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Jean Baptiste Habarurema; Raffaele Di Fuccio; Pierpaolo Limone – International Journal of Information and Learning Technology, 2025
Purpose: Digital twin enabled e-learning (DTEe-L) transitions from traditional instructional design to innovative learner-centered e-learning design. Initially, during the COVID-19 pandemic, DTEe-L demonstrated great promise for significantly optimizing e-learning environments, emerging as a suitable mechanism for innovative and active learning,…
Descriptors: Literature Reviews, Bibliometrics, Electronic Learning, Active Learning
John D. Egan; Steven Tolman; Juliann Sergi McBrayer; Emily Ballesteros – Experiential Learning and Teaching in Higher Education, 2023
Kolb's experiential learning cycle is typically applied in short-term, episodic snapshots of time, while understating the implications of continual, longer-term learning. This fixed-frame, episodic usage may diminish the knowledge that learners bring into an educational experience and the continued shaping of knowledge through future experiences.…
Descriptors: Experiential Learning, Lifelong Learning, Models, Learning Processes
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Nidaporn Astprachon; Sarit Srikao; Nirat Jantharajit – World Journal of Education, 2025
This study constructs an Experiential Learning Management Model (ELMM) for early childhood education, rooted in social cognitive theory (SCT) and constructivist theory. ELMM integrates six key modules: Experiential Learning, Metacognitive Monitoring, Dynamic Assessment, Contextualized Learning, Social Interaction, and Double-Loop Learning Paths.…
Descriptors: Models, Early Childhood Education, Social Cognition, Experiential Learning
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Ruben A. Mendoza; Liyuan Liu – International Journal for Business Education, 2025
This paper shows the effectiveness of an experiential learning activity for teaching core Hadoop concepts to undergraduate business students across all majors (Finance, Marketing, etc.). The complexity of Hadoop, with its distributed computing model and deep technical requirements, presents significant challenges in educational settings. The…
Descriptors: Undergraduate Students, Business Education, Active Learning, Simulation
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Hela Hassen – Journal of Learning Development in Higher Education, 2025
This opinion piece argues for the transformative value of Model United Nations (MUN) simulations, particularly SimONU, in higher education as a powerful means for experiential learning, global citizenship education, and Learning Development. Drawing on observations from the SimONU event hosted by a European higher education institution in…
Descriptors: International Organizations, Models, Role Playing, Higher Education
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Susan B. Foster; John J. Miller – Sport Management Education Journal, 2025
Sport management curricula at universities across the United States often require one or more classes on legal issues of sport. Most often, the topic of risk management (RM) is not covered as extensively as necessary with venues and events being targets of violence and terrorism. Do graduating sport management students understand RM in a way where…
Descriptors: Risk Management, Experiential Learning, Learning Theories, Athletics
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Radovic, Slaviša; Hummel, Hans G. K.; Vermeulen, Marjan – Teaching in Higher Education, 2023
The concept of lifelong learning is becoming increasingly important in contemporary educational research and development. Although the relationship between experience (practice) and knowledge (theory) is becoming an important aspect of the formal learning process, current instructional design models do not point to educational strategies that…
Descriptors: Instructional Design, Experiential Learning, Higher Education, Models
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Lyons, Paul; Bandura, Randall – Journal of Workplace Learning, 2023
Purpose: The purpose of this paper is the presentation of a learning model for a manager and employee working collaboratively to make advances in knowledge, skills, work performance and in the quality of their relationship. The model is called reciprocal action learning. Design/methodology/approach: The approach was to examine concepts and…
Descriptors: Cooperative Learning, Employer Employee Relationship, Workplace Learning, Experiential Learning
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Joshua Meyer – Experiential Learning and Teaching in Higher Education, 2025
This concept paper proposes a way of mapping educational landscapes to clarify the practice of experiential programming. It initially reviews how experiential education has been defined and suggestions for better definitional clarity. It then examines a recent initiative commissioned by the Society for Experiential Education to update its…
Descriptors: Experiential Learning, Definitions, Models, Educational Practices
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Rungfa Pasmala; Prachyanun Nilsook; Panita Wannapiroon; Thada Jantakoon – Asian Journal of Education and Training, 2025
This study introduces and validates the Technological Pedagogical Content Knowledge--Integrated Experiential Performance Learning (TPACK-EPL) Model, designed to enhance learners' digital competency through a structured instructional design framework. The model integrates the TPACK framework with experiential and performance-based learning,…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Experiential Learning, Competency Based Education
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Mohamed Elgeddawy; Mahmoud Abouraia; Hesham Magd – International Society for Technology, Education, and Science, 2024
The paper investigates the intellectual traditions that underscore the assumptions of academic and carrier advising, toward an understanding of what it means to advise college students and the pedagogical ramifications of this understanding. The discussion articulates the driving forces that stand behind a university model that goes beyond course…
Descriptors: Academic Advising, Career Counseling, Educational Improvement, Faculty Advisers
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Hwang, Wu-Yuin; Hariyanti, Uun; Chen, Nian-Shing; Purba, Siska Wati Dewi – Interactive Learning Environments, 2023
The purpose of this study is to develop and validate an authentic contextual learning framework with six constructs to model the relationships among essential factors of authentic contextual learning. In particular, this framework explores the relationships across six constructs, i.e. learning by applying, healthy learning, collaborative learning,…
Descriptors: Authentic Learning, Models, Experiential Learning, Cooperative Learning
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Griffith, Anna – Journal of Interdisciplinary Studies in Education, 2023
This qualitative study explores how educators can foster creativity across disciplines through a conceptual framework for creative interdisciplinary collaboration. The article introduces the Creativity Lab process model, which generates collaboratively developed, multifaceted but cohesive project ideas. The author argues that while creativity and…
Descriptors: Creativity, Laboratories, Interdisciplinary Approach, Higher Education
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Heather Kuethe; Mohammad Albataineh; Adel Al-Bataineh – International Journal of Technology in Education, 2025
This study examined student engagement in sixth-grade science using the 5E Learning Model. A qualitative research approach was used to explore the effectiveness of the 5E learning model compared to the inquiry-based learning model used to integrate STEM within the sixth-grade science classroom. Data was gathered through observations, time on task,…
Descriptors: Science Education, Grade 6, Learner Engagement, STEM Education
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Hong, Jon-Chao; Tsai, Chi-Ruei; Tai, Kai-Hsin – Research in Science & Technological Education, 2023
Background: Students need to practice their hands-on skills when they are young to develop confidence for their future careers. Nowadays, iSTEAM (integrated science, technology, engineering, arts and mathematics) contests provide opportunities for participants to experience meaningful and challenging hands-on tasks that may foster learning, and to…
Descriptors: Art Education, STEM Education, Self Esteem, Learning Activities
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