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Lihui Sun; Junjie Liu – Journal of Educational Computing Research, 2025
Computational Thinking (CT) has evolved as an essential competency for K-12 students, and programming practices are recognized as the key way to facilitate CT development. However, most studies of CT development in middle graders have focused on visual programming, lacking evidence to demonstrate the effectiveness of Python programming. Therefore,…
Descriptors: Computation, Thinking Skills, Skill Development, Middle School Students
Lusia Maryani Silitonga; Budi Dharmawan; Astrid Tiara Murti; Ting-Ting Wu – Journal of Educational Computing Research, 2024
Business simulation games (BSG) offer a unique opportunity to provide students with hands-on experience in a simulated business environment. This study aims to explore the effectiveness of BSG in promoting entrepreneurial intentions and competencies among undergraduate students. The study was conducted with 48 students, who participated in BSG as…
Descriptors: Entrepreneurship, Intention, Competence, Simulation
Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
Tsai, Meng-Jung; Liang, Jyh-Chong; Hsu, Chung-Yuan – Journal of Educational Computing Research, 2021
Computational thinking has received tremendous attention from computer science educators and educational researchers in the last decade. However, most prior literature defines computational thinking as thinking outcomes rather than thinking processes. Based on Selby and Woodland's framework, this study developed and validated the Computational…
Descriptors: Computation, Thinking Skills, Skill Development, Technological Literacy
Chou, Pao-Nan – Journal of Educational Computing Research, 2020
This study investigated young children's computational thinking (CT) development by integrating ScratchJr into a programming curriculum. Twelve third graders (six males and six females) voluntarily participated in an experiment-based computer class conducted at a public elementary school in Taiwan. This study adopted a case study methodology to…
Descriptors: Grade 3, Computer Science Education, Thinking Skills, Elementary School Students
Kiliç, Servet; Gökoglu, Seyfullah; Öztürk, Mücahit – Journal of Educational Computing Research, 2021
In this research, a scale was developed to determine the programming-oriented computational thinking skills of university students. The participants were 360 students studying in various departments at different universities in Turkey for computer programming. The scale consists of 33 items under conceptual knowledge, algorithmic thinking, and…
Descriptors: Test Validity, Test Reliability, Test Construction, Programming
David, Daniel O.; Costescu, Cristina A.; Matu, Silviu; Szentagotai, Aurora; Dobrean, Anca – Journal of Educational Computing Research, 2020
Among social skills that are core symptoms of autism spectrum disorder, turn-taking plays a fundamental role in regulating social interaction and communication. Our main focus in this study is to investigate the effectiveness of a robot-enhanced intervention on turn-taking abilities. We aim to identify to what degree social robots can improve…
Descriptors: Robotics, Autism, Pervasive Developmental Disorders, Intervention
Xinogalos, Stelios; Satratzemi, Maya; Chatzigeorgiou, Alexander; Tsompanoudi, Despina – Journal of Educational Computing Research, 2019
Pair Programming has been shown to increase productivity and code quality not only in professional software development but also in the context of programming education. The provision of broadband Internet access gave rise to Distributed Pair Programming (DPP) enabling two programmers to collaborate remotely. To gain insight into the benefits of…
Descriptors: Programming, Cooperative Learning, Computer Science Education, Foreign Countries
Çakiroglu, Ünal; Gökoglu, Seyfullah – Journal of Educational Computing Research, 2019
This study suggests a design model for developing virtual reality (VR)-based learning environments which can be used for basic behavioral skills training. VR-Based Fire Safety Training Environment (VR-FST) was designed considering the principles of the persuasive technology. Following the suggested model, VR-FST was setup by integrating…
Descriptors: Computer Uses in Education, Computer Simulation, Interpersonal Communication, Training
Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
Hadad, Shlomit; Shamir-Inbal, Tamar; Blau, Ina; Leykin, Eynat – Journal of Educational Computing Research, 2021
This study explored (1) pedagogical strategies in Educational Coding and Robotics (ECR) learning which can develop computational thinking of students and (2) the degree of teacher centrality in the ECR classroom. In addition, we investigated (3) the added value of the Small Private Online Course (SPOC) to teacher professional development (TPD). We…
Descriptors: Professional Development, Inservice Teacher Education, Elementary School Teachers, Programming
Winoto, Pinata; Tang, Tiffany Y. – Journal of Educational Computing Research, 2019
Joint attention skills, broadly speaking, refer to the ability to share experiences and interests about objects and events with others in a social environment. Due to their impairment in joint attention skills, children with autism are usually facing communication challenges, for example, being reluctant to socialize and share items with others.…
Descriptors: Attention, Interaction, Children, Autism
Chew, Chiou Sheng; Wu, Wen-Chi Vivian; Idris, Norisma; Loh, Er Fu; Chua, Yan Piaw – Journal of Educational Computing Research, 2020
The purpose of this study was to design and develop a theory-based summary writing online tool, named Summary Writing-Pal (SW-PAL), to assist English as a second language students in improving their summary writing. It also evaluates the effectiveness of SW-PAL in enhancing the students' summary writing performance and examines their perceptions…
Descriptors: Writing Skills, Writing Instruction, English Language Learners, College Students
Karaoglan Yilmaz, Fatma Gizem; Olpak, Yusuf Ziya; Yilmaz, Ramazan – Journal of Educational Computing Research, 2018
Flipped Classroom (FC) has become an increasingly popular model in many disciplines in today's educational system. In order for the FC model to be effective, it is important for the student to have self-regulation skills. It is especially important that students have advanced self-regulatory skills so that the online learning process of the FC…
Descriptors: Blended Learning, Teaching Methods, Metacognition, College Students
Teacher's Skill Improvement by Role-Play and Simulations on Collaborative Educational Virtual Worlds
Lorenzo, Carlos-Miguel – Journal of Educational Computing Research, 2014
This study looked at teachers' role-play and simulations in order to increase teachers' skills in psycho-pedagogical support on educational virtual worlds. We put forward a proposal to encourage the use of 3D scenarios where teachers can improve their skills for situations of cultural and ethical concerns that require a high level…
Descriptors: Role Playing, Computer Simulation, Simulated Environment, Teaching Skills
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