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Simulation and Games | 7 |
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Funke, Joachim – Simulation and Games, 1988
Reviews current research topics relating to computer simulations in German-speaking countries that emphasize problem solving and decision making. Topics discussed include the number of independent variables; studies that focus on personality characteristics; studies that focus on situational characteristics; and suggestions for further research…
Descriptors: Computer Simulation, Decision Making, Foreign Countries, Personality Traits

Kuipers, Herman – Simulation and Games, 1983
Earlier research in Dutch deep sea fishing showed competition between skippers. Since cooperation in fleets could be a solution to economic and social problems and the industry couldn't accept this, a simulation-experiment was carried out. Although competition existed initially, skippers later tried cooperation under reward conditions. The…
Descriptors: Attitude Change, Behavior Change, Change Strategies, Cooperation

Saegesser, Francois – Simulation and Games, 1981
Delineates some of the general difficulties encountered while introducing simulations/games into a secondary school system with emphasis on time, spatial organization, and methods of evaluating learning. Sixteen references are appended. (Author/LLS)
Descriptors: Change Strategies, Educational Games, Educational Innovation, Evaluation Methods

Becker, Henk A. – Simulation and Games, 1988
Describes a project that simulated the impact of three scenarios on health care patterns and the health situation of elderly people in the Netherlands. The discussion covers the utilization of outcomes by policymakers and future applications of simulations by scenario projects. (41 notes with references) (CLB)
Descriptors: Developed Nations, Foreign Countries, Futures (of Society), Health Needs

Etzion, Dalia; Segev, Eli – Simulation and Games, 1984
Describes a study which used a graduate-level business game to examine consequences of objectively determined fit between managers' specialized competence and their functional roles in terms of individual and group performance. The game simulates a work environment of top-level management in industrial firms with responsibility for making…
Descriptors: Administrator Education, Competence, Difficulty Level, Educational Games

Jones, Ken – Simulation and Games, 1986
Clarifies definitions of simulation, game, drama, and exercise, and describes a study of 17- to 19-year-old students which was designed to determine their public speaking anxiety level after using seven classroom simulations to prepare them for the experience. Students' personal development and behavior throughout the experience are discussed.…
Descriptors: Anxiety, Behavior Change, Definitions, Foreign Countries

Vennix, Jac A. M.; Geurts, Jac L. A. – Simulation and Games, 1987
Describes design principles followed in developing an interactive microcomputer-based simulation to study financial and economic aspects of the Dutch social security system. The main goals are to improve participants' insights into the formal simulation model, and to improve policy development skills. Plans for future research are also discussed.…
Descriptors: Computer Simulation, Developed Nations, Economic Factors, Foreign Countries