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Showing 1 to 15 of 34 results Save | Export
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Ken Goto; Li Chen; Tsubasa Minematsu; Atsushi Shimada – International Association for Development of the Information Society, 2024
Learning logs collected by digital educational systems, increasingly deployed in educational settings, include clickstream logs recorded through page transitions in teaching materials and digital marker logs recorded by drawing a marker. A challenge with these learning logs is their low temporal and spatial resolutions. This paper proposes a…
Descriptors: Eye Movements, Educational Technology, Textbooks, Learning Activities
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Jafari, Esmaeil; Talebi-Abatari, Zahra; Zadeh, Morteza Rezaie; Firoozabad, Vahid Sadeghi – Journal of Educators Online, 2023
The utilization of new technologies in teaching and learning is always one of the main concerns of the educational system. The increasing development of technology has caused comprehensive changes, especially in education. In this regard, Augmented Reality (AR) is one of these important educational technologies. AR creates an interaction between…
Descriptors: Computer Simulation, Educational Technology, Program Effectiveness, Attention
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Patcharin Panjaburee; Gwo-Jen Hwang; Ungsinun Intarakamhang; Niwat Srisawasdi; Pawat Chaipidech – Cogent Education, 2024
Previous studies have designed educational methods to cultivate digital citizenship behavior and support the construction of knowledge. However, these methods have not well incorporated personalized feedback mechanisms for enhancing digital citizenship knowledge. Therefore, this study proposed an algorithm that combines concept-effect propagation,…
Descriptors: Educational Games, Individualized Instruction, Outcomes of Education, Visual Learning
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Salminen-Saari, Jessica F. A.; Garcia Moreno-Esteva, Enrique; Haataja, Eeva; Toivanen, Miika; Hannula, Markku S.; Laine, Anu – ZDM: Mathematics Education, 2021
Given the recent development of mobile gaze-tracking devices it has become possible to view and interpret what the student sees and unravel the associated problem-solving processes further. It has also become possible to pinpoint joint attention occurrences that are fundamental for learning. In this study, we examined joint attention in…
Descriptors: Problem Solving, Cooperative Learning, Attention, Eye Movements
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Zheng, Xudong; Ma, Yunfei; Yue, Tingyan; Yang, Xianmin – Educational Technology Research and Development, 2023
The purpose of this study was to investigate the effects of different types of cues and self-explanation prompts in instructional videos on intrinsic motivation, learning engagement, learning outcomes, and cognitive load, which were indicators to measure deep learning performance. Seventy-two college students were randomly assigned to one of the…
Descriptors: Cues, Reflection, Prompting, Video Technology
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Anneli Dyrvold; Ida Bergvall – LUMAT: International Journal on Math, Science and Technology Education, 2023
Contemporary comprehensive mathematics teaching material covering whole courses has developed substantially from the early versions that roughly were 'books as pdf' with some complementary online material. In teaching materials that are offered in online web portals (digital teaching platforms) a variety of dynamic and interactive elements can be…
Descriptors: Mathematics Instruction, Instructional Materials, Educational Technology, Electronic Learning
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Stull, Andrew T.; Fiorella, Logan; Mayer, Richard E. – Journal of Educational Psychology, 2021
This study explores the role of the instructor's face and eye gaze as social and attentional cues in promoting learning from a video lecture on kidney physiology. In a 2 × 2 between-subjects design, 133 college students were randomly assigned to a gaze behavior condition and a video whiteboard type condition. The instructor either shifted her gaze…
Descriptors: Human Body, Observation, Eye Movements, Attention
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Glaser, Manuela; Knoos, Manuel; Schwan, Stephan – Instructional Science: An International Journal of the Learning Sciences, 2022
Based on previous research on multimedia learning and text comprehension, an eye-tracking study was conducted to examine the influence of audio text coherence on visual attention and memory in a multimedia learning situation with a focus on picture comprehension. Audio text coherence was manipulated by the type of LDI structure, that is, whether…
Descriptors: Multimedia Instruction, Multimedia Materials, Pictorial Stimuli, Reading Comprehension
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Stárková, Tereza; Lukavský, Jirí; Javora, Ondrej; Brom, Cyril – Journal of Computer Assisted Learning, 2019
Anthropomorphizing graphical elements in multimedia learning materials improves learning outcomes. The reasons for enhanced learning are unclear. We extended a seminal anthropomorphism study in order to examine whether the effect of anthropomorphisms on learning outcomes, both immediate and delayed, is caused by the anthropomorphized elements'…
Descriptors: Multimedia Instruction, Educational Technology, Technology Uses in Education, Learning
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Chiou, Guo-Li; Hsu, Chung-Yuan; Tsai, Meng-Jung – Interactive Learning Environments, 2022
The purpose of this study was to explore how students interacted with guidance to conduct a scientific inquiry in a physics simulation by using the eye-tracking techniques. The participants were 51 7th graders, and an eye-tracking system was used to record their visual behaviors and log data while they were using the simulation. As for data…
Descriptors: Physics, Science Instruction, Inquiry, Eye Movements
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Bhagat, Kaushal Kumar; Yang, Fang-Ying; Cheng, Chia-Hui; Zhang, Yan; Liou, Wei-Kai – Educational Technology Research and Development, 2021
Although AR technology seems to be promising for helping students learn complicated and abstract concepts, whether the positive effects of this new technology can be applied to the learning of three-dimensional geometric concepts, and what factors might mediate its effectiveness are questions worth further investigation. This study used the…
Descriptors: Mathematics Instruction, Middle School Students, Computer Simulation, Educational Technology
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Aljojo, Nahla – Educational Technology & Society, 2020
Dyslexic individuals have serious difficulties in learning to read, and several software programs have been developed to overcome them. Previous research studies found that in most cases, providing correct spelling and word recognition with greater accuracy constitutes the key function. However, more research has to be conducted on the software…
Descriptors: Dyslexia, Computer Software, Educational Technology, Semitic Languages
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Sweeder, Ryan D.; Herrington, Deborah G.; VandenPlas, Jessica R. – Chemistry Education Research and Practice, 2019
Simulations have changed chemistry education by allowing students to visualize the motion and interaction of particles underlying important chemical processes. With kinetics, such visualizations can illustrate how particles interact to yield successful reactions and how changes in concentration and temperature impact the number and success of…
Descriptors: Science Instruction, Chemistry, Kinetics, Scientific Concepts
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D'Mello, Sidney K.; Mills, Caitlin; Bixler, Robert; Bosch, Nigel – International Educational Data Mining Society, 2017
Mind wandering, defined as shifts in attention from task-related processing to task-unrelated thoughts, is a ubiquitous phenomenon that has a negative influence on performance and productivity in many contexts, including learning. We propose that next-generation learning technologies should have some mechanism to detect and respond to mind…
Descriptors: Attention Control, Reading Processes, Eye Movements, Educational Technology
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Zhu, Jiawen; Dawson, Kara; Ritzhaupt, Albert D.; Antonenko, Pavlo – Journal of Educational Multimedia and Hypermedia, 2020
This study investigated the effects of multimedia and modality design principles using a learning intervention about Australia with a sample of college students and employing measures of learning outcomes, visual attention, satisfaction, and mental effort. Seventy-five college students were systematically assigned to one of four conditions: a)…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Multimedia Instruction
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