Jonna; Pyorala, Eeva; Isotalus, Pekka – Health Education, 2011
Purpose: This study aims to compare Finnish medical students' perceptions of the suitability of three experiential methods in learning interpersonal communication competence (ICC). The three methods it seeks to explore are: theatre in education; simulated patient interview with amateur actors; and role-play with peers. The methods were introduced…
Descriptors: Medical Students, Student Attitudes, Comparative Analysis, Medical Education
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Alklind Taylor, Anna-Sofia; Backlund, Per; Niklasson, Lars – Simulation & Gaming, 2012
Military organizations have a long history of using simulations, role-play, and games for training. This also encompasses good practices concerning how instructors utilize games and gaming behavior. Unfortunately, the work of instructors is rarely described explicitly in research relating to serious gaming. Decision makers also tend to have…
Descriptors: Foreign Countries, Computer Games, Educational Games, Computer Simulation
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement
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White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects
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Kelly, Deirdre M.; Pomerantz, Shauna; Currie, Dawn H. – Youth & Society, 2006
This article explores girls' learning about issues of femininity that takes place in the presence of others online, connected through chat rooms, instant messaging, and role-playing games. Informed by critical and poststructuralist feminist theorizing of gendered subjectivity, agency, and power, the article draws from qualitative interviews with…
Descriptors: Qualitative Research, Interviews, Females, Foreign Countries
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Lehman, Carol M. – Bulletin of the Association for Business Communication, 1987
Suggests that business communication students can improve their management and communications skills by forming teams and playing the roles of corporate employees, including holding stockholders' meetings, drawing up reports, discussing new products, and in general honing their professional appearance and conduct. (JC)
Descriptors: Business Communication, Business Education, Communication Skills, Experiential Learning
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Aho, Mary Louise – College Student Journal, 1981
Urges that activities which provide opportunities for students to develop interviewing skills should occur each year in the elementary curriculum, beginning with kindergarten. Suggests role playing and other activities can help provide self-assurance needed when students leave school and prepare for employment interviews. (Author/JAC)
Descriptors: Career Development, Elementary Education, Elementary School Students, Employment Interviews