Publication Date
| In 2026 | 0 |
| Since 2025 | 13 |
| Since 2022 (last 5 years) | 54 |
| Since 2017 (last 10 years) | 79 |
| Since 2007 (last 20 years) | 160 |
Descriptor
Source
| Journal of Computer Assisted… | 263 |
Author
| Makransky, Guido | 3 |
| Akkerman, S. | 2 |
| Anderson, A. | 2 |
| Chen, Y. | 2 |
| Gardner, J. | 2 |
| Gu, X. | 2 |
| Gwo-Jen Hwang | 2 |
| Haelermans, C. | 2 |
| Howe, C. | 2 |
| Hoyles, C. | 2 |
| Klingenberg, Sara | 2 |
| More ▼ | |
Publication Type
| Journal Articles | 263 |
| Reports - Research | 187 |
| Reports - Descriptive | 48 |
| Reports - Evaluative | 23 |
| Opinion Papers | 15 |
| Information Analyses | 11 |
| Tests/Questionnaires | 4 |
| Reports - General | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
Audience
| Researchers | 8 |
| Practitioners | 3 |
| Teachers | 2 |
| Administrators | 1 |
Location
| United Kingdom | 33 |
| China | 24 |
| Taiwan | 21 |
| United Kingdom (England) | 15 |
| Netherlands | 13 |
| United Kingdom (Great Britain) | 12 |
| Australia | 11 |
| Norway | 8 |
| Turkey | 7 |
| Germany | 6 |
| Singapore | 6 |
| More ▼ | |
Laws, Policies, & Programs
| Equal Access | 1 |
Assessments and Surveys
| Program for International… | 3 |
| Computer Attitude Scale | 1 |
What Works Clearinghouse Rating
Dan Sun; Fan Ouyang; Yan Li; Chengcong Zhu; Yang Zhou – Journal of Computer Assisted Learning, 2024
Background: With the development of computational literacy, there has been a surge in both research and practice application of text-based and block-based modalities within the field of computer programming education. Despite this trend, little work has actually examined how learners engaging in programming process when utilizing these two major…
Descriptors: Computer Science Education, Programming, Computer Literacy, Comparative Analysis
Irum Alvi; Hager Khechine – Journal of Computer Assisted Learning, 2025
Background: Collaborative learning, which emphasises cooperative group techniques, intersects with the evolving role of social media as a tool. Understanding how cultural values influence these dynamics is crucial for effectively integrating and utilising social media into collaborative learning environments. Objective: This research aims to…
Descriptors: Foreign Countries, College Students, Student Attitudes, Engineering Education
Dana Kube; Sebastian Gombert; Nathalie John; Joshua Weidlich; Karel Kreijns; Hendrik Drachsler – Journal of Computer Assisted Learning, 2024
Background: Gender and gender diversity are group features affecting social interaction and are critical for gender-inclusive and equitable education. As such, the role of gender and gender diversity is of particular relevance to computer-supported collaborative learning (CSCL). However, up until now, research on this topic in CSCL remains scarce.…
Descriptors: Sexual Identity, Sex Role, Gender Differences, Gender Issues
Cheng, Ching-I. – Journal of Computer Assisted Learning, 2023
Background: Taiwan's higher education institutions prioritize interdisciplinary knowledge and cultural competence in cultural design, emphasizing the value of immersion in the local environment to develop cultural competence. However, challenges arise from the disappearance of traditional local lifestyles and limitations of traditional outdoor…
Descriptors: Foreign Countries, Learning Analytics, Handheld Devices, Computer Oriented Programs
Shayal Nandani; Shikha Raturi – Journal of Computer Assisted Learning, 2024
Background: Digital simulations are emerging technologies in science education that allow students to visualise abstract concepts and enable science teachers to conduct laboratory work/experiments online. Objective: To determine teacher readiness, the study focused on their cognitive skills and knowledge and perceptions of the use of digital…
Descriptors: Foreign Countries, Chemistry, Science Instruction, Computer Simulation
Wafa Mohammed Aldighrir; Fatima's Mohamed Asiri – Journal of Computer Assisted Learning, 2025
Background: As educational institutions increasingly operate as multicultural hubs, leaders must navigate the complexities of cultural differences, language barriers and diverse learning styles in digital environments. These challenges are amplified by the lack of non-verbal cues and the asynchronous nature of online communication, which can lead…
Descriptors: Foreign Countries, Test Construction, Measures (Individuals), Test Validity
Yanan Dai; Abdullah Al Mamun; Mohammad Enamul Hoque; Mengling Wu; Yanan Cai – Journal of Computer Assisted Learning, 2025
