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Wang, Wei-Tsong; Kartika Sari, Mega – Journal of Educational Computing Research, 2024
The designs of gamification platforms are diverse and constantly evolving. Excessive use of various game mechanisms in learning platforms can distract from the learning process. However, the fit of game mechanisms is still uncertain. Thus, this study investigates the effect of achieving fit when implementing game mechanisms on learning outcomes by…
Descriptors: Gamification, Educational Technology, Design, Cognitive Processes
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Sula, Chris Alen; Berger, Claudia – College & Research Libraries, 2023
The digital humanities (DH) remain a growing area of interest among researchers and a locus of new positions within libraries, especially academic libraries, as well as archives, museums, and cultural heritage organizations. In response to this demand, many programs that train information professionals have developed specific curricula around DH.…
Descriptors: Humanities, Information Technology, Library Education, Global Approach
Jose Antonio Mola Avila – ProQuest LLC, 2023
Accountability in education was implemented to improve poor learning outcomes by documenting and monitoring learning achievement results. In this process, external standardized achievement tests have played a central role, being the mechanism most frequently used to measure learning outcomes. However, several decades after its initial…
Descriptors: Foreign Countries, Standardized Tests, Achievement Tests, Accountability
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Kola, Malose – Educational Action Research, 2021
Effective lesson planning promotes good teaching and the implementation of curriculum policy. Lesson planning enables teachers to determine appropriate lesson objectives, teaching and learning activities, and teaching methods. Effective lesson planning stimulates teachers to evaluate their instructional strategies and to reflect on how to improve…
Descriptors: Foreign Countries, Preservice Teachers, Action Research, Technology Education
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Engström, Henrik; Lyu, Ruimin; Backlund, Per; Toftedahl, Marcus; Ehmsen, Palle Rosendahl – Journal of University Teaching and Learning Practice, 2020
The learning goals of project-based courses are typically specific for each involved discipline. Game development is deeply interdisciplinary and some of its core principles are shared across disciplines, from art to programming. This article presents a project-based approach where students majoring in arts and students majoring in technology…
Descriptors: Interdisciplinary Approach, Active Learning, Student Projects, Art Education
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Marra, Wouter A.; van de Grint, Liesbeth; Alberti, Koko; Karssenberg, Derek – Journal of Geography in Higher Education, 2017
Field courses are essential for subjects like Earth Sciences, Geography and Ecology. In these topics, GIS is used to manage and analyse spatial data, and offers quantitative methods that are beneficial for fieldwork. This paper presents changes made to a first-year Earth Sciences field course in the French Alps, where new GIS methods were…
Descriptors: Foreign Countries, Earth Science, Geographic Information Systems, Statistical Analysis
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Özdemir, Muzaffer – European Journal of Contemporary Education, 2016
This study investigates the relationships between the primary learning styles of students and different learning objects presented simultaneously in an online learning environment in the context of the usage levels of these objects. A total of 103 sophomores from a Turkish State University participated in the study. Felder-Solomon Index of…
Descriptors: Cognitive Style, Behavioral Objectives, Foreign Countries, Instructional Materials
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Coskun, Yelkin Diker – Journal of International Education Research, 2015
Technology, which forms part of all educational settings and curricula, is becoming an integral part of higher education too. Therefore, observations and interpretations from inside such settings are needed for a more realistic understanding. This study evaluates the information packages of the undergraduate programs of a university within the…
Descriptors: Higher Education, Curriculum Development, Technology Integration, Educational Change
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Watters, James J.; Diezmann, Carmel M.; Dao, Loan – Asia-Pacific Journal of Teacher Education, 2018
This paper reports on the novel use of classroom videos by 71 pre-service teachers enrolled in a one-year graduate diploma pre-service teacher education program across three Australian universities. The classroom videos were of an experienced teacher delivering a Year-6 mathematics lesson. Students observed, discussed and debated practices that…
Descriptors: Preservice Teachers, Video Technology, Classroom Communication, Classroom Techniques
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Hepplestone, Stuart; Chikwa, Gladson – Practitioner Research in Higher Education, 2014
This paper presents the results of a small-scale qualitative study conducted at a UK university in which a sample of undergraduate students were asked to reflect on the (often subconscious) processes they use to engage with, act upon, store and recall feedback. Through the use of micro-blogging, weekly diaries and semi-structured interviews, the…
Descriptors: Feedback (Response), Evaluation Utilization, Qualitative Research, Undergraduate Students
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Eteokleous, Nikleia; Ktoridou, Despo; Orphanou, Maria – American Journal of Distance Education, 2014
This article describes a study that attempted to evaluate the integration of wikis as an educational tool in successfully achieving the learning objectives of a fifth-grade linguistics and literature course. A mixed-method approach was employed--data were collected via questionnaires, reflective journals, observations, and interviews. The results…
Descriptors: Educational Technology, Technology Integration, Web 2.0 Technologies, Electronic Publishing
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Zseby, Tanja; Iglesias Vázquez, Félix; King, Alistair; Claffy, K. C. – IEEE Transactions on Education, 2016
This paper presents a network security laboratory project for teaching network traffic anomaly detection methods to electrical engineering students. The project design follows a research-oriented teaching principle, enabling students to make their own discoveries in real network traffic, using data captured from a large IP darkspace monitor…
Descriptors: Teaching Methods, Information Security, Information Networks, Computer Networks
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Kazakeviciute, Agne; Urbone, Renata; Petraite, Monika – Industry and Higher Education, 2016
University-based entrepreneurship education is facing a paradigm shift between the classical "business school" and the contemporary cross-disciplinary "technology venturing" approach, mainly advocated by engineering schools and other communities outside business schools. The conflict is between structured "business…
Descriptors: Entrepreneurship, Cross Cultural Studies, Curriculum Development, Technology Education
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Lawrence, Belinda – Distance Education, 2018
Innovation is a key goal of many tertiary education and distance learning providers. This research explores how teachers and educational designers across three New Zealand tertiary institutions worked to innovatively achieve teaching goals. A longitudinal design using the Cultural Historical Activity Theory (CHAT) framework explored the influence…
Descriptors: Foreign Countries, Distance Education, Postsecondary Education, Instructional Innovation
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Burston, Jack; Athanasiou, Androulla; Neophytou-Yiokari, Maro – Research-publishing.net, 2016
The purpose of this presentation is to show how instructional technology can be exploited to effectively integrate Common European Framework of Reference (CEFR) "Can Do" performance objectives (Council of Europe, 2001) into the syllabus and assessment of an advanced (B2) level course. The particular course that will be used for purposes…
Descriptors: Educational Technology, Foreign Countries, English for Academic Purposes, Majors (Students)
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