Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 3 |
Descriptor
Best Practices | 3 |
Design Preferences | 3 |
Foreign Countries | 3 |
Computer System Design | 2 |
Aging (Individuals) | 1 |
Barriers | 1 |
Case Studies | 1 |
College Students | 1 |
Computer Networks | 1 |
Courseware | 1 |
Educational Environment | 1 |
More ▼ |
Author
Bilandzic, Mark | 1 |
Dimitriadis, Yannis | 1 |
Georgiakakis, Petros | 1 |
Jessup-Falcioni, Heather | 1 |
Johnson, Daniel | 1 |
Lindenbach, Jeannette M. | 1 |
Retalis, Symeon | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 2 |
Adult Education | 1 |
Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lindenbach, Jeannette M.; Jessup-Falcioni, Heather – Educational Gerontology, 2016
This environmental scan aimed to discover research interests and educational needs of faculty, graduate, and undergraduate students to inspire research, education, and practice in the development of a center on aging and well-being for older adults. The scan consisted of a search of university faculty and researchers regarding research on aging; a…
Descriptors: Well Being, Aging (Individuals), Educational Needs, College Students
Hybrid Placemaking in the Library: Designing Digital Technology to Enhance Users' On-Site Experience
Bilandzic, Mark; Johnson, Daniel – Australian Library Journal, 2013
This paper presents research findings and design strategies that illustrate how digital technology can be applied as a tool for "hybrid" placemaking in ways that would not be possible in purely digital or physical spaces. Digital technology has revolutionised the way people learn and gather new information. This trend has challenged the…
Descriptors: Library Automation, Library Development, Library Services, Computer System Design
Retalis, Symeon; Georgiakakis, Petros; Dimitriadis, Yannis – Computer Science Education, 2006
Design pattern creation, especially in the e-learning domain, is a highly complex process that has not been sufficiently studied and formalized. In this paper, we propose a systematic pattern development cycle, whose most important aspects focus on reverse engineering of existing systems in order to elicit features that are cross-validated through…
Descriptors: Validated Programs, Instructional Design, Courseware, Electronic Learning