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Frank Abrahams – Music Educators Journal, 2024
Many music theory courses make use of a textbook with an accompanying anthology of musical examples. Some anthologies include recorded examples, and some do not. Many books address the topics of eighteenth-century theory with exercises for the student to complete at the end of each chapter. This article proposes a music theory pedagogy that honors…
Descriptors: Music Theory, Music Education, Learner Engagement, Student Centered Learning
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Rachel M. Doughty – Journal of Chemical Education, 2024
Escape rooms are making their way into the chemistry classroom as a learning tool. However, escape rooms require a large amount of preparation and setup, and they are only novel and exciting for a single play-through. For escape room games to be incorporated into multiple class periods, they must be streamlined for reuse. In this work, I introduce…
Descriptors: Problem Solving, Educational Games, Learning Activities, Chemistry
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Maciej Rys – Innovations in Education and Teaching International, 2024
Hackathon has been growing and taking various industries by storm thanks to its flexibility and ability to fit into them. It has been proven successful and helpful in solving different IT and non-IT challenges. They also serve as an intriguing educational and networking tool, encouraging people to pursue innovative studies and activities. However,…
Descriptors: Educational Innovation, Problem Solving, Attendance, Learning Motivation
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Zamecnik, Andrew; Kovanovíc, Vitomir; Joksimovíc, Srécko; Grossmann, Georg; Ladjal, Djazia; Marshall, Ruth; Pardo, Abelardo – Journal of Computer Assisted Learning, 2023
Background: Maintaining cohesion is critical for teams to achieve shared goals and performance outcomes within a work-integrated learning (WIL) environment. Cohesion is an emergent state that develops over time, representing the synchrony of different behavioural interactions. Cohesive teams will exhibit such phenomena by their temporal…
Descriptors: Data Use, Group Dynamics, College Students, Cooperative Learning
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Elizabeth A. Jach; Teniell L. Trolian; Benjamin S. Selznick – Journal on Excellence in College Teaching, 2024
The authors posit that sustained, broad adoption of applied learning is essential to the continued viability of higher education. They define applied learning, delineate research-proven benefits, and illustrate applied learning in practice. In addition, they consider facets to catalyze movement toward leveraging applied learning: leadership for…
Descriptors: Experiential Learning, Higher Education, Definitions, Educational Practices
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Lyons, Paul; Bandura, Randall – Journal of Workplace Learning, 2023
Purpose: The purpose of this paper is the presentation of a learning model for a manager and employee working collaboratively to make advances in knowledge, skills, work performance and in the quality of their relationship. The model is called reciprocal action learning. Design/methodology/approach: The approach was to examine concepts and…
Descriptors: Cooperative Learning, Employer Employee Relationship, Workplace Learning, Experiential Learning
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Hamed Hosseini Zarrabi; Morteza Rezaei-Zadeh; Abasalt Khorasani – Technology, Pedagogy and Education, 2024
While effective interaction is the most important element of any learning environment, its importance in e-learning has been often ignored. As a result, many e-learning environments suffer from lack of impactful interactions, leading to diminished student engagement. This study aims to address this gap by investigating methods to optimise…
Descriptors: Teaching Methods, Problem Solving, Interaction, Electronic Learning
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Greenhaw, Laura L.; Bastian, Kenzie J.; Hurdle, J. Clay – Journal of Leadership Education, 2023
COVID-19, by all accounts, forced higher education to shift to distance delivery. As a result, faculty attempted to innovate and integrate new teaching methods as courses moved online. We utilized an online, virtual reality game to teach team decision-making as a function of leadership. In teams, learners worked cooperatively, making decisions and…
Descriptors: Electronic Learning, Experiential Learning, Leadership Training, COVID-19
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Hyunjun Choi; Hyowon Kim; Nooree Kim – Cogent Education, 2024
The study explored the impacts of the two-day Living LAB urban regeneration idea camp, which enhanced college students' divergent thinking skills and creative self-efficacy. Quantitative and qualitative empirical data were obtained from 35 camp participants from three universities in Korea. The quantitative results of the study revealed that camp…
Descriptors: Creativity, College Students, Problem Based Learning, Creative Thinking
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M. E. Veltman; J. van Keulen; J. M. Voogt – Journal of Vocational Education and Training, 2024
Professionals are increasingly involved in attempts to understand and address problems with wicked tendencies, which require crossing boundaries between disciplines, organisations and stakeholder perspectives. This multiple-case study investigated six higher professional education courses in order to develop better understanding of how teachers…
Descriptors: Educational Strategies, Problem Solving, Student Development, Learning Processes
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Megan Goeke; David DeLiema – Educational Technology Research and Development, 2024
Agency is a core pedagogical goal of the maker education movement. However, there are still many unknowns about how agency is identified in maker settings. To document maker educator professional visions of agency, we conducted video-cued interviews with eleven U.S-based maker educators using video clips of families making in a drop-in…
Descriptors: Professional Autonomy, Museums, Shared Resources and Services, Cooperative Learning
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Carolina ?urcanu – Journal of Educational Sciences, 2023
Sustainable development has become an increasingly important topic in recent years as the world has become more aware of the need to protect the present and the future. Sustainable development is concerned with the improvement of life quality for all. Sustainable development is development that meets the needs of the present without denying the…
Descriptors: Sustainable Development, Adult Learning, Informal Education, Adult Education
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Thummaphan, Phonraphee; Sripa, Kantita – Studies in Continuing Education, 2023
A learning city is one that promotes lifelong learning for all, and sustainable development will be achieved by learning through life. This paper focuses on developing a guideline for building lifelong learning cities in Thailand. We first present findings from studying four learning cities in Thailand and abroad that had similar starting points:…
Descriptors: Urban Areas, Lifelong Learning, Foreign Countries, Sustainable Development
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Richard Lee Davis; Bertrand Schneider; Leah F. Rosenbaum; Paulo Blikstein – Educational Technology Research and Development, 2024
This study investigated the impact of participating in a year-long digital-fabrication course on high-school seniors' problem-solving skills, with a focus on problems involving mechanistic systems. The research questions centered on whether working in a makerspace impacted students' abilities to solve such problems and whether the process data…
Descriptors: Experiential Learning, Learning Analytics, Problem Solving, Expertise
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Yong Ju Jung; Soo Hyeon Kim; Gi Woong Choi – Information and Learning Sciences, 2024
Purpose: The purpose of this paper is to revisit previous design principles and guidelines for online makerspaces in public libraries (Kim et al., 2020) and expand the design principles with more updated implications and examples from the literature published during and after the COVID-19 pandemic. Design/methodology/approach: The authors reviewed…
Descriptors: Public Libraries, Library Services, Electronic Libraries, Cooperative Learning
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