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Yu-Chen Wei – Asia Pacific Journal of Education, 2025
This study examined the effectiveness of a career course designed to increase career self-efficacy and exploration among undergraduate students from a university in Taiwan. A quasi-experimental study was conducted to compare a group of students who completed high-intensity action-based assignments (experimental group, n = 74) with another group…
Descriptors: Foreign Countries, Undergraduate Students, Career Choice, Career Education
Loveless, Bruce – ProQuest LLC, 2021
This study sought to understand the benefits of using experiential learning methods (such as outdoor activities) for executive leader development from the perspective of senior corporate, government, and nonprofit leaders. Increasingly, executive development programs are embracing "learning by doing" by incorporating experiential…
Descriptors: Experiential Learning, Leadership Training, Management Development, Transformative Learning
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Thomas, Glyn J. – Journal of Adventure Education and Outdoor Learning, 2019
This paper aims to contribute to on-going discussion about the teaching and learning strategies used in effective outdoor education programmes. A naturalistic inquiry was conducted with two schools that participated in 28-day outdoor education programmes facilitated by the same outdoor provider in Australia. Data were collected through five…
Descriptors: Foreign Countries, Outdoor Education, Experiential Learning, Adventure Education
Cassidy, Kate – Taproot, 1999
The learning sequence (TLS) is an adaptable, dynamic framework for designing any learning experience. TLS consists of seven steps (sense of each other, sense of place, group norms, relevance, the experience itself, reflection, transfer) that provide a foundation, a reference point to return to when an unexpected situation arises, and a common…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Group Experience
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Sakofs, Mitchell – Journal of Experiential Education, 1987
Suggests that experiential education can be best understood as action accompanied by an attitude that embraces the adventure of learning, regardless of the format or environment in which learning occurs. Views current growth market as an adversity that may distract experiential educators from mission of conceptualizing meaningful educational…
Descriptors: Adventure Education, Educational Attitudes, Educational Philosophy, Experiential Learning
Wurdinger, Scott – Journal of Adventure Education and Outdoor Leadership, 1994
Examines four frequent assumptions about the relationships between adventure education and experiential learning. Suggests that learning requires more than just doing, that adventure education practitioners must encourage participants to make sense out of their experiences through reflection, and that practitioners themselves must reflect on their…
Descriptors: Adventure Education, Educational Principles, Experiential Learning, Learning Strategies
Orms, Barry; Orange, Buddy – Zip Lines: The Voice for Adventure Education, 1997
Describes the facilitation of group ice-breakers and orientation activities that emphasize the individual's influence on group rhythms and the group's freedom to create its own "climate controls." Comments on the creation of the "Being"--a metaphor for the group as a living organism. (SAS)
Descriptors: Adventure Education, Empowerment, Experiential Learning, Group Activities
Lee, Johnny – 1997
The experiences found in adventure programs often parallel the archetypes depicted in mythological quests. Drawing on the work of Joseph Campbell, the stages and trials of adventure participants are compared to similar rites of passage and epic adventures experienced by heroes and heroines in epic literature and mythology. The basic pattern of…
Descriptors: Adventure Education, Epics, Experiential Learning, Group Unity
Priest, Simon; Gass, Michael – Journal of Adventure Education and Outdoor Leadership, 1994
Frontloading is a learning strategy used in adventure education in which participants are briefed on the learning objectives prior to the activity, thereby encouraging learning to take place before or during the event. Describes indirect frontloading techniques (paradox and double binds) that facilitate learning with clients who have…
Descriptors: Adventure Education, Anxiety, Behavioral Objectives, Change Strategies
Lopez, Hector – Zip Lines: The Voice for Adventure Education, 1997
Describes and gives examples of integrating adventure activities into existing classroom curricula at three levels: review or metaphors, interwoven activities for content delivery, and total integration into classroom design. Example activities include "Speed Rabbit,""Have You Ever,""Stepping Stones,""Whale Watch," and "Mine Field." (SAS)
Descriptors: Adventure Education, Class Activities, Classroom Techniques, Elementary Secondary Education
Bacon, Stephen Barcia – 1983
Learning is a metaphoric function in which the individual confirms or reorders his sense of reality by relating previous experiences with present ones. Outward Bound, an experiential learning approach, incorporates this insight in its theoretical foundations. The effectiveness of the metaphor is dependent on the extent to which the experience is…
Descriptors: Adventure Education, Experiential Learning, Generalization, Group Experience
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Klein, Doc – About Campus, 1997
Describes how to organize learning expeditions, based on wilderness expedition principles, to benefit schools and campuses. Outlines the principles for designing learning expeditions, how to apply the wilderness expedition model, and how the process can be put into effect. Emphasizes the importance of faculty training in making learning…
Descriptors: Adventure Education, College Students, Discovery Learning, Educational Strategies
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Hovelynck, Johan – Journal of Experiential Education, 1998
Metaphors are guiding images that influence one's approach to problem solving. Experiential learning is a process of metaphor change; the task of educators is to facilitate development of new metaphors that generate new potential when old metaphors don't work. Discusses stages of metaphor development, creating an open learning space, and…
Descriptors: Adventure Education, Cognitive Style, Experiential Learning, Group Dynamics
Cassidy, Kate; Lacey, Mark – Taproot, 1998
Effective adventure programming is explained in terms of the "significant learning" experience, involving periods of tension, questioning, and transfer during personal and social learning. Adventure programming that is supportive, adaptive, and properly sequenced maximizes the potential of significant learning. Trust- and…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Learning Processes
Priest, Simon; Gass, Mike – Horizons, 1998
Explains the preexperience, experience, and postexperience phases of seven teaching styles: dictated, prescribed, directed, consulted, interpreted, automated, and shared. The most effective and appropriate style suits the situation, fits the preferences of leader and clients, and results in appropriate client independence. Although no single best…
Descriptors: Adventure Education, Experiential Learning, Leadership Styles, Learning Strategies
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