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MacGregor, James N. – Journal of Problem Solving, 2013
Most models of human performance on the traveling salesperson problem involve clustering of nodes, but few empirical studies have examined effects of clustering in the stimulus array. A recent exception varied degree of clustering and concluded that the more clustered a stimulus array, the easier a TSP is to solve (Dry, Preiss, & Wagemans,…
Descriptors: Problem Solving, Task Analysis, Testing, College Students
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MacGregor, James N. – Journal of Problem Solving, 2012
A complete, non-trivial, traveling sales tour problem contains at least one "indentation", where nodes in the interior of the point set are connected between two adjacent nodes on the boundary. Early research reported that human tours exhibited fewer such indentations than expected. A subsequent explanation proposed that this was because…
Descriptors: Problem Solving, Mathematical Applications, Graphs, Foreign Countries
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Dry, Matthew J.; Preiss, Kym; Wagemans, Johan – Journal of Problem Solving, 2012
We investigated human performance on the Euclidean Traveling Salesperson Problem (TSP) and Euclidean Minimum Spanning Tree Problem (MST-P) in regards to a factor that has previously received little attention within the literature: the spatial distributions of TSP and MST-P stimuli. First, we describe a method for quantifying the relative degree of…
Descriptors: Problem Solving, Mathematical Applications, Graphs, Performance
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Carruthers, Sarah; Masson, Michael E. J.; Stege, Ulrike – Journal of Problem Solving, 2012
Recent studies on a computationally hard visual optimization problem, the Traveling Salesperson Problem (TSP), indicate that humans are capable of finding close to optimal solutions in near-linear time. The current study is a preliminary step in investigating human performance on another hard problem, the Minimum Vertex Cover Problem, in which…
Descriptors: Performance, Problem Solving, Graphs, Mathematics
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Walwyn, Amy L.; Navarro, Daniel J. – Journal of Problem Solving, 2010
An experiment is reported comparing human performance on two kinds of visually presented traveling salesperson problems (TSPs), those reliant on Euclidean geometry and those reliant on city block geometry. Across multiple array sizes, human performance was near-optimal in both geometries, but was slightly better in the Euclidean format. Even so,…
Descriptors: Problem Solving, Mathematical Applications, Graphs, Geometry