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Yizhen Wang – Innovation in Language Learning and Teaching, 2025
Purpose: This study investigated the effects of an AR application (Civilisations AR) on EFL learners' oral proficiency in the dimensions of content, fluency, vocabulary, pronunciation, and grammar, as well as their attitudes and perceptions toward AR technology. Design: Utilizing a quasi-experiment, twenty-four EFL learners engaged in a…
Descriptors: Computer Simulation, Technology Uses in Education, English (Second Language), Second Language Learning
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Picard, Laurence; Abram, Maria; Orriols, Eric; Piolino, Pascale – International Journal of Behavioral Development, 2017
The majority of episodic memory (EM) tests are far removed from what we experience in daily life and from the definition of this type of memory. This study examines the developmental trajectory of the main aspects of episodic memory--what, where, and when--and of feature binding in a naturalistic virtual environment. A population of 125…
Descriptors: Computer Simulation, Memory, Children, Adolescents
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Rigas, Georgios; Carling, Eva; Brehmer, Berndt – Intelligence, 2002
Studied the relationships between two real time dynamic decision making tasks (microworlds) and one intelligence test with 100 Swedish adults. Raven's Progressive Matrices scores were a predictor of success in the two microworlds. Discusses methodological problems with microworlds. (SLD)
Descriptors: Adults, Computer Simulation, Correlation, Decision Making