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Richard Selase Gbadegbe; Joseph Amewu; Elikem Krampa; Samuel Nii Adamah Sampah – Cogent Education, 2024
There is a high interest for graphic design among the visual art disciplines in Ghana and several factors account for this. The purpose of this study was to investigate the factors that influence the preference for graphic design as the preferred visual art subject. To carry out this task, purposive sampling technique was employed to collect data…
Descriptors: Foreign Countries, High School Students, Undergraduate Students, Computer Assisted Design
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Salakhov, Rasykh F.; Salakhova, Rada I.; Nasibullov, Ramis R. – International Journal of Environmental and Science Education, 2016
Thematic justification of the problem under study: growth of social stratification in the present context of social and economic transformations and emerging forms of social inequality, which is creating serious obstacles for the younger generation's social adaptation, specifically among those social groups that are dealing with difficulties due…
Descriptors: Special Needs Students, Computer Graphics, Educational Practices, Art Education
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Zuiker, Steven J. – E-Learning and Digital Media, 2014
As an example of design-based research, this case study describes and analyses the enactment of a collaborative drawing and animation studio in a Singapore secondary school art classroom. The design embodies principles of visual culture art education and new media literacies in order to organize transitions in the settings of participation and…
Descriptors: Case Studies, Secondary Schools, Art Education, Cooperative Learning
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Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
Nicholls, David – 1997
Art works created with conventional materials reflect the hand of the artist. Artists with physical disabilities such as muscular spasms, weakness, or limitations of mobility impedes efforts to produce works of art. An experimental program uses computers to introduce art curricula into two British schools: (1) Thurlow Park (a school for children…
Descriptors: Art Education, Computer Graphics, Curriculum Design, Elementary Secondary Education
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Hudson, Tom – Journal of Art and Design Education, 1988
Discusses the development in the late 1970s of the new Emily Carr College (Vancouver) curriculum which was based on foundation courses. Describes the transformation of four of those courses into telecourses for the Distance Learning Education program and the use of computers to teach drawing. Includes photographs of 52 art works and three…
Descriptors: Art Education, Computer Graphics, Computer Uses in Education, Course Descriptions
McKee, Richard Lee – 1986
This master's thesis reports the results of a survey submitted to over 30 colleges and universities that currently offer computer graphics courses or are in the planning stage of curriculum design. Intended to provide a profile of the computer graphics programs and insight into the process of curriculum design, the survey gathered data on program…
Descriptors: Admission Criteria, Art Education, Computer Graphics, Course Content
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Lichtman, Loy – Australian Art Education, 1996
Describes a Victoria University (Australia) program that combines art history, computer graphics, and studio practice. Discusses the social applications of technology, the creation and manipulation of computer imagery, and the ways that these impact traditional concepts of art. The program has proven particularly successful with female students.…
Descriptors: Aesthetic Education, Art Activities, Art Education, Art Expression