Background: Virtual reality (VR) provides a unique immersive teaching experience and brings significant changes to existing education models. However, barriers may influence the resistance to and non-adoption of VR. Objectives: Grounded in innovation resistance theory (IRT), this study thus examined the resistance attitudes and non-adoption…
Descriptors: Educational Technology, Technology Integration, Innovation, Resistance (Psychology)
Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
Hong, Jon-Chao; Tai, Kai-Hsin; Luo, Wan-Lun; Sher, Yung-Ji; Kao, Yi-Wen – Journal of Computer Assisted Learning, 2022
Background: Many gamification applications (apps) have been designed to motivate students to learn particular content. Based on the brain activation approach, the present study adapted an app, named Shaking-On, which requires students to shake their mobile devices to send their answers to multiple-choice questions to the teacher. Students then…
Descriptors: Comparative Analysis, Computer Games, Computer Software, Telecommunications
Zhihui Cai; Caiyan Liu; Jieni Zhan; Zhikeng Wang; Xin Hao; Si Zhang; Xinjie Chen – Journal of Computer Assisted Learning, 2025
Background: Attention has been paid to collaboration in digital game-based learning, as it fosters interaction and student engagement, thereby enhancing learning outcomes. Previous findings about the effect of collaboration in digital game-based learning were inconsistent, and few studies have explored the underlying mechanisms, particularly…
Descriptors: Cooperative Learning, Computer Games, Game Based Learning, Learning Experience
Weipeng Shen; Xiao-Fan Lin; Jiachun Liu; Xinxian Liang; Ruiqing Chen; Xiaoyun Lai; Xinwen Zheng – Journal of Computer Assisted Learning, 2025
Background: Generative artificial intelligence (GenAI) chatbots extend transformative impact in higher education. Current research requires more comprehensive evaluations of the collaborative learning fostered by students and GenAI chatbots. However, existing articles have rarely explored the dynamic process of student--AI collaboration in higher…
Descriptors: Undergraduate Students, Artificial Intelligence, Technology Uses in Education, Computer Mediated Communication
Alejandra Ruiz-Segura; Andrew Law; Sion Jennings; Alain Bourgon; Ethan Churchill; Susanne Lajoie – Journal of Computer Assisted Learning, 2024
Background: Flying accuracy is influenced by pilots' affective reactions to task demands. A better understanding of task-related emotions and flying performance is needed to enhance pilot training. Objective: Understand pilot trainees' performance and emotional dynamics (intensity, frequency and variability) based on training phase and difficulty…
Descriptors: Foreign Countries, Flight Training, Aviation Technology, Computer Simulation
Ludwig, Sabrina; Rausch, Andreas – Journal of Computer Assisted Learning, 2023
Background: Problem-solving competences have evolved into key skills for professionals. Computer-based business simulations enable the analysis of problem-solving processes beyond end results. An important aspect of successful problem-solving is to systematically use built-in tools and process the provided information efficiently. Objectives: This…
Descriptors: Problem Solving, Information Retrieval, Computer Simulation, Business
Eleni Dermentzi – Journal of Computer Assisted Learning, 2024
Background: Degree apprenticeships (DA) help employees gain new knowledge and skills by allowing them to study towards a university degree while working full time. For these programmes to be effective, the learning design should be adapted to the needs of these students, who are goal oriented (i.e. they want to gain only knowledge that can be…
Descriptors: Foreign Countries, Apprenticeships, Game Based Learning, Flipped Classroom
Elisabeth Bauer; Michael Sailer; Frank Niklas; Samuel Greiff; Sven Sarbu-Rothsching; Jan M. Zottmann; Jan Kiesewetter; Matthias Stadler; Martin R. Fischer; Tina Seidel; Detlef Urhahne; Maximilian Sailer; Frank Fischer – Journal of Computer Assisted Learning, 2025
Background: Artificial intelligence, particularly natural language processing (NLP), enables automating the formative assessment of written task solutions to provide adaptive feedback automatically. A laboratory study found that, compared with static feedback (an expert solution), adaptive feedback automated through artificial neural networks…
Descriptors: Artificial Intelligence, Feedback (Response), Computer Simulation, Natural Language Processing

Peer reviewed
Direct link
