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Zhang, Kang; Shao, Zhijing; Lu, Yun; Yu, Ying; Sun, Wei; Wang, Zeyu – IEEE Transactions on Learning Technologies, 2023
As metaverse becomes one of the most popular buzzwords in technology, there is still a lack of support to integrate true metaverse learning experiences in massive open online courses (MOOCs). This article introduces a new framework of massive open metaverse courses (MOMCs) and its major enabling technologies, which add immersive and 3-D learning…
Descriptors: MOOCs, Learning Experience, Guidelines, Educational Technology
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Xie, Tao; Li, Yan; Tang, Ying – IEEE Transactions on Learning Technologies, 2023
Immersive virtual reality (IVR) technology influences students' cognitive processes and affective experience, according to previous research findings. Yet, empirical studies that investigate the impact of IVR on science education in secondary schools are limited. This article reports a pilot study that has two objectives: First, to investigate…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Science Education
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Pardo, Abelardo; Gasevic, Dragan; Jovanovic, Jelena; Dawson, Shane; Mirriahi, Negin – IEEE Transactions on Learning Technologies, 2019
The success of the flipped classroom (FC) is effectively reliant on the level of student engagement with the preparatory activities prior to attending face-to-face teaching sessions. Information about the nature and level of student engagement with these activities can help instructors make informed decisions regarding how to best support student…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Wan, Han; Zhong, Zihao; Tang, Lina; Gao, Xiaopeng – IEEE Transactions on Learning Technologies, 2023
Small private online courses (SPOCs) have influenced teaching and learning in China's higher education. Learning management systems (LMSs) are important components in SPOCs. They can collect various data related to student behavior and support pedagogical interventions. This research used feature engineering and nearest neighbor smoothing models…
Descriptors: Online Courses, Learning Management Systems, Higher Education, Student Behavior
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Rho, Edison; Chan, Kenney; Varoy, Elliot John; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2020
There is a pressing need for effective pedagogical methods of manual languages, as evident in the decline of manual languages, such as New Zealand Sign Language (NZSL). Despite being recognized as one of New Zealand's official languages, recent censuses have shown that fluent NZSL signers have been steadily decreasing. There is a cultural…
Descriptors: Experiential Learning, Computer Simulation, Educational Technology, Technology Uses in Education
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Castellanos, Jorge; Haya, Pablo A.; Urquiza-Fuentes, Jaime – IEEE Transactions on Learning Technologies, 2017
STEM (Science, Technology, Engineering, and Math) education is currently receiving much attention from governments and educational institutions. Our work is based on active learning and video-based learning approaches to support STEM education. Here, we aimed to increase students' engagement through reflective processes that embrace video…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Video Technology
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de la Guia, Elena; Camacho, Vincent Lopez; Orozco-Barbosa, Luis; Brea Lujan, Victor M.; Penichet, Victor M. R.; Perez, Maria Lozano – IEEE Transactions on Learning Technologies, 2016
In the last few years, in an attempt to further motivate students to learn a foreign language, there has been an increasing interest in task-based teaching techniques, which emphasize communication and the practical use of language, thus moving away from the repetitive grammar-translation methods. Within this approach, the significance of…
Descriptors: Second Language Instruction, Educational Technology, Technology Uses in Education, Young Children
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Nouri, Jalal; Cerratto-Pargman, Teresa – IEEE Transactions on Learning Technologies, 2015
Mobile technologies have not yet triggered the knowledge revolution in schools anticipated, in particular, by the telecommunications industry. On the contrary, mobile technologies remain extensively used outside the frontiers of formal education. The reasons for this are many and varied. In this paper, we concentrate on those associated with the…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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Yang, Haojin; Meinel, Christoph – IEEE Transactions on Learning Technologies, 2014
In the last decade e-lecturing has become more and more popular. The amount of lecture video data on the "World Wide Web" (WWW) is growing rapidly. Therefore, a more efficient method for video retrieval in WWW or within large lecture video archives is urgently needed. This paper presents an approach for automated video indexing and video…
Descriptors: Video Technology, Electronic Learning, Lecture Method, Information Retrieval
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Tan, Esther; So, Hyo-Jeong – IEEE Transactions on Learning Technologies, 2015
This paper investigates the relationship between activity design and discourse on a mobile learning trail, considering the physical affordances of the real world platform in designing contextual learning experiences. We adopted a "context-oriented" and "process-oriented" pedagogical approach in designing the mobile learning…
Descriptors: Learning Activities, Instructional Design, Telecommunications, Handheld Devices
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Risko, E. F.; Foulsham, T.; Dawson, S.; Kingstone, A. – IEEE Transactions on Learning Technologies, 2013
In the context of a lecture, the capacity to readily recognize and synthesize key concepts is crucial for comprehension and overall educational performance. In this paper, we introduce a tool, the Collaborative Lecture Annotation System (CLAS), which has been developed to make the extraction of important information a more collaborative and…
Descriptors: Lecture Method, Video Technology, Notetaking, Computer Uses in Education
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Huang, Zhifeng; Nagata, Ayanori; Kanai-Pak, Masako; Maeda, Jukai; Kitajima, Yasuko; Nakamura, Mitsuhiro; Aida, Kyoko; Kuwahara, Noriaki; Ogata, Taiki; Ota, Jun – IEEE Transactions on Learning Technologies, 2014
This paper describes the construction and evaluation of a self-help skill training system for assisting student nurses in learning skills involving the transfer of patients from beds to wheelchairs. We have proposed a feedback method that is based on a checklist and video demonstrations. To help trainees efficiently check their performance and…
Descriptors: Nursing Education, Control Groups, Experimental Groups, Video Technology
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Ney, Muriel; Gonçalves, Celso; Balacheff, Nicolas – IEEE Transactions on Learning Technologies, 2014
Simulation games are games for learning based on a reference in the real world. We propose a model for authenticity in this context as a result of a compromise among learning, playing and realism. In the health game used to apply this model, students interact with characters in the game through phone messages, mail messages, SMS and video.…
Descriptors: Heuristics, Computer Simulation, Video Games, Models
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Grunewald, Franka; Meinel, Christoph – IEEE Transactions on Learning Technologies, 2015
The use of video lectures in distance learning involves the two major problems of searchability and active user participation. In this paper, we promote the implementation and usage of a collaborative educational video annotation functionality to overcome these two challenges. Different use cases and requirements, as well as details of the…
Descriptors: Web Based Instruction, Lecture Method, Video Technology, Notetaking
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Balestrini, Mara; Hernandez-Leo, Davinia; Nieves, Raul; Blat, Josep – IEEE Transactions on Learning Technologies, 2014
Under the umbrella of ubiquitous technologies, many computational artifacts have been designed to enhance the learning experience in physical settings such as classrooms or playgrounds, but few of them focus on aiding orchestration. This paper presents a systematic evaluation of the signal orchestration system (SOS) used by students for a jigsaw…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Teaching Methods
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