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Wang, Yichuan; Rajan, Pramod; Sankar, Chetan S.; Raju, P. K. – IEEE Transactions on Learning Technologies, 2017
Serious games are becoming important educational tools and are increasingly being integrated into courses in many different academic areas and widely portrayed as a means of helping individuals concentrate on the subject matter and enjoy learning. This paper discusses the development and testing of a serious game by using a research model where…
Descriptors: Teaching Methods, Educational Games, Difficulty Level, Usability