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Showing 1 to 15 of 21 results Save | Export
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Storm, Scott; Jones, Karis – English Teaching: Practice and Critique, 2021
Purpose: This paper aims to describe the critical literacies of high school students engaged in a youth participatory action research (YPAR) project focused on a roleplaying game, Dungeons and Dragons, in a queer-led afterschool space. The paper illustrates how youth critique and resist unjust societal norms while simultaneously envisioning queer…
Descriptors: High School Students, After School Programs, Role Playing, Social Bias
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Acuña-Umaña, K.; Gómez-Quirós, Carla; Herrera-Sancho, Oscar Andrey – Physics Education, 2022
The implementation of theatre as a didactic tool for teaching science provides a new perspective on the importance of interdisciplinary approaches in the construction of meaningful learning experiences. Gamification and collaborative work are functional strategies to teach scientific concepts in a creative way. However, there are still conceptual…
Descriptors: Teaching Methods, Science Instruction, Theater Arts, Interdisciplinary Approach
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Badri, Masood; Mazroui, Karima Al; Al Rashedi, Asma; Yang, Guang – Journal of Science Education and Technology, 2016
Abu Dhabi high school students' interest in physics in different contexts was investigated with a survey conducted in connection with the international project, The Relevance of Science Education (ROSE). The sample consisted of 2248 students in public and private schools. Means of most items that belong to the school physics context for both girls…
Descriptors: Gender Differences, Educational Strategies, High School Students, Curriculum Development
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Farley, Lisa – Curriculum Inquiry, 2015
In this paper, I theorize fantasies of idealization at work in narratives of educational research. I take as an example one of the very first psychoanalytically oriented studies in the field: Marion Milner's, "The Human Problem in Schools," published in 1938. Evidence is drawn from Milner's published book as well as from the historical…
Descriptors: Educational Research, Psychiatry, Creativity, Correlation
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Dalenberg, Constance J.; Brand, Bethany L.; Gleaves, David H.; Dorahy, Martin J.; Loewenstein, Richard J.; Cardena, Etzel; Frewen, Paul A.; Carlson, Eve B.; Spiegel, David – Psychological Bulletin, 2012
The relationship between a reported history of trauma and dissociative symptoms has been explained in 2 conflicting ways. Pathological dissociation has been conceptualized as a response to antecedent traumatic stress and/or severe psychological adversity. Others have proposed that dissociation makes individuals prone to fantasy, thereby…
Descriptors: Evidence, Child Abuse, Fantasy, Memory
Obloj, Wallace; Lynn, Donna – ProQuest LLC, 2010
The purpose of this study was to examine Connecticut teachers' reports of the sex education content taught to high school students as well as teachers' reports of the degree of importance for Connecticut high school students to understand according to the SIECUS Guidelines. The data revealed that participants (N=125) reported teaching 72% of the…
Descriptors: Sex Education, High School Students, High Schools, Guidelines
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Zhang, Hongjing; Chang, Kyle; Zhang, Fan; Greenberger, Ellen; Chen, Chuansheng – Journal of Community Psychology, 2011
Few studies have compared urban and rural adolescents' mental health problems, especially in developing countries. The purpose of this study was to investigate the mental health problems and coping styles of adolescents in urban and rural areas in China. A total of 927 urban and rural high school students in Shandong Province of China were…
Descriptors: Mental Health, Adolescents, Coping, Urban Areas
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Harrison, Gregory E.; Van Haneghan, James P. – Journal for the Education of the Gifted, 2011
Purportedly fear of the unknown, death anxiety, and insomnia are prevalent problems among some gifted individuals. The present study tested this assertion and examined the relationship of these variables to Dabrowski's (1967) overexcitabilities. The study involved 73 gifted and 143 typical middle and high school adolescents who were given a death…
Descriptors: Academically Gifted, Fantasy, Death, Adolescents
Sullivan, Michael – ALA Editions, 2010
Based on more than twenty years' experience working to get boys interested in reading, the author now offers his first readers' advisory volume. With an emphasis on nonfiction and the boy-friendly categories of genre fiction, the work offers a wealth of material including: (1) Suggestions for how to booktalk one-on-one as well as in large groups;…
Descriptors: Fantasy, Literary Genres, Nonfiction, Science Fiction
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Tuval-Mashiach, Rivka; Walsh, Sophie; Harel, Shirley; Shulman, Shmuel – Journal of Adolescent Research, 2008
Findings of this study, conducted on 142 adolescents (67 ninth graders and 75 eleventh graders), show that romantic experiences among adolescents are manifested in different forms: romantic fantasies, cross-gender friendships, and sustained interactions with a romantic partner. These three forms of experience are manifested differently across age…
Descriptors: Friendship, Adolescents, Grade 9, Grade 11
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Zhao, Yue; Montoro, Richard; Igartua, Karine; Thombs, Brett D. – Journal of the American Academy of Child & Adolescent Psychiatry, 2010
Objective: To compare risk of suicide ideation and attempts in adolescents with 1) gay, lesbian, or bisexual (GLB) identity, 2) "unsure" identity, or 3) heterosexual identity with same-sex attraction/fantasy or behavior, to heterosexual identity without same-sex attraction/fantasy or behavior. Method: A total of 1,856 students 14 years…
Descriptors: Fantasy, Suicide, Sexual Orientation, Risk
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Charsky, Dennis; Mims, Clif – TechTrends: Linking Research and Practice to Improve Learning, 2008
Games have a long history of being used for instructional purposes. Games can be defined as playful activities, with or without a computer, that have some essential characteristics. Game characteristics can include competition and goals, game rules, challenging activities, choices, and fantasy elements. Games that take advantage of these…
Descriptors: Educational Strategies, Video Games, Fantasy, Educational Technology
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Peyer, Elisabeth; Kaiser, Irmtraud; Berthele, Raphael – International Journal of Multilingualism, 2010
This study investigates Italian and French students' grammatical problems while reading in German as an L3 or L4. For the study, we developed a reading test which consists of invented encyclopaedia articles on imaginary animals. These articles enabled us to test various grammatical structures for their receptive difficulty. This paper discusses…
Descriptors: Sentence Structure, Grammar, Reading Tests, Multilingualism
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Martens-Baker, Susan – English Journal, 2009
This article describes the Tribal Paradise Project the author and her colleagues designed for their high school students. This project was a bold attempt to bring together the real-world skills of collaboration and online writing into one major, cross-school project. Adapted from the famous "Flimibuff" assignment cited by Ray Saitz on his teacher…
Descriptors: Fantasy, Cooperation, Communication Skills, Thinking Skills
Rish, Ryan M. – ProQuest LLC, 2011
This study investigates an elective English class, in which students in grades 10-12 collectively read and collaboratively wrote fantasy fiction in four groups. The purpose of the class was to have students consider the choices fantasy and science fictions writers, directors, and video game designers make when creating a fictional world. The…
Descriptors: Interpersonal Relationship, Literacy, Elective Courses, Cartography
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