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Lehikko, Anu – Journal of Interactive Learning Research, 2021
To further the study of learning in the context of immersive virtual technologies, this systematic literature review addressed the following research questions: 'How is self-efficacy being studied in immersive virtual learning environments?' 'What kinds of self-efficacy findings have been made in immersive virtual learning environments?' The…
Descriptors: Self Efficacy, Computer Simulation, Virtual Classrooms, Educational Research
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Yuviler-Gavish, Nirit; Rodríguez, Jorge; Gutiérrez, Teresa; Sánchez, Emilio; Casado, Sara – Journal of Interactive Learning Research, 2014
The current study hypothesized that integrating partly observational learning into virtual reality training systems (VRTS) can enhance training efficiency for procedural tasks. A common approach in designing VRTS is the enactive approach, which stresses the importance of physical actions within the environment to enhance perception and improve…
Descriptors: Electronic Learning, Computer Simulation, Virtual Classrooms, Observational Learning
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Bravo, Javier; García-Magariño, Iván – Journal of Interactive Learning Research, 2015
Distance education started being limited in comparison to traditional education. Distance teachers and educational organizations have overcome most of these limits, but some other limits still remain as challenges. One of these challenges is to collaboratively learn concepts in an immersive way, similarly to the education "in situ".…
Descriptors: Higher Education, Distance Education, Learning Activities, Cooperative Learning
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Falconer, Liz – Journal of Interactive Learning Research, 2013
This paper describes and discusses a case study of postgraduate students undertaking accident investigation and risk assessment exercises in an online virtual world as part of their course curriculum. These exercises were constructed to overcome the ethical and practical barriers inherent in real-world exercises. In particular this paper focusses…
Descriptors: Graduate Students, Computer Simulation, Computer Assisted Instruction, Electronic Learning
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Saghafi, Mahmoud Reza; Franz, Jill; Crowther, Philip – Journal of Interactive Learning Research, 2014
While the studio environment has been promoted as an ideal educational setting for project-based disciplines, few qualitative studies have been undertaken in a comprehensive way (Bose, 2007). This study responds to this need by adopting Grounded Theory methodology in a qualitative comparative approach. The research aims to explore the limitations…
Descriptors: Holistic Approach, Blended Learning, Models, Qualitative Research
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Chen, Chwen Jen; Fauzy Wan Ismail, Wan Mohd – Journal of Interactive Learning Research, 2008
The real-time interactive nature of three-dimensional virtual environments (VEs) makes this technology very appropriate for exploratory learning purposes. However, many studies have shown that the exploration process may cause cognitive overload that affects the learning of domain knowledge. This article reports a quasi-experimental study that…
Descriptors: Discovery Learning, Research Design, Virtual Classrooms, Traffic Safety
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Mimirinis, Mike; Bhattacharya, Madhumita – Journal of Interactive Learning Research, 2007
Although the advent of VLEs (Virtual Learning Environments) promised more flexible and independent learning, concerns have also been raised about the quality of their pedagogical effects. This article presents the results of a case study which endeavoured to explore the relationship between approaches to learning and studying, and perceptions of…
Descriptors: Foreign Countries, Virtual Classrooms, Instructional Design, Instructional Materials
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Geelan, David R.; Taylor, Peter C. – Journal of Interactive Learning Research, 2004
Computer mediated communication--including web pages, email and web-based bulletin boards--was used to support the development of a cooperative learning community among students in a web-based distance education unit for practicing science and mathematics educators. The students lived in several Australian states and a number of Pacific Rim…
Descriptors: Teaching Methods, Educational Technology, Cooperative Learning, Constructivism (Learning)