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Ghosh, Saraswati; Yigzaw, Samuel Tewelde – Journal of Educational Technology, 2020
A case study comprising of 30 instructors of higher education institutions in Eritrea, as study sample, has been carried out for investigating their readiness to integrate Technology-aided Pedagogy and Content (TPC) in teaching-learning process. Study participants were selected from Eritrea Institute of Technology (EIT) by using a blind-fold…
Descriptors: Case Studies, Technology Integration, Teacher Attitudes, Foreign Countries
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Seifert, Tami – Journal of Educational Technology, 2017
The article reviews the use of Web 2.0 environment in teacher education, emphasizing the constructivist social pedagogy approach. Pedagogical abilities of Web 2.0 tools are discussed, demonstrating their applications in teaching various subjects, especially to assist collaborative and creative learner-oriented teaching. Contributions of these…
Descriptors: Preservice Teacher Education, Web 2.0 Technologies, Constructivism (Learning), Learning Processes
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AlFuqaha, Isam Najib – Journal of Educational Technology, 2013
This paper is a review of blended learning as a catalyst of optimizing the achievement of learning objectives. Blended learning forms an attempt to apply the right learning technologies to match the right personal learning styles to transfer the right skills to the right persons at the right times. The paper is about rethinking the teaching and…
Descriptors: Blended Learning, Universities, Teaching Methods, Questionnaires
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Autio, Ossi – Journal of Educational Technology, 2006
In Finland teaching of technology has traveled a long road during its 140-year history. It has gradually gone from the copying of the model series dating back to the 1860s to the building of computer controlled robots. Materials, techniques and technology have developed wildly but the pedagogic contents are restricted regrettably still often only…
Descriptors: Foreign Countries, Technology Education, Teaching Models, Pedagogical Content Knowledge
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Tüzün, Hakan; Arkun, Selay; Bayirtepe-Yagiz, Ezgi; Kurt, Funda; Yermeydan-Ugur, Benlihan – Journal of Educational Technology, 2008
In this study, researchers evaluated the usability of game environments for teaching and learning about mathematical functions. A 3-Dimensional multi-user computer game called as "Quest Atlantis" has been used, and an educational game about mathematical functions has been developed in parallel to the Quest Atlantis' technical and…
Descriptors: Computer Games, Educational Games, Program Evaluation, Instructional Effectiveness