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Lin Zhang; Qiang Jiang; Weiyan Xiong; Wei Zhao – Journal of Educational Computing Research, 2025
This study seeks to deepen the understanding of the direct and indirect effects of human-computer dialogic interaction programming activities, facilitated by ChatGPT, on student engagement. Data were collected from 109 Chinese high school students who engaged in programming tasks using either ChatGPT-driven dialogic interaction or traditional pair…
Descriptors: Artificial Intelligence, Computer Software, Computer Science Education, Programming
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Chia-Ju Lin; Wei-Sheng Wang; Hsin-Yu Lee; Yueh-Min Huang; Ting-Ting Wu – Journal of Educational Computing Research, 2025
This study uses a quasi-experimental design to explore the role of natural language processing (NLP) and speech recognition technologies in supporting teacher interventions during collaborative STEM activities. The Speech Recognition Keywords Analysis System (SRKAS) was developed to extract keywords from student discussions, enabling real-time…
Descriptors: Natural Language Processing, Computational Linguistics, Technology Uses in Education, STEM Education
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Raza, Syed A.; Qazi, Wasim; Khan, Komal Akram; Salam, Javeria – Journal of Educational Computing Research, 2021
The COVID-19 Pandemic has led to social isolation; however, with the help of technology, education can continue through this tough time. Therefore, this research attempts to explore the Unified Theory of Acceptance and Use of Technology (UTAUT) through the expansion of the model. Also, make it relevant to investigate the influence of social…
Descriptors: Social Isolation, Technology Integration, Integrated Learning Systems, Electronic Learning
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Parsazadeh, Nadia; Cheng, Pei-Yu; Wu, Ting-Ting; Huang, Yueh-Min – Journal of Educational Computing Research, 2021
This paper examines a method which can be used by instructors pursuing innovative methods for language teaching, which expands learners' motivation in second language learning. Computational thinking (CT) is a problem-solving skill which can motivate students' English language learning. Designing a learning activity which integrates CT into…
Descriptors: Computation, Problem Solving, Story Telling, Educational Technology
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Chen, Yu-ching – Journal of Educational Computing Research, 2019
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with interesting visual experiences. Since related empirical research is limited in investigating the effects of using free mobile AR apps integrating Keller's ARCS…
Descriptors: Handheld Devices, Computer Simulation, Mathematics Anxiety, Visual Learning
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Odaci, Hatice; Çelik, Çigdem B. – Journal of Educational Computing Research, 2017
This study examined the relationship between Internet dependence in university students and forms of coping with stress and self-efficacy and investigated whether Internet dependence varies according to such variables as sex roles, gender, and duration of Internet use. The study was performed with 632 university students. The Internet Addiction…
Descriptors: Undergraduate Students, Coping, Stress Variables, Anxiety
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Huang, Ching-Ting; Yang, Shu Ching – Journal of Educational Computing Research, 2015
This study examines the effects of two types of online remedial reading interventions on the reading strategy and comprehension, motivational beliefs, and self-efficacy of 36 low-achieving students (explicit teaching before reciprocal teaching [ET-RT] vs. direct instruction [DI]). We designed a 10-unit online remedial English reading program based…
Descriptors: Reciprocal Teaching, Reading Strategies, Reading Comprehension, Self Efficacy
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Chang, Chih-Kai – Journal of Educational Computing Research, 2014
Scratch, a visual programming language, was used in many studies in computer science education. Most of them reported positive results by integrating Scratch into K-12 computer courses. However, the object-oriented concept, one of the important computational thinking skills, is not represented well in Scratch. Alice, another visual programming…
Descriptors: Foreign Countries, College Freshmen, Information Technology, Computer Science Education
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Samruayruen, Buncha; Enriquez, Judith; Natakuatoong, Onjaree; Samruayruen, Kingkaew – Journal of Educational Computing Research, 2013
This study identified five effective self-regulated learning (SRL), investigated the correlation of demographic information and SRL, and measured significant predictor of prior experiences on SRL. Eighty-eight Thai learners participated in the SRL survey, which was adapted from the MSLQ. The findings indicated that Intrinsic Goal and Self-Efficacy…
Descriptors: Foreign Countries, Web Based Instruction, Electronic Learning, Internet
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Passig, David; Moshe, Ronit – Journal of Educational Computing Research, 2008
This study investigated whether participating in a 3D immersive virtual reality world simulating the experience of test-anxiety would affect preservice teachers' awareness to the phenomenon. Ninety subjects participated in this study, and were divided into three groups. The experimental group experienced a 3D immersive simulation which made…
Descriptors: Experimental Groups, Computer Simulation, Control Groups, Preservice Teachers
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Conrad, Agatha M.; Munro, Don – Journal of Educational Computing Research, 2008
Two studies are reported which describe the development and evaluation of a new instrument, the Computer Technology Use Scale (CTUS), comprising three domains: computer self-efficacy, attitudes to technology, and technology related anxiety. Study 1 describes the development of the instrument and explores its factor structure. Study 2 used…
Descriptors: Self Efficacy, Negative Attitudes, Factor Structure, Computers
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Tsai, Meng-Jung; Tsai, Chin-Chung – Journal of Educational Computing Research, 2003
Through research data collected from 75 Taiwanese eighth graders enrolled in a computer course, this study revealed that students with higher-order metacognitive skills in monitoring their comprehension, selecting main ideas, and using resources helpful for learning tended to have higher computer achievement, better computer attitudes, and lower…
Descriptors: Academic Achievement, Computer Anxiety, Computer Attitudes, Computer Literacy
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Colley, Ann M.; And Others – Journal of Educational Computing Research, 1994
Describes a study of undergraduates conducted at the University of Leicester (England) that examined the effect of prior experience and gender stereotyping on computer anxiety, confidence, and liking. Experience with home computers and evidence of same-sex role modeling within families are discussed, and additional research is suggested. (Contains…
Descriptors: Analysis of Covariance, Computer Anxiety, Computer Attitudes, Correlation
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Tsai, Meng-Jung – Journal of Educational Computing Research, 2002
This study of Taiwanese eight graders investigated the impacts of strategic learning, cooperative learning, and their combination on junior high school students' computer achievement, attitudes, and anxiety. Highlights include the interaction between gender and learning context; higher computer anxiety among boys; and the role of the culture of…
Descriptors: Academic Achievement, Computer Anxiety, Computer Attitudes, Computer Literacy
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Mevarech, Zemira R.; And Others – Journal of Educational Computing Research, 1991
Examines the effects of cooperative and individualistic computer-assisted instruction (CAI) programs on cognitive and affective variables in Israeli grade six mathematics classes. Analyses of the data indicate that students who used CAI for drill and practice in pairs performed better than students who used the same program individually. (30…
Descriptors: Academic Achievement, Affective Behavior, Analysis of Covariance, Cognitive Processes