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Amevor, G.; Bayaga, Anass; Bossé, Michael J. – Contemporary Educational Technology, 2021
Dynamic visual tools such as MATLAB have inbuilt features which are believed to be able to empower students to learn through the visualisation of three-dimensional objects. While student learning through MATLAB has been investigated regarding students in urban settings, only a handful of studies have investigated how MATLAB can assist students in…
Descriptors: Educational Technology, Technology Uses in Education, Visual Aids, Spatial Ability
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Kennedy, Mark; Dunn, Thomas J. – Contemporary Educational Technology, 2018
In recent years, the use of Technology Enhanced Learning (TEL) has risen exponentially throughout higher education in the UK. Whilst TEL is an umbrella term for a range of technologies, evidence suggests that in the UK, TEL is usually delivered via the medium of Virtual Learning Environments (VLEs) for the provision of lecture materials and…
Descriptors: Technology Uses in Education, Qualitative Research, Visualization, Student Attitudes
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Fleischmann, Katja; Ariel, Ellen – Contemporary Educational Technology, 2016
Understanding and trouble-shooting microscopic processes involved in laboratory tests are often challenging for students in science education because of the inability to visualize the different steps and the various errors that may influence test outcome. The effectiveness of gamification or the use of game design elements and game-mechanics were…
Descriptors: Science Instruction, Science Laboratories, Science Education, Educational Games
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Akar, Sacide Guzin Mazman; Altun, Arif – Contemporary Educational Technology, 2017
The purpose of this study is to investigate and conceptualize the ranks of importance of social cognitive variables on university students' computer programming performances. Spatial ability, working memory, self-efficacy, gender, prior knowledge and the universities students attend were taken as variables to be analyzed. The study has been…
Descriptors: Individual Differences, Learning Processes, Programming, Self Efficacy