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Lili Zhang – Educational Technology Research and Development, 2025
Group awareness tools have garnered significant interest within the realm of computer-supported collaborative learning (CSCL), as they foster collaborative learning behaviors. However, in the context of a CSCL environment devoid of rich technologies, supporting group awareness is challenging. Contextualized in a teacher professional development…
Descriptors: Cooperative Learning, Computer Assisted Instruction, College Students, Foreign Countries
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Kim, Kyung; Clariana, Roy B. – Educational Technology Research and Development, 2023
This experimental investigation seeks to confirm and extend previous investigations that resource interdependence vs. independence during problem-solving relatively extends the problem representation phase before convergence on a solution. In this current investigation, ninth-grade Korean native language participants (n = 240) worked online to…
Descriptors: Cooperative Learning, Problem Solving, Group Activities, Secondary School Students
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Greenhalgh, Spencer P.; Nnagboro, Cynthia; Kaufmann, Renee; Gretter, Sarah – Educational Technology Research and Development, 2021
Despite the continued use of social media in educational contexts, there remains skepticism about whether platforms like Twitter can actually contribute to learning. In this paper, we argue that such skepticism is based on an overly narrow conception of learning that focuses on academic performance and disregards other manifestations. To advance…
Descriptors: Social Media, Informal Education, Foreign Countries, Undergraduate Students
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Riivari, Elina; Kivijärvi, Marke; Lämsä, Anna-Maija – Educational Technology Research and Development, 2021
Our study examined using a computer-based learning game as a tool to facilitate teaching and learning teamwork skills. The game was applied to an undergraduate level human resource management course at a business school in Finland. We focused on students' experiences and key learning outcomes of collaborative learning of teamwork skills through…
Descriptors: Computer Games, Cooperative Learning, Teamwork, Teaching Methods
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Carnevale, Stefania; Di Napoli, Immacolata; Esposito, Francesca; Arcidiacono, Caterina – Educational Technology Research and Development, 2021
Drawingvoice 2.0 is an instructional method of collaborative pencil and paper drawing to use in the school classroom, followed by Facebook interaction on the drawing produced in class. It is based on a participatory and meta reflective approach, explicitly aimed at deconstructing, negotiating, and reconstructing the meaning that students attribute…
Descriptors: Educational Technology, Design, Social Media, Web 2.0 Technologies
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Zheng, Xiao-Li; Gu, Xin-Yan; Lai, Wen-Hua; Tu, Yun-Fang; Hwang, Gwo-Jen; Wang, Feng – Educational Technology Research and Development, 2023
At present, with the rapid development of the internet and the gradual promotion of online collaborative learning, the social regulation of learning is receiving increasing attention, which involves socially shared metacognition, one facet of social metacognition. To date, social regulation of learning or socially shared metacognition have been…
Descriptors: Metacognition, Content Validity, Cooperative Learning, Undergraduate Students
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Hong, Huang-Yao; Lin, Pei-Yi – Educational Technology Research and Development, 2019
Effective energy education depends on continuing research designed to identify instructional strategies that will proof effective in particular learning contexts. The aim of this study was to help Taiwanese students learn about energy-saving related concepts through idea-centered, collaborative knowledge-building activities carried out in an…
Descriptors: Elementary School Students, Cooperative Learning, Grade 5, Teaching Methods
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Yang, Nan; Ghislandi, Patrizia; Dellantonio, Sara – Educational Technology Research and Development, 2018
Quality teaching in large classes is generally challenging to achieve. In large classes, there are fewer possibilities for students to interact with the teacher and with each other; the motivation to study decreases as does the possibility for receiving feedback during the learning process. This can result, among other things, in reduced…
Descriptors: Large Group Instruction, Teacher Effectiveness, Undergraduate Students, Mixed Methods Research
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Gu, Xiaoqing; Chen, Shan; Zhu, Wenbo; Lin, Lin – Educational Technology Research and Development, 2015
Considerable effort has been invested in innovative learning practices such as collaborative inquiry. Collaborative problem solving is becoming popular in school settings, but there is limited knowledge on how to develop skills crucial in collaborative problem solving in students. Based on the intervention design in social interaction of…
Descriptors: Foreign Countries, Elementary School Students, Skill Development, Problem Solving
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Cai, Huiying; Lin, Lin; Gu, Xiaoqing – Educational Technology Research and Development, 2016
This study provides an in-depth look into the implementation process of visualization-based tools for structuring collaborative problem solving (CPS) in the classroom. A visualization-based learning platform--the semantic diagram for structuring CPS in a real classroom was designed and implemented. Metafora, the preliminary vehicle of the semantic…
Descriptors: Semantics, Visual Aids, Cooperative Learning, Problem Solving
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Kahn, Peter; Everington, Lucy; Kelm, Kathleen; Reid, Iain; Watkins, Francine – Educational Technology Research and Development, 2017
It is important to develop understanding of what underpins the engagement of students in online learning environments. This article reports on a multiple case study that explored student engagement in a set of postgraduate degrees offered on a fully online basis. The study was based on a theorization of student engagement as the exercise of…
Descriptors: Graduate Students, Learner Engagement, Electronic Learning, Educational Environment
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Xu, Jianzhong; Du, Jianxia; Fan, Xitao – Educational Technology Research and Development, 2014
Emotion and emotion regulation are increasingly viewed as critical issues in online learning environments. Online collaborative environments in particular create novel challenges for emotion regulation. Few studies, however, have focused on a range of factors that may influence students' efforts to manage their emotion in online collaborative…
Descriptors: Self Control, Undergraduate Students, Online Courses, Feedback (Response)
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Kramer, Barry S.; Walker, Andrew E.; Brill, Jennifer M. – Educational Technology Research and Development, 2007
This study explores the barriers associated with teachers implementing information and communication technology-assisted collaborative project-based learning (ICTCPrjBL) as a classroom teaching methodology with students. We used a Web-based Delphi method to engage experienced educators in anonymous consensus building consisting of three rounds of…
Descriptors: Delphi Technique, Foreign Countries, Teaching Methods, Web Based Instruction
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Oliver, Ron; Reeves, Thomas C. – Educational Technology Research and Development, 1996
Describes two forms of telematics, audiographics and live interactive television, that are being used for distance education in Western Australia. Effective telematics teaching is discussed, including collaboration, generative learning, contextual engagement, personal autonomy, and motivation. Recommendations for further research are included.…
Descriptors: Cooperative Learning, Distance Education, Foreign Countries, Instructional Effectiveness