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Showing 1 to 15 of 60 results Save | Export
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Antonios Kafa – International Journal of Educational Management, 2025
Purpose: The rapid digitalization and emergence of AI tools are transforming school organizations. However, limited research exists on how school leaders integrate these technologies into their leadership practices. This study focuses on the experiences of school leaders in Cyprus, exploring the benefits and challenges of adopting digital and AI…
Descriptors: Artificial Intelligence, Computer Uses in Education, Elementary Schools, Secondary Schools
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Panayiotis Panayides; Elena C. Papanastasiou; Katerina Georgiou; Maria Karekla – European Journal of Education, 2024
This study is an investigation of the validity of the Online Test Anxiety Inventory (O?-TAI) for adult students. The scale contained the 20 items of the Test Anxiety Inventory (Spielberger, 1980), together with five computer anxiety items, all rephrased so as to pertain to online test anxiety. The scale was administered to a large sample of Greek…
Descriptors: Test Validity, Computer Assisted Testing, Test Anxiety, Measures (Individuals)
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Yinal, Azmiye; Banje, Faith Umene – Turkish Online Journal of Educational Technology - TOJET, 2023
With the effect of globalization and digitalization, remarkable progress has been made in internet and smart phone technology. Nowadays especially, with the increasing number of users, smartphones have become an important need for children and young individuals. In this sense, behavioral disorders in young individuals have become inevitable due to…
Descriptors: Social Media, Computer Use, College Students, Addictive Behavior
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Karagozlu, Damla – Cypriot Journal of Educational Sciences, 2020
As cyber security attack rates increase, so do cyber security concerns. Cyber security is the collection of tools, policies, security concepts, security measures, risk management approaches, actions, education, applications, security and technologies that can be used in order to protect the cyber environment and user rights. The aim of this study…
Descriptors: Preservice Teachers, Computer Security, Information Security, Student Behavior
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Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
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Parmaxi, Antigoni; Athanasiou, Androulla; Demetriou, Alan A. – Educational Media International, 2021
Technology integration in classroom settings has become a popular concept, especially due to the growth of the digital native population of learners and the novelty of technology tools. This exploratory study aimed at introducing a low-cost Virtual Reality kit, Google Expeditions, in a language classroom and explore its potential as a student-led…
Descriptors: Computer Simulation, Computer Uses in Education, English (Second Language), Second Language Instruction
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Campbell, Tye G.; Zelkowski, Jeremy – International Journal for Technology in Mathematics Education, 2020
Proof and argumentation are essential components of learning mathematics, and technology can mediate students' abilities to learn. This systematic literature review synthesizes empirical literature which examines technology as a support for proof and argumentation across all content domains. The themes of this review are revealed through analyzing…
Descriptors: Computer Uses in Education, Computer Software, Intelligent Tutoring Systems, Mathematical Logic
Tuncay, Nazime; Bulut, Ayse – Online Submission, 2020
Social media is an unavoidable part of our life and its referred as an "integral" in many studies since it is compliment of life. Sometimes students' stay awake all night for playing social media games or they get overinvolved in the social media life that they forget their real-life responsibilities. Is social media an escape from real…
Descriptors: Sleep, Addictive Behavior, Social Media, Computer Use
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Nawaila, Muhammad Bello; Kanbul, Sezer; Mustapha, Saleh Waziri – Journal of Learning and Teaching in Digital Age, 2019
Young adulthood is an important development time period for humans where majority of them spend most of their time with technology. Which constitute all the millennials of whom are digital natives. Most of the people in this category pride themselves as tech-savvy and are so immersed in technology to the extent that drawing a boundary between…
Descriptors: Media Literacy, Risk, Undergraduate Students, Foreign Countries
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Eren, Hakki Cengiz; Öztug, Emine Kivanç – Cypriot Journal of Educational Sciences, 2020
This study investigates the implementation of virtual choir recordings in a choir class during distance learning. In this particular study, a virtual choir is defined to be a computer-generated sound recording that emulates a realistic choir sound. Students (n=21) practiced their parts using virtual choir recordings for a period of eight weeks;…
Descriptors: Singing, Music Education, Distance Education, Online Courses
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Nicolaou, Persoulla A.; El Saifi, Mamoun – Advances in Physiology Education, 2020
To reduce medication errors, medical educators must nurture the early development of rational and safe prescribing. Teaching pharmacology is challenging because it requires knowledge integration across disciplines, including physiology and pathology. Traditionally, pharmacology has been taught using lecture-based learning, which conveys consistent…
Descriptors: Computer Simulation, Patients, Medical Students, Pharmacology
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Manesis, Dionysios – International Journal of Game-Based Learning, 2020
The main aim of this research is to investigate how teachers perceive the barriers that limit the adoption and implementation of games-based learning in early childhood education on Cyprus. Teachers are working in public and private pre-schools. A 19-item questionnaire was administered to 148 early childhood teachers in Cyprus (78 public…
Descriptors: Barriers, Game Based Learning, Preschool Teachers, Teacher Attitudes
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Kofteros, Alexandros; Hadzilacos, Thanasis – Journal of Interactive Learning Research, 2019
This paper describes an unexpected collateral finding from an educational intervention with at-risk primary school pupils in which parents worked regularly with their children's teacher to leverage his adaptive teaching methods for their children. Efficient parent-teacher communication and effective collaboration are prerequisites, but not given;…
Descriptors: Case Studies, Parent Teacher Cooperation, Educational Technology, Cooperative Learning
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Kyza, Eleni A.; Georgiou, Yiannis – Interactive Learning Environments, 2019
While learning can happen anywhere and everywhere, most educational practices in K-12 are confined within the walls of a classroom and the school; such practices narrowly define learning and exclude the opportunities that an expanded and digitally mediated definition of learning can offer. Augmented reality (AR) technologies offer exciting new…
Descriptors: Computer Simulation, Simulated Environment, Scaffolding (Teaching Technique), Inquiry
European Commission, 2019
This survey follows the Digital Education Action Plan Communication's call to provide more evidence regarding digitisation in education. By surveying head teachers, teachers, students and parents from EU28, Norway, Iceland and Turkey, this survey provides detailed information related to access, use and attitudes towards the use of technology in…
Descriptors: Computer Uses in Education, Access to Computers, Internet, Computer Literacy
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