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William Norris; Roger Hanagriff; Don Edgar; Kirk Swortzel – Journal of Agricultural Education, 2025
The 'home project' concept, now known as a Supervised Agricultural Experience (SAE), has been a cornerstone of School-Based Agricultural Education (SBAE) for 100+ years. This experiential element of SBAE provides students with authentic and relevant experiences to enhance the learning process. While agricultural educators throughout the U.S. agree…
Descriptors: Agricultural Education, Program Implementation, Experiential Learning, Authentic Learning
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Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
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Pederson, JoEllen G.; Lettner-Rust, Heather G.; Dowling Fink, Alix D.; Fink, Mark L.; Gutiérrez, Ann Renee; Kinman, Edward L.; Koski, Connie M.; Mergen, Michael J.; Poplin, Phillip L.; Rhoten, Melissa C.; Roberts, Brent S.; Znosko, Jessi B. – Journal of Transformative Education, 2022
Emerging from faculty collaboration across disciplines, the four-stage Field Immersion Framework (FIF) marries place-based experiential learning with civic engagement to promote important transformative learning outcomes such as shifts in Worldview, Self, Epistemology, Ontology, Behavior, and Capacity. To support those outcomes, we developed this…
Descriptors: Experiential Learning, Civics, Place Based Education, Transformative Learning
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Pearson, Heather Ann; Dubé, Adam Kenneth – Education and Information Technologies, 2022
3D printing is an emerging educational technology that is said to prepare learners for a more technologically designed world. In this review, 3D printing studies are analyzed to identify the dominant theoretical approaches and learning outcomes associated with 3D printing in education. Five theories are identified, including situated learning…
Descriptors: Computer Peripherals, Printing, Educational Technology, Situated Learning
Hambey, Amanda – ProQuest LLC, 2022
The purpose of this qualitative narrative multiple case study was to address gaps in the research by exploring student engagement in a nature-based school in Georgia and a Missouri school moving to nature-based education. By considering three key dimensions of student engagement, behavioral, cognitive, and emotional, this in-depth investigation…
Descriptors: Learner Engagement, Environmental Education, Outdoor Education, Experiential Learning
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Shannon Banks – Action Learning: Research and Practice, 2024
This account of practice describes an online program started in 2022, which helps leaders at BNP Paribas to be more effective problem solvers and inclusive leaders by developing stronger questioning and listening skills. The goals of this program were aligned with action learning and could have been achieved with standard, coach-led action…
Descriptors: Coaching (Performance), Peer Teaching, Professional Development, Electronic Learning
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Eliza Kitchen – International Journal for Students as Partners, 2023
This case study explores a partnership within an events management topic. Students were encouraged to take ownership over the creation and operation of an event held on the university campus. The topic lecturer provided guidance throughout the process and liaised with the students to define the assessment and the marking rubric for the event…
Descriptors: Undergraduate Students, Program Administration, Program Development, Program Design
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Mary Ellen Dello Stritto; Naomi R. Aguiar; Greta R. Underhill; Cat Turk; Gretchen Lohry-Smith; Raquel Lamantain – TechTrends: Linking Research and Practice to Improve Learning, 2025
In higher education, online students are often precluded from research assistantships that are more accessible for campus-based students. At a highly ranked institution for online learning, we developed the Undergraduate Research Program (URP) to address this gap in opportunities for online students. The URP is designed to engage fully distanced…
Descriptors: Undergraduate Students, Distance Education, Student Research, Research Opportunities
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Szendrey, Julie – Journal of Education for Business, 2022
The IRS Volunteer Income Tax Assistance (VITA) program provides free income tax preparation and filing services for low- and moderate-income households. Accounting students from universities across the U.S. have provided these services for many years. A partnership has been in place for five years between VITA and the marketing research course at…
Descriptors: Marketing, Business Administration Education, Volunteers, Outreach Programs
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Mohamed Riyath, Mohamed Ismail; Muhammed Rijah, Uthuma Lebbe – Asian Association of Open Universities Journal, 2022
Purpose: The study investigates the factors that impact the adoption of learning management systems (LMSs) among educators for effective implementation of open and distance learning (ODL) environment in advanced technological institutes (ATIs). Design/methodology/approach: This study uses the extended technology acceptance model (TAM) and analyses…
Descriptors: Integrated Learning Systems, Technology Integration, Program Implementation, Open Education
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Kristin Bracewell; Irene Sheridan; Stephen Cassidy – International Journal of Work-Integrated Learning, 2024
Work-integrated learning (WIL) has been suggested as a potentially beneficial addition to modern doctoral education. However, there is little research outlining the specificities of WIL aimed at PhD students. This paper explores the range of WIL opportunities available to PhD students through a review of secondary data. The findings indicate that…
Descriptors: Work Experience Programs, Doctoral Students, Experiential Learning, Doctoral Programs
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Varadarajan, Sudhir – International Journal of Technology and Design Education, 2023
The 1950s saw the emergence of the science-driven model of engineering education. In the following decades, the model has been continuously challenged to incorporate aspects such as liberal arts, information & communication technology, design, entrepreneurship, innovation, sustainability, industry 4.0, and more recently, online-learning. This…
Descriptors: Design, Engineering Education, Experiential Learning, Entrepreneurship
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Juanita Blackton; Alla McCaughey – English Teaching Forum, 2024
As the demand for opportunities to learn English grows throughout the world, parents and educators are looking for innovative ways to engage students in English-learning opportunities. Perhaps your school or municipality will seek to initiate an English Camp to be on trend with this growing need. Or perhaps, like many go-getter teachers, you wish…
Descriptors: English (Second Language), Second Language Instruction, Camps, Open Educational Resources
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Jennifer Morin; Sara Willox – Journal of Educational Technology Systems, 2024
Debriefing is a critical part of successfully implementing educational computer-based simulation games to maximize learning outcomes. Simulation game effectiveness, regarding exploring gaming characteristics and cognitive and affective impacts, has been thoroughly researched. However, debriefing is overlooked by some as time-consuming and…
Descriptors: Educational Games, Computer Simulation, Communication Strategies, Instructional Effectiveness
Dalporto, Hannah; Lepe, Marco – MDRC, 2022
Increasingly, companies are dropping four-year degree requirements in job postings, favoring skill-based requirements--such as communication and writing--instead. These types of nonacademic "soft skills" are viewed as essential for employment--employers consistently cite these abilities as among the most valuable in job applicants, yet…
Descriptors: Soft Skills, Program Implementation, College Students, Skill Development
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