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Aldabe, Itziar; Maritxalar, Montse – IEEE Transactions on Learning Technologies, 2014
The work we present in this paper aims to help teachers create multiple-choice science tests. We focus on a scientific vocabulary-learning scenario taking place in a Basque-language educational environment. In this particular scenario, we explore the option of automatically generating Multiple-Choice Questions (MCQ) by means of Natural Language…
Descriptors: Science Tests, Test Construction, Computer Assisted Testing, Multiple Choice Tests
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Ney, Muriel; Gonçalves, Celso; Balacheff, Nicolas – IEEE Transactions on Learning Technologies, 2014
Simulation games are games for learning based on a reference in the real world. We propose a model for authenticity in this context as a result of a compromise among learning, playing and realism. In the health game used to apply this model, students interact with characters in the game through phone messages, mail messages, SMS and video.…
Descriptors: Heuristics, Computer Simulation, Video Games, Models
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Nguyen, M. L.; Hui, Siu Cheung; Fong, A. C. M. – IEEE Transactions on Learning Technologies, 2013
Web-based testing has become a ubiquitous self-assessment method for online learning. One useful feature that is missing from today's web-based testing systems is the reliable capability to fulfill different assessment requirements of students based on a large-scale question data set. A promising approach for supporting large-scale web-based…
Descriptors: Computer Assisted Testing, Test Construction, Student Evaluation, Programming