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Yu-Jen Sie; Kuen-Yi Lin – Journal of Baltic Science Education, 2025
Project-based learning (PBL) plays a critical role in fostering interdisciplinary integration within science, technology, engineering, and mathematics (STEM) education. However, its complexity often hinders students' ability to apply knowledge and solve problems, particularly in environments that lack psychological and cognitive support. This…
Descriptors: Resilience (Psychology), Positive Attitudes, STEM Education, Internet
Anna Trifonova; Mariela Destéfano; Mario Barajas – Digital Education Review, 2024
This article proposes a comprehensive AI curriculum tailored for young learners aged 11 to 14, emphasizing a humanistic approach. We review other AI curricula proposals for children and young people and underline that they focus primarily on AI's technological benefits and on learning coding and logic. Our curriculum explores human cognition that…
Descriptors: Artificial Intelligence, Cognitive Processes, Children, Constructivism (Learning)
Topu, Fatma Burcu – Journal of Theoretical Educational Science, 2023
This study aimed to investigate the effects of gamification on active and reflective learners' engagement and cognitive load. It also compared both groups' experiences in a 10-week gamification process. It employed triangulation, one of the mixed research designs in this study. Participants consisted of 70 undergraduate students (45 active, 25…
Descriptors: Gamification, Active Learning, Reflective Teaching, Learner Engagement
Chakraborty, Deya; Kidman, Gillian – Research in Science Education, 2022
Textbooks play a significant role in education around the world. Although several studies have reported that textbook-led teaching and learning suggests a teacher-centred content approach, textbook use is prevalent in the teaching and learning culture of Bangladesh. The redeveloped primary science textbooks of Bangladesh now promote the teaching…
Descriptors: Foreign Countries, Science Education, Textbooks, Inquiry
Kožuchová, Mária; Barnová, Silvia; Stebila, Ján; Krásna, Slávka – Acta Educationis Generalis, 2023
Introduction: In the proposed study, the authors focus on the effectiveness of the application of inquiry-based approach in Slovak schools and present the results of an original research study focused on the impact of inquiry-based teaching on students' knowledge acquisition. Methods: For the purposes of the research study, a pedagogical…
Descriptors: Inquiry, Active Learning, Instructional Effectiveness, Foreign Countries
Roland Gesthuizen; Hazel Tan; Gillian Kidman – International Research in Geographical and Environmental Education, 2025
This study explores the use of virtual worlds, specifically Minecraft, on sustainability education and cognitive skills. Using the Teaching to Inspire model as a lens, we examine how students design sustainable virtual buildings and cityscapes aligned with the UN Sustainable Development Goals and the social-ecological systems (SES) framework. Our…
Descriptors: Environmental Education, Sustainability, Video Games, Cognitive Processes
Hagvall Svensson, Oskar – European Journal of Engineering Education, 2023
As more entrepreneurial experiences are integrated into engineering programs, students are faced with new challenges they need help in managing. While previous research has identified entrepreneurial activities that engineering students struggle with, the antecedents of these difficulties have not been directly investigated. Drawing on an…
Descriptors: Entrepreneurship, Engineering Education, Active Learning, Student Projects
Laureta Seitaj; J. Reinaldo Martínez-Fernández – Learning: Research and Practice, 2024
This study explored the learning patterns of undergraduate students in Kuwait using Vermunt's model and investigated the relationships between these patterns, cognitive engagement, and academic achievement. The ILS was used to identify the learning patterns of 563 university students. The three identified learning patterns were "active,…
Descriptors: Arabs, Academic Achievement, Learner Engagement, Correlation
Benedikt Artmann; Christian Scheibenzuber; Nicolae Nistor – Journal of Media Literacy Education, 2023
Online news literacy training has been so far insufficiently conducted and evaluated, and even less so with younger news consumers. Against the backdrop of online news cognitive processing, interventions against misinformation, and inquiry-based learning, we designed, conducted, and evaluated a pilot online news literacy training with 36…
Descriptors: Elementary School Students, Information Literacy, Curriculum Development, Curriculum Evaluation
Azetu Azashi Agyo; Emmanuel John Anagu – International Journal of Technology in Education and Science, 2025
As educational needs change, gamified immersive virtual reality (I-VR) can enhance learning by making it more interactive. Immersive virtual reality is used more in science than in the humanities. This study uses the Theory of Planned Behavior (TPB) to explore factors that affect students' intentions to use gamified I-VR, particularly in…
Descriptors: Gamification, Computer Simulation, Literacy, English Instruction
Wang, Yue; Eysink, Tessa H. S.; Qu, Zhili; Yang, Zhijiao; Shan, Huaming; Zhang, Nan; Zhang, Hai; Wang, Yining – Journal of Educational Computing Research, 2022
This research used a comparative quasi-experimental design to investigate the impacts of an IRS in the ILE on students' academic performance, cognitive load, and satisfaction with the lesson. A total of 31 middle school students were divided into the experimental group and the control group. Mann-Whitney U tests yielded three major results. (1)…
Descriptors: Intelligent Tutoring Systems, Active Learning, Academic Achievement, Cognitive Processes
Crosling, Glenda; Lee, Angela Siew Hoong; Passey, Don; Azizan, Siti Norbaya – Journal of Educators Online, 2023
Blended learning (BL) tools are increasingly used in higher education (HE) due to global technological advancements. BL tools for this study are online tools integrated with face-to-face teaching that support program management and expedite some educational processes like assignment submission. Importantly, BL can enhance the development of…
Descriptors: Use Studies, Blended Learning, Electronic Learning, Educational Technology
Yilian Teng; Zhuhui Yin; Xia Wang; Hanyu Yang – International Journal of Educational Technology in Higher Education, 2024
Little research has been conducted to investigate relationships between students' community of inquiry (CoI) perceptions and their attitudes towards reading circles (ARC). To bridge the gap this quantitative research reports a cohort of Chinese students' perceptions of CoI and its prediction for their attitudes towards reading circles (RC) in…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Reading Skills
Lizeth Guadalupe Parra-Pérez; Angel Alberto Valdés-Cuervo; Maricela Urias-Murrieta; Reuben Addo – Cogent Education, 2024
Developing Critical Thinking Skills (CTS) has been a primary educational goal in developed countries for several decades. However, even though Mexico recently embraced this educational trend in higher education, there is uncertainty about CTS development occurring under current conditions. Despite the abundance of quantitative studies examining…
Descriptors: Foreign Countries, College Students, Student Attitudes, Teaching Methods
Maksum, Hasan; Purwanto, Wawan – International Journal of Education in Mathematics, Science and Technology, 2022
The quality of learning must be continuously improved, even during the pandemic. The demand is that students can study well and improve their cognitive, affective, and psychomotor skills. During the COVID-19 pandemic, students are encouraged to learn online from home. Adapting this new habit challenges the teacher to design a project-based…
Descriptors: Electronic Learning, Web Based Instruction, Active Learning, Student Projects