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Christiana Karousiou – Educational Media International, 2025
This research study explores the challenges and barriers in school digital transformation based on the perspectives and experiences of school leaders within the Republic of Cyprus. This study employs a qualitative research approach, using interviews to collect insights from 11 purposively selected primary and secondary school leaders. The…
Descriptors: Administrators, Elementary Secondary Education, Foreign Countries, Information Technology
Cultural Interpretations of the Visual Meaning of Icons and Images Used in North American Web Design
Knight, Eliot; Gunawardena, Charlotte N.; Aydin, Cengiz Hakan – Educational Media International, 2009
This study examines cross-cultural interpretations of icons and images drawn from US academic websites. Participants from Morocco, Sri Lanka, Turkey, and the USA responded to an online questionnaire containing 18 icons and images representing online functions and information types common on US academic websites. Participants supplied meanings for…
Descriptors: North Americans, Web Sites, Computer System Design, Cross Cultural Studies

Ferrer Sancho, Immaculada; Planes, Monica Valls – Educational Media International, 1995
Describes an interactive computer game developed for secondary school students to promote the teaching of multiculturalism. Discusses contextual difficulties, content, design strategy, prerequisites established by the psychology of education, screen design, and question answering. (AEF)
Descriptors: Computer Assisted Instruction, Computer Games, Computer System Design, Educational Media

Bertalan, Zsolt – Educational Media International, 1994
Examines how the Media Group helped coordinate the implementation of technology for vocational education within the Hungarian World Bank project. (AEF)
Descriptors: Computer System Design, Computer Uses in Education, Curriculum Development, Educational Equipment

Saga, Hiroo – Educational Media International, 1992
Discusses the integration of different media and describes Bunkyo Museum of Literature, a hypermedia system developed in Japan. A study that tested the instructional effectiveness of the system with college students is described, including results related to level of interest, learning of factual information, and degree of perceived participation.…
Descriptors: Comparative Analysis, Computer Software Development, Computer System Design, Courseware