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Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
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Sarah Barradell; Amani Bell; Kate Thomson; Jessica Hughes – Higher Education Research and Development, 2025
Despite being recognised as complementary to formal learning, informal learning is not yet well understood. Using a qualitative synthesis approach, we systematically reviewed how students' informal learning interactions are represented in health professions education research. Thirty-five articles were identified. Our three-stage analysis…
Descriptors: Allied Health Occupations Education, Medical Education, Informal Education, Peer Relationship
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Masaya Okada; Koryu Nagata; Nanae Watanabe; Masahiro Tada – IEEE Transactions on Learning Technologies, 2024
A learner can autonomously acquire knowledge by experiencing the world, without necessarily being explicitly taught. The contents and ways of this type of real-world learning are grounded on his/her surroundings and are self-determined by computing real-world information. However, conventional studies have not modeled, observed, or understood a…
Descriptors: Computation, Learning Analytics, Experiential Learning, Self Management
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Hugo Rozo; María Soledad Ramírez-Montoya – Australasian Journal of Educational Technology, 2025
"Remote education" is an alternative delivery modality for digital environments, responding to several societal requirements and the needs of today's education. Although the term has been used since the early 2000s, the COVID-19 pandemic forced it to emerge as a temporary alternative to continue the educational processes during…
Descriptors: Teaching Methods, Learning Strategies, Distance Education, Higher Education
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Nana Yaw B. Agyeman; Venessa Vela Aphane – Journal of Research Initiatives, 2025
The use of interactive learning methods is considered crucial in equipping university students with critical skills. This could successfully deal with, and address issues encountered in real-world contexts. It has been noted that most first-year university students often face challenges adjusting to university life due to their background. The…
Descriptors: Critical Thinking, College Freshmen, Thinking Skills, Skill Development
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Ching-Yi Chang; Hsiu-Ju Jen; Jie Chi Yang – Interactive Learning Environments, 2024
Nursing students participating in labor support training need to learn core clinical skills to assess the delivery process to reduce the risk and labor pain of pregnant women. We proposed an approach to integrate scenario game-based learning with the experiential learning strategy to facilitate nursing students' learning performance and six core…
Descriptors: Vignettes, Game Based Learning, Experiential Learning, Learning Strategies
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Sokratis Tselegkaridis; Theodosios Sapounidis; Christos Tokatlidis; Dimitrios Papakostas – IEEE Transactions on Education, 2025
Contribution: This study focuses on microcontroller circuits and aims to: 1) investigate the impact of formal reasoning on students' post-knowledge using catastrophe theory; 2) compare the different combination sequences of tangible user interface (TUI) and graphical user interface (GUI); and 3) assess the usability of both interfaces and explore…
Descriptors: College Students, Electronics, Electronic Equipment, Engineering Education
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Ahmet Çelik; Selçuk Özdemir – Instructional Science: An International Journal of the Learning Sciences, 2025
Tinkering learning is a pedagogical strategy that emphasizes hands-on exploration, experimentation, and learning from mistakes in STEM education. It involves using personal fabrication tools, such as a 3D printer, to develop and improve ideas through interactive play. Design-based making activities have gained popularity in K-12 classrooms as they…
Descriptors: Elementary Secondary Education, STEM Education, Hands on Science, Experiential Learning
Laurel Ada McKinnon Barnes – ProQuest LLC, 2024
Project based learning (PBL), a well-known pedagogical approach, is becoming more widely recognized for creating and sustaining student engagement and motivation in 21st-century learning while improving academic achievement. Teachers support this hands-on, collaborative approach and see it as beneficial for students of all learning modalities, but…
Descriptors: Problem Based Learning, Teacher Attitudes, Elementary School Teachers, Bilingual Students
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Shuaizhen Jin; Zheng Zhong; Kunyan Li; Chen Kang – Education and Information Technologies, 2024
This study utilizes a comparative experimental research method to investigate the effect of the Predict, Observe, Explain, and Evaluate (POEE) learning strategy in an immersive virtual environment (IVE) on two types of learners with different levels of prior knowledge. One type referred to as Highly Experienced and Knowledgeable (HEK) learners,…
Descriptors: Active Learning, Inquiry, Prior Learning, Electronic Learning
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Rosamund Portus; Sara-Jayne Williams; Erika Peklanska; Ruby Portus; Tom Walmsley – Environmental Education Research, 2025
This article considers innovative research in neuroscience and psychology showing that we need to transform environmental storytelling, moving away from stories focused on awareness raising, to ones which develop people's capacity for action. We investigate how this knowledge might be applied in an environmental education context, developing a…
Descriptors: Story Telling, Environmental Education, Learning Activities, Experiential Learning
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Ferrigno, Giulio; Del Sarto, Nicola; Cucino, Valentina; Piccaluga, Andrea – Learning Organization, 2022
Purpose: This study aims to combine open innovation (OI) and organizational learning (OL) literature in the context of strategic alliances. Design/methodology/approach: The authors develop a conceptual framework that links OI to OL literatures. The authors empirically validate this framework through four representative cases of dyadic strategic…
Descriptors: Organizational Learning, Experiential Learning, Innovation, Experimental Programs
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Yu-Chen Wei – Asia Pacific Journal of Education, 2025
This study examined the effectiveness of a career course designed to increase career self-efficacy and exploration among undergraduate students from a university in Taiwan. A quasi-experimental study was conducted to compare a group of students who completed high-intensity action-based assignments (experimental group, n = 74) with another group…
Descriptors: Foreign Countries, Undergraduate Students, Career Choice, Career Education
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Rachel Leigh Taylor – Australian Journal of Adult Learning, 2024
During my 20-year career as a specialist language and literacy educator, I have found that inclusive and experiential classroom pedagogies stimulate and engage learners of all ages and demographics. What is more, these same methods can be effectively implemented to support individuals with diverse learning needs. This article discusses the 8 Ways…
Descriptors: Indigenous Knowledge, Student Diversity, Educational Practices, Holistic Approach
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Shadiev, Rustam; Wang, Xueying; Liu, Taoying; Yang, Mengke – Interactive Learning Environments, 2023
Fifty-one learning strategies were developed and validated in this study to make language learners more knowledgeable about unfamiliar environments. The study tested the effectiveness of the strategies in improving the creativity of students. 75 university students participated in the study and they were divided into three groups: (1) students who…
Descriptors: Foreign Countries, Experiential Learning, English (Second Language), Educational Environment
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