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Deepti Tagare; William R. Watson – International Journal of Designs for Learning, 2024
This design case describes an online synchronous teacher training on computational thinking (CT) skills for a community of practice (CoP) of in-service teachers in India. The training used gamification, reflection, and localization as instructional strategies. The purpose of this training was to help in-service K-12 teachers identify…
Descriptors: Gamification, Computation, Thinking Skills, Communities of Practice
Yi Jin; Leigh Martin; Stephanee Stephens; Ann Marie Carrier – International Journal of Designs for Learning, 2020
Designing a mobile makerspace, the MakerBus, originated from our goal of bringing maker education to "all" students in K-12 schools, thus empowering students to believe they could create things and make social changes. This design case was guided by the human-centered design principles and the rapid prototyping instructional design…
Descriptors: Elementary Secondary Education, Mobile Educational Services, Interdisciplinary Approach, Student Projects
Michele Shuster; Kira Claussen; Melly Locke; Krista Glazewski – International Journal of Designs for Learning, 2016
At the intersection of biology and computer science is the growing field of bioinformatics--the analysis of complex datasets of biological relevance. Despite the increasing importance of bioinformatics and associated practical applications, these are not standard topics in elementary and middle school classrooms. We report on a pilot project and…
Descriptors: Biology, Information Science, Faculty Development, Summer Programs