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Tessaly Jen; Corey Brady; Lauren Vogelstein – Journal of Science Education and Technology, 2025
Conceptual, emotional, and political challenges are entangled in environmental issues, yet science education often focuses exclusively on the conceptual dimension. To address this, we developed a design workshop to study how high-school youth could integrate all three in their creations. Specifically, we explored how youth negotiated visions of…
Descriptors: Environmental Education, Sustainability, Experiential Learning, Student Participation
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Paulsen, Christine Andrews; Andrews, Jessica Rueter – Afterschool Matters, 2019
Too many of today's children spend too much time indoors, often interacting with screens. They don't get enough physical exercise. Their learning about nature comes from books and teachers rather than from firsthand exploration of natural phenomena. These issues affect most modern American children, but they are particularly prominent among…
Descriptors: Outdoor Education, STEM Education, After School Programs, Public Television
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Bailey, Brad; Spence, Dianna J.; Sinn, Robb – Journal of Statistics Education, 2013
Researchers and statistics educators consistently suggest that students will learn statistics more effectively by conducting projects through which they actively engage in a broad spectrum of tasks integral to statistical inquiry, in the authentic context of a real-world application. In keeping with these findings, we share an implementation of…
Descriptors: Statistics, Curriculum Implementation, Discovery Learning, Learning Activities
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Zeng, Amy; Johnson, Sharon – Innovations in Education and Teaching International, 2009
Using experiential simulation games is a commonly used pedagogical method to enrich classroom discussions and to facilitate students' learning in supply chain management education at both undergraduate and graduate levels. However, existing games are inappropriate for undergraduate students that are first-time learners of the subject. In this…
Descriptors: Undergraduate Students, Business Administration Education, Discovery Learning, Simulation
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Salsovic, Annette R. – Mathematics Teacher, 2009
A WebQuest is an inquiry-based lesson plan that uses the Internet. This article explains what a WebQuest is, shows how to create one, and provides an example. When engaged in a WebQuest, students use technology to experience cooperative learning and discovery learning while honing their research, writing, and presentation skills. It has been found…
Descriptors: Internet, Web Sites, Inquiry, Lesson Plans
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Journal of Experiential Education, 1981
A new journal feature shares practical ideas in experiential education in less than 800 words. This issue presents an initiative problem, rules for rope push, exercise illustrating dependence on schedules, how to experience a handicap, maple sugaring project, assignment bridging the generation gap, simulating literary experiences, and local…
Descriptors: Class Activities, Discovery Learning, Educational Games, Experiential Learning
Eaton, Gail Mangan – Gifted Child Today (GCT), 1989
Goals of the Children's Museum of Boston are to encourage curiosity, skepticism, and realism while providing opportunities for discoveries and new insights. The museum addresses the needs of young children through adolescents by providing a multicultural environment and participatory learning centers. (JDD)
Descriptors: Discovery Learning, Elementary Secondary Education, Exhibits, Experiential Learning
Chancellor, Mindi Long – Gifted Child Today (GCT), 1989
The inquiry approach of Discovery Place of Birmingham, Inc., in Birmingham, Alabama, invites children of all ages to explore the excitement of science, technology, art, and humanities. The educational resource center provides interactive exhibits, hands-on materials, teacher workshops, and family programs. (JDD)
Descriptors: Discovery Learning, Elementary Secondary Education, Exhibits, Experiential Learning
Silver, Marty – 1998
Young children learn best in nearby natural places, where they can use their senses to experience the pleasures of real discovery. This paper introduces outdoor activities for young children that will help them learn about nature. The activities encourage hands-on discovery based in careful, accurate sensory observation, keyed to the common…
Descriptors: Conservation Education, Discovery Learning, Environmental Education, Experiential Learning
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Chira, Susan – Perspectives in Education and Deafness, 1990
Eleanor Duckworth's teaching techniques, based on Jean Piaget's learning theories and the Elementary Science Study, are applied to teaching deaf students. The method calls for painstaking explorations that enable pupils to be confident they really know something and are not just parroting facts. (JDD)
Descriptors: Deafness, Discovery Learning, Elementary Secondary Education, Experiential Learning
Speltz, Carol A.; Shaugnessy, Michael F. – 1990
Although logotherapy has been generally seen as a therapeutic technique, its usefulness in other areas cannot be underestimated. This paper examines museum education from a theoretical "logos" perspective and from a practical application of effective museum utilization for students. While museums will never replace schools in the formal…
Descriptors: Discovery Learning, Elementary Secondary Education, Experiential Learning, Learning Activities
Parisio, Richard – Outdoor Communicator, 1986
Describes typical winter farm lessons for students visiting Stony Kill Farm Environmental Education Center located 70 miles north of New York City: butter and corncake making, soil erosion experiments, dissecting and growing seeds. Emphasizes major theme of conservation of farmland from destructive farming practices and careless development. (NEC)
Descriptors: Conservation (Environment), Discovery Learning, Environmental Education, Experiential Learning
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Strickland, Eric V.; Van Cleaf, David W. – Social Studies, 1985
How to use elementary school children as curators of a classroom museum is described. The teacher decides the concept or unit to be showcased in the museum. As curators students are responsible for many tasks including writing descriptive paragraphs for the artifacts and arranging the artifact display. (RM)
Descriptors: Class Activities, Discovery Learning, Elementary Education, Experiential Learning
Vinner, Shlomo; Shillor, Irith – Mathematics Teaching, 1980
Rule learning in mathematics among elementary school children is described. Samples of dialogue between experimenters and children are presented, and the concept of rule learning is described in relation to two subgroups, gifted children and "regular" ones. (MP)
Descriptors: Discovery Learning, Elementary School Mathematics, Experiential Learning, Learning Activities
MOSAIC, 1979
The new role of the museum science center in science education is presented. Various innovative programs for amateurs, aspiring scientists, and casual visitors at several leading science centers are discussed. (SA)
Descriptors: Discovery Learning, Exhibits, Experiential Learning, Learning Activities
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