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Rappa, Natasha Anne; Ledger, Susan; Teo, Timothy; Wai Wong, Kok; Power, Brad; Hilliard, Bruce – Interactive Learning Environments, 2022
This scoping review examines studies using eye tracking technology to monitor learning and performance in virtual or mixed reality settings. The aim of this review is to describe the various ways in which eye tracking devices have been deployed in relation to key aspects of virtual reality and mixed reality environments, list the eye tracking…
Descriptors: Eye Movements, Technology Uses in Education, Academic Achievement, Computer Simulation
Juan Yang; Bo Sun; Xiaofang Kuang; Michael S. C. Thomas – Interactive Learning Environments, 2023
E-storybooks are the most important auxiliary learning materials for English-as-Foreign-Language (EFL) learners. Few studies reported positive results on pronunciation and speech development from using audio accompanied e-storybooks, although audios are expected to play the role of recasts in providing pronunciation feedback for learners.…
Descriptors: Auditory Perception, Audio Equipment, Second Language Learning, Second Language Instruction
Liu, Tammy Sue-Wynne; Liu, Yeu-Ting; Chen, Chun-Yin Doris – Interactive Learning Environments, 2019
This study employed eye-tracking technology to probe the online reading behavior of 52 advanced L2 English learners. These participants read an e-book containing six types of multimedia supports for either vocabulary acquisition or comprehension. The six supports consisted of three micro-level supports that provided information about specific…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Advanced Students