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Gwo-Jen Hwang; Kai-Yu Tang; Yun-Fang Tu – Interactive Learning Environments, 2024
This study provides research-based evidence to profile: (1) the roles of artificial intelligence in nursing; (2) its research applications; and (3) the research trends for future study. On the basis of the PRISMA statement, a series of AI and nursing education related keywords from the literature were used to retrieve high-quality journal articles…
Descriptors: Foreign Countries, Nursing Education, Nursing, Nursing Research
Wei Han – Interactive Learning Environments, 2024
The contemporary system of musical education is being transformed and adapted to technical capabilities. This research aimed to study the features of using digital technologies in teaching the saxophone in a Chinese conservatory based on the experience of saxophonists Du Yinjiao and Liu Yuan. To implement the educational process, the authors…
Descriptors: Foreign Countries, Music Education, Musical Instruments, Educational Technology
Yalin Li; Min Zhao – Interactive Learning Environments, 2024
Massive Open Online Courses (MOOCs) are the product of "internet + education", offering open educational resources to global students. This study analyzed the factors influencing students' intention to continue using MOOCs based on their satisfaction. To achieve research objectives this study integrates the unified theory of acceptance…
Descriptors: MOOCs, Interpersonal Relationship, Influences, Student Attitudes
Karna Rana – Interactive Learning Environments, 2024
ICT training can be conceptualised based on affordance theory that offers a lens to observe how ICT training is perceived. This study examines teachers' perceived value of ICT training and how they developed their awareness of affordances in the pedagogical practice of ICT. Since government teacher training does not cover ICT, ICT training along…
Descriptors: Rural Schools, Elementary School Teachers, Foreign Countries, Teacher Education
Oksana Kyrylova; Neliia Blynova; Viktoriia Pavlenko – Interactive Learning Environments, 2024
The article shows the results of a situational analysis of a case study with the elements of an experiment to find out the expediency of mobile application use in media education. The case study is aimed at researching the process of mobile learning within a single social object -- a group of 32 students, members of the workshop "Young…
Descriptors: Telecommunications, Handheld Devices, Media Education, Children
Timothy Teo; Priscilla Moses; Phaik Kin Cheah; Fang Huang; Tiny Chiu Yuen Tey – Interactive Learning Environments, 2024
Previous studies had identified the potential link between achievement goal and students' technology use. However, the literature on this topic is extremely scarce. The purpose of this study was to investigate the antecedents to technology use among undergraduates via an extended Unified Theory of Acceptance and Use of Technology (UTAUT) model…
Descriptors: Academic Achievement, Goal Orientation, Undergraduate Students, Foreign Countries
Maria Hvid Stenalt; Mark William Johnson; Jesper Aagaard – Interactive Learning Environments, 2024
Current approaches to digital technology in higher education teaching and learning often instrumentalise teaching and teachers in paving the way for technology. Reclaiming the teacher perspective, this article explores teachers' agency in relation to technology in higher education. The aim is addressed through examining how teachers address the…
Descriptors: Higher Education, Professional Autonomy, Teacher Attitudes, Technology Uses in Education
Mohammed A. Al-Sharafi; Mostafa Al-Emran; Mohammad Iranmanesh; Noor Al-Qaysi; Noorminshah A. Iahad; Ibrahim Arpaci – Interactive Learning Environments, 2023
Artificial intelligence (AI)-based chatbots have received considerable attention during the last few years. However, little is known concerning what affects their use for educational purposes. This research, therefore, develops a theoretical model based on extracting constructs from the expectation confirmation model (ECM) (expectation…
Descriptors: Knowledge Management, Sustainability, Artificial Intelligence, Technology Uses in Education
Sahin Gökçearslan; Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2024
The acceptance of IoT technologies in education by pre-service teachers will affect their intention to use these technologies in the future. Previous research has addressed the effects of variables on the acceptance of IoT technologies in education to a limited degree. Therefore, this study aims to propose and test a structural model that…
Descriptors: Foreign Countries, Preservice Teachers, Internet, Equipment
An Wang; Gulnara Burdina – Interactive Learning Environments, 2024
The development of creative thinking is an important task of modern education. The purpose of this study is to empirically confirm/disprove the hypothesis that the tools of an educational environment with innovative technologies contribute to the development of pedagogy students' creativity. For this purpose, a creativity course was designed and…
Descriptors: Educational Innovation, Educational Technology, Creative Thinking, Technological Advancement
Markus H. Hefter; Kirsten Berthold – Interactive Learning Environments, 2024
Numerous effective digital learning environments have evolved over the last few years built around video examples that follow an introduction phase and are often supplemented by prompts. The learning mechanisms behind these components remain subject to open questions, though. We thus conducted an online experiment with university students (N =…
Descriptors: Electronic Learning, Video Technology, Cues, College Students
Teo, Timothy; Dai, Hai Min – Interactive Learning Environments, 2022
The current research aims to address the concern of high attrition rate in MOOCs via exploring factors underlying learners' acceptance of MOOCs. Despite the plethora of studies on technology acceptance, few have discussed the role of time in technology acceptance. Given that time was reported as an important factor influencing learners' decision…
Descriptors: MOOCs, Foreign Countries, College Students, Student Attitudes
Witton, Gemma – Interactive Learning Environments, 2023
The published literature on lecture capture technologies is often conflicting and sometimes controversial. A common thread among many studies is the impact of recorded lectures on student satisfaction, attendance and performance; however, many of these studies fail to acknowledge the wider context and the many and varied ways in which capture…
Descriptors: Lecture Method, Educational Technology, Technology Uses in Education, Learner Engagement
Chang, Yu-Shan; Chou, Chia-Hui; Chuang, Meng-Jung; Li, Wen-Hung; Tsai, I.-Fan – Interactive Learning Environments, 2023
This study investigated the effects of teaching via virtual reality (VR) on creative design performance and creative experiential learning processes by using a pretest--post-test nonequivalent group design to sample 138 seventh graders from a junior high school in Taipei City. The main conclusions from this study are: (1) VR has significant…
Descriptors: Foreign Countries, Computer Simulation, Creativity, Design
Weiqiao Zhang – Interactive Learning Environments, 2024
The purpose of this research is to assess the effectiveness of using cloud storage services as a means to facilitate the rehearsal process in online choral vocal education. Third-year students from three Chinese educational institutions participated in this study. Thus, this research involved a total number of 336 people (320 students and 16…
Descriptors: Information Storage, Internet, Music Education, Singing