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Tibor Krizsan; Dragan Lambic – Education and Information Technologies, 2024
Pair programming is a technique in which two students collaborate on programming tasks. This study aimed to investigate attitudes, toward pair programming with a focus on anxiety, motivation, stress, and efficiency. The sample population consisted of 168 students from three primary schools in Vojvodina (Serbia). The students were aged 6.5-11 years…
Descriptors: Foreign Countries, Student Motivation, Stress Variables, Skills
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Vojinovic, Oliver; Simic, Vladimir; Milentijevic, Ivan; Ciric, Vladimir – IEEE Transactions on Education, 2020
Contribution: A model of tiered in-lab, compulsory lab programming sessions suitable for use in flipped learning environments. This article also addresses the scarcity of research that explores the effects of in-class activity organization. Background: When facing a subject they perceive as dry or difficult, some students may feel discouraged from…
Descriptors: Assignments, Teaching Methods, Flipped Classroom, Class Activities
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Boberic-Krsticev, Danijela; Tešendic, Danijela – Informatics in Education, 2013
The paper elaborates on experiences and lessons learned from the course on object-oriented analyses and design at the Faculty of Sciences, Novi Sad. The course on OOAD is taught to students of computer science and to the students of mathematical programme. Conclusions made in this paper are based on results of students' assignments as well as…
Descriptors: Foreign Countries, Computer Science Education, Programming, College Students
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Djenic, Slobodanka; Mitic, Jelena – International Association for Development of the Information Society, 2017
This paper presents teaching strategies and methods, applicable in modern blended environments for learning of programming. Given the fact that the manner of applying teaching strategies always depends on the specific requirements of a certain area of learning, the paper outlines the basic principles of teaching in programming courses, as well as…
Descriptors: Foreign Countries, College Students, Computer Science Education, Blended Learning
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Ivancevic, Vladimir – Journal of Learning Analytics, 2014
Tests targeting the upper limits of student ability could aid students in their learning. This article gives an overview of an approach to the construction of such tests in programming, together with ideas on how to implement and refine them within a learning management system.
Descriptors: Item Banks, Educational Research, Data Collection, Data Analysis
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Ivanovic, Mirjana; Budimac, Zoran; Mishev, Anastas; Bothe, Klaus; Jurca, Ioan – Informatics in Education, 2013
Under the auspices of a DAAD funded educational project, a subproject devoted to different aspects of teaching the Java programming language started several years ago. The initial intention of the subproject was to attract members of the subproject to prepare some teaching materials for teaching essentials of the Java programming language. During…
Descriptors: Foreign Countries, Programming Languages, Instructional Materials, Higher Education
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Shimic, Goran; Jevremovic, Aleksandar – Interactive Learning Environments, 2012
Problem-based learning (PBL) is a student-centered instructional strategy in which students solve problems and reflect on their experiences. Different domains need different approaches in the design of PBL systems. Therefore, we present one case study in this article: A Java Programming PBL. The application is developed as an additional module for…
Descriptors: Foreign Countries, Educational Strategies, Informal Education, Problem Based Learning
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Radakovic, Davorka; Herceg, Dorde – Acta Didactica Napocensia, 2013
Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using…
Descriptors: Educational Games, Mathematics Instruction, Instructional Materials, Geometry
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Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
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Djenic, S.; Krneta, R.; Mitic, J. – IEEE Transactions on Education, 2011
This paper presents an advanced variant of learning programming by the use of the Internet and multimedia. It describes the development of a blended learning environment, which, in addition to classroom (face-to-face) lessons, introduces lessons delivered over the Internet: the use of multimedia teaching material with completely dynamic…
Descriptors: Foreign Countries, Blended Learning, Instructional Design, Programming