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Sharples, Mike; Scanlon, Eileen; Ainsworth, Shaaron; Anastopoulou, Stamatina; Collins, Trevor; Crook, Charles; Jones, Ann; Kerawalla, Lucinda; Littleton, Karen; Mulholland, Paul; O'Malley, Claire – Journal of the Learning Sciences, 2015
A central challenge for science educators is to enable young people to act as scientists by gathering and assessing evidence, conducting experiments, and engaging in informed debate. We report the design of the nQuire toolkit, a system to support scripted personal inquiry learning, and a study of its use with school students ages 11-14. This…
Descriptors: Science Instruction, Science Experiments, Science Activities, Inquiry
Habgood, M. P. Jacob; Ainsworth, Shaaron E. – Journal of the Learning Sciences, 2011
The concept of "intrinsic motivation" lies at the heart of the user engagement created by digital games. Yet despite this, educational software has traditionally attempted to harness games as extrinsic motivation by using them as a sugar coating for learning content. This article tests the concept of "intrinsic integration" as…
Descriptors: Educational Games, Incentives, Student Motivation, Time on Task
Lim, Cher Ping; Barnes, Sally – Journal of the Learning Sciences, 2005
Based on a collective case study of the use of an economics Information and Communication Technologies (ICT) tutorial-based package, WinEcon, in 3 British schools, this article examines the activity structures that exist in ICT-mediated lessons situated within their broader sociocultural contexts. Activity theory and its highly developed ideas of…
Descriptors: Foreign Countries, Course Objectives, Case Studies, Educational Technology

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