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Rui Sun; Xuefei Deng – Journal of Information Systems Education, 2025
This paper examines university students' perceptions of and experiences with using ChatGPT, a generative artificial intelligence (GenAI) tool, to enhance their experiential learning. In this exploratory study, we designed a ChatGPT learning activity flow corresponding to the four experiential learning steps. Analysis of survey data collected from…
Descriptors: Artificial Intelligence, Cues, Teaching Methods, Technology Uses in Education
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Arena, Dylan – Theory Into Practice, 2015
Video games are pervasive in today's culture, and the time kids spend playing them may seem, from a teacher's perspective, as time that is lost to education. Sometimes, sadly, this is true. But many good video games, although not explicitly educational in focus, provide powerful experiences that are rich fodder for subsequent instruction. Looking…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
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Zhai, Xuesong; Gu, Jibao; Liu, Hefu; Liang, Jyh-Chong; Tsai, Chin-Chung – Educational Technology & Society, 2017
Recent years have witnessed an increasing interest in the flipped classroom model, and many flipped programs have been funded and implemented to explore the effectiveness of this new model. However, previous studies centering on comparative assessment have indicated that it is not always entirely successful in terms of promoting students'…
Descriptors: Blended Learning, Technology Uses in Education, Educational Technology, Homework
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Brown, Judith O. – International Review of Research in Open and Distance Learning, 2011
Emily Dickinson wrote, "I dwell in Possibility--A fairer House than Prose--More Numerous of Windows--Superior--for Doors" (p. 657). Dickinson's simple yet profound reference to the expansive nature of poetry over prose may be taken as a metaphor for the possibilities of information and communication technologies (ICTs) over written modes…
Descriptors: Adult Learning, Adult Students, Higher Education, Undergraduate Students
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Jefferies, Amanda; Hyde, Ruth – Electronic Journal of e-Learning, 2010
Between March 2007 and February 2009, the Joint Information Systems Committee (JISC) funded a Learners Journeys project at the University of Hertfordshire. This was part of their second phase of investment in research into the Learners' Experiences through their E-Learning Programme and was known as LXP2. STROLL (STudent Reflections On Lifelong…
Descriptors: Electronic Learning, Undergraduate Students, Adult Education, Diaries
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Haldane, Andrew; Wallace, John – European Journal of Education, 2009
This article recognises the well-established processes available to educators for the validation of competence, however acquired, and suggests that these mechanisms could be deployed more frequently in future. This proposition is based on employers' adoption of work-based learning strategies that focus on learning outcomes rather than on…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Testing, Experiential Learning