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Türkmen, Mustafa – International Journal of Progressive Education, 2021
Animated films have an undeniable place in children's entertainment culture. The worldwide box office revenues indicate that these films reached many children in cinemas and were viewed on televisions by almost all children. The extent to which children can make sense of such content is still a question mark in minds. This study aims to…
Descriptors: Television Viewing, Childrens Television, Cartoons, Animation
Staton, Torri Allyce – ProQuest LLC, 2019
Black consumers watch and stream television at a higher percentage than any other demographic. Research has shown that presence of Black teachers, administrators, and school officials has positively influenced Black students' academic success. Research on how Black students understand and connect to portrayals of Blackness is needed in order to…
Descriptors: Undergraduate Students, Academic Achievement, Social Media, Females
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Ekanayake, Hiran B.; Fors, Uno; Ramberg, Robert; Ziemke, Tom; Backlund, Per; Hewagamage, Kamalanath P. – International Journal of Distance Education Technologies, 2013
This paper presents a study focused on comparing real actors based scenarios and animated characters based scenarios with respect to their similarity in evoking psychophysiological activity for certain events by measuring galvanic skin response (GSR). In the experiment, one group (n = 11) watched the real actors' film whereas another group (n…
Descriptors: Animation, Vignettes, Physiology, Psychology
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Alt, Mary – Topics in Language Disorders, 2013
Purpose: To determine whether children with specific language impairment (SLI) demonstrate impaired visual fast mapping skills compared with unimpaired peers and to test components of visual working memory that may contribute to a visual working memory deficit. Methods: Fifty children (25 SLI) played 2 computer-based visual fast mapping games…
Descriptors: Language Impairments, Visual Perception, Comparative Analysis, Short Term Memory
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Musa, Sajid; Ziatdinov, Rushan; Sozcu, Omer Faruk; Griffiths, Carol – European Journal of Contemporary Education, 2015
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. By its definition, it refers to simulated motion pictures showing movement of drawn objects, and is often defined as the art in movement. Its educational application known as educational computer animation is considered…
Descriptors: Animation, Personality Traits, Computer Graphics, Interdisciplinary Approach