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Vandana Onker; Krishna Kumar Singh; Hemraj Shobharam Lamkuche; Sunil Kumar; Vijay Shankar Sharma; Chiranji Lal Chowdhary; Vijay Kumar – Education and Information Technologies, 2025
Predicting academic performance in Educational Data Mining has been a significant research area. This involves utilizing machine learning techniques to analyze data from educational settings. Predicting student academic performance is a complex task due to the influence of multiple factors. This research uses supervised machine-learning approaches…
Descriptors: Foreign Countries, Artificial Intelligence, Academic Achievement, Grades (Scholastic)
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Wen Cheng; Pham Ngoc Thien Nguyen; Nhan Duc Nguyen – Education and Information Technologies, 2024
This study aimed to explore the effects of active social network usage (ASNU) and passive social network usage (PSNU) on academic performance. Using a survey sample of 621 high school students in Taiwan, the results showed that PSNU did not associate with learning results, whereas ASNU may have its function on students' learning. Specifically,…
Descriptors: Social Networks, High School Students, Academic Achievement, Social Media
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Akcay, Ahmet Oguz – Pedagogical Research, 2023
The aim of this study was to examine the effect of using computers during mathematics lessons on the academic achievements of 4th-grade students. Additionally,this study aimed to determine the frequency of computer usage in selected countries. TIMSS 2019 4th-grade mathematics data were used in this study to determine the relationship between…
Descriptors: Computer Uses in Education, Grade 4, Mathematics Education, Academic Achievement
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Acheampong Owusu – Education and Information Technologies, 2024
Knowledge Management Systems (KMS) have been used to provide automated assistance to customers in different organizations from diverse sectors. In the context of higher educational institutions (HEIs) especially in universities, research indicates that KMS assist universities with quicker response time to key issues, share vital knowledge, improve…
Descriptors: Foreign Countries, Knowledge Management, College Students, Academic Achievement
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Youxi Jiao; Xiulan Yu – Best Evidence in Chinese Education, 2024
Generation Z as digital natives are distinguished by their intense engagement in online activity. This article is an analysis of the impact of the internet use on academic performance in Gen Z based on data from the China Family Panel Studies (CEPS) 2020. Research findings show that there exist divides in the internet use among members of Gen Z…
Descriptors: Generational Differences, Internet, Academic Achievement, Foreign Countries
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Lillian-Yee-Kiaw Wang – Knowledge Management & E-Learning, 2024
The motivation for conducting this study is to investigate the potential of Cloud e-learning to address the high-cost and high-complexity challenges of conventional learning methods for the upgraded learning processes in higher education. The overall direction of this research is driven towards how the actual usage of Cloud e-learning module…
Descriptors: Foreign Countries, College Faculty, Undergraduate Students, Information Technology
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Collin A. Webster; Diana Mîndrila; Anthony D. Murphy; Ivana Banicevic; Dušan Peric; Dragan Stankic; Željko Banicevic – Psychology in the Schools, 2024
The interrelated nature of mental health and indicators of school success in children and adolescents has been under-investigated from a person-centered perspective. In this exploratory study, we examined patterns of health behavior in relation to mental health and school satisfaction. A convenience sample of 315 students (M[subscript age] =…
Descriptors: Foreign Countries, Behavior Patterns, Mental Health, Student Satisfaction
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Yonggang Gao; Lu Gan; Kaiyuan Wang – Education and Information Technologies, 2025
This investigation sought to discern the impacts of different electronic note-taking strategies--collaborative, individual, and a hybrid of both--on the academic writing skills of Chinese EFL graduate students. The study engaged 185 participants, systematically assigned to one of four groups: those practicing collaborative electronic note-taking,…
Descriptors: Notetaking, Computer Uses in Education, Collaborative Writing, Writing Skills
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Khamisi Kalegele – International Journal of Education and Development using Information and Communication Technology, 2023
Pragmatically, machine learning techniques can improve educators' capacity to monitor students' learning progress when applied to quality data. For developing countries, the major obstacle has been the unavailability of quality data that fits the purpose. This is partly because the in-use information systems are either not properly managed or not…
Descriptors: Artificial Intelligence, Learning Management Systems, Progress Monitoring, Data Use
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Yinal, Azmiye; Banje, Faith Umene – Turkish Online Journal of Educational Technology - TOJET, 2023
With the effect of globalization and digitalization, remarkable progress has been made in internet and smart phone technology. Nowadays especially, with the increasing number of users, smartphones have become an important need for children and young individuals. In this sense, behavioral disorders in young individuals have become inevitable due to…
Descriptors: Social Media, Computer Use, College Students, Addictive Behavior
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Türkan Berrin Kagizmanli Köse; Enver Tatar – Mathematics Teaching Research Journal, 2024
This research discuss and considers possible components in computer supported collaborative dynamic learning environment in mathematics classroom. The aim of the research is to observe the applicability of this environment to the courses and to determine its effect on student success. The research group consisted of 68 high school students and…
Descriptors: Foreign Countries, High School Students, Mathematics Teachers, Educational Environment
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Bülent BASARAN; Ömer SIMSEK – Journal of Computer Assisted Learning, 2024
Background: Their ubiquity is particularly notable as video games become increasingly intertwined with the technological revolution. Despite this prominence, gender disparities in adolescent video gaming remain under-explored. Objectives: This research aims to determine the frequency classes of video game playing based on gender, analyse the…
Descriptors: Gender Differences, Video Games, Play, Academic Achievement
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Sally E. Jordan; John P. R. Bolton – International Journal of Assessment Tools in Education, 2024
The study investigated the impact on student engagement and achievement of a "formative thresholded" continuous assessment strategy in which students had to meet a modest threshold, but their continuous assessment marks did not contribute to their final grade. Students were free to choose their own blend of tutor-marked and…
Descriptors: Learner Engagement, Academic Achievement, Assignments, Feedback (Response)
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Koç, Feden – International Journal of Technology in Education, 2023
In this study, it is aimed to determine the effect of video game playing time on academic performance of students who play video games and take computerized accounting courses at Usak University and attend computerized accounting courses. The data obtained with the questionnaire applied to a total of seventy students within the scope of the study…
Descriptors: Video Games, Accounting, College Students, Educational Technology
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Gary Wong Wai Chung; Daniel Shen Jiandong; Paulina Pui Yun Wong – International Society for Technology, Education, and Science, 2024
This study examines the effectiveness of a game-based metaverse platform in enhancing learning outcomes in economics education. Students were virtually transported back to the Great Depression within the metaverse. System data and self-assessment surveys assessed aspects such as ease of use and perceived usefulness for learning, evaluating their…
Descriptors: Game Based Learning, Economics Education, Instructional Effectiveness, Undergraduate Students
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