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Showing 1 to 15 of 60 results Save | Export
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Zhou, Ying; Chai, Ching Sing; Li, Xiuting; Ma, Chao; Li, Baoping; Yu, Ding; Liang, Jyh-Chong – Journal of Educational Computing Research, 2023
Computational thinking is a way of thinking that helps people "think like a computer scientist" to solve practical problems. However, practicing computational thinking through programming is dependent on the problem solvers' metacognition. This study investigated students' metacognitive planning and problem-solving performance in…
Descriptors: Metacognition, Computation, Thinking Skills, Problem Solving
Campbell, Oladele O.; Atagana, Harrison I. – Online Submission, 2022
An engaging first programming class (CS1) often inspires students' passion for computer science (CS). However, the evidence in the literature suggests that the average CS1 classes are anything but engaging for many students. The performance of CS compared to other science, technology, engineering, and mathematics (STEM) courses in international…
Descriptors: Programming, Programming Languages, Computer Science Education, Learner Engagement
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Shin, Yoonhee; Jung, Jaewon; Zumbach, Joerg; Yi, Eunseon – Journal of Educational Computing Research, 2023
This study explores the effects of worked-out examples and metacognitive scaffolding on novice learners' knowledge performance, cognitive loads, and self-regulation skills in problem-solving programming. 126 undergraduate students in a computer programming fundamentals course were randomly assigned to one of four groups: (1) task performance with…
Descriptors: Problem Solving, Metacognition, Scaffolding (Teaching Technique), Programming
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Lakshminarayanan, Srinivasan; Rao, N. J. – Cogent Education, 2021
CS1 courses are designed in Indian Institutions as a lecture course of three to four credits and one credit lab course. The issues related to curriculum design, instruction design, and students' learning manifest themselves as issues in the lab programs. This situation presents the lab instructor with an opportunity to understand and address the…
Descriptors: Computer Science Education, Teaching Methods, Programming, Programming Languages
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Shin, Yoonhee; Song, Donggil – Journal of Educational Computing Research, 2022
This study explores the effect of self-regulated learning support on learners' cognitive load and problem-solving performance, considering cases from well-structured to ill-structured tasks in a computer programing course. Sixty-seven undergraduate students in a computer programing fundamentals course were randomly assigned into one of two groups:…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Problem Solving
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Ainsley Miller; Kate Pyper – Journal of Statistics and Data Science Education, 2024
R is becoming the standard for teaching statistics due to its flexibility, and open-source nature, replacing software programs like Minitab and SPSS. The main driver for reform within Scottish statistical undergraduate programs is the creation of the Scottish Qualification Authority's Higher Applications of Mathematics course which has statistics…
Descriptors: College Freshmen, Undergraduate Study, Anxiety, Programming Languages
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Felipe Gonzalez-Pizarro; Claudia Lopez; Andrea Vasquez; Carlos Castro – IEEE Transactions on Education, 2024
While computational thinking arises as an essential skill worldwide, formal primary and secondary education in Latin America rarely incorporates mechanisms to develop it in their curricula. The extent to which students in the region acquire computational thinking skills remains largely unknown. To start addressing this void, this article presents…
Descriptors: Foreign Countries, Computation, Thinking Skills, College Freshmen
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Claudio Alvarez; Maira Marques Samary; Alyssa Friend Wise – Journal of Computing in Higher Education, 2024
Computer programming is a skill of increasing importance in scientific and technological fields. However, in introductory computer science (CS1) courses in higher education, approximately one in every three students fails. A common reason is that students are overwhelmed by an accelerated and inflexible pace of learning that jeopardizes success.…
Descriptors: Mastery Learning, Computer Science Education, Programming, Action Research
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Ubaidah, Ubaidah; Loeis, Minaldi – Journal of Educational Research and Practice, 2022
The objective of this research is to describe the implementation of project-based learning (PJBL) in improving computer programming competency in a higher education setting. The method applied in this study is action research with a one-cycle framework with four phases of development: (a) planning, (b) action, (c) observing, and (d) reflection…
Descriptors: Programming, Competence, Computer Science Education, College Freshmen
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Jaroslaw Pawel Adamiak – Open Praxis, 2024
The academic success of first-year students' learning in science faculties is by no means assured, especially in an Open Distance Learning setting with its limited number of face-to-face encounters between students and lecturers or tutors. Therefore, such encounters should be highly efficient in view of the considerable amount of knowledge…
Descriptors: Fundamental Concepts, Teaching Methods, Computer Science Education, Open Education
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Mohanarajah, Selvarajah; Sritharan, Thambithurai – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The key objective of this research is to examine whether fix-and-play educational games improve students' performance in learning programming languages. We also quantified the flow experiences of the students and analyzed how the flow contributes to their academic performances. Background: Traditionally, learning the first computer…
Descriptors: Game Based Learning, Educational Games, Programming, Learner Engagement
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Chih-Chang Yu; Leon Yufeng Wu – Educational Technology & Society, 2024
This study presents a new blended learning model that combines a computer-assisted learning system called Cognitive Apprenticeship Programming Learning System (CAPLS) with instructor co-teaching in an introductory programming course. CAPLS, as its unique aspect, functions as a master in cognitive apprenticeship, guiding learners throughout their…
Descriptors: Programming, Computer Science Education, College Entrance Examinations, Mathematics Tests
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Ng, Chiew Hong; Cheung, Yin Ling – Journal of Pedagogy, 2022
The paper draws on two drama series in Asia and demonstrates that studying issues related to gender roles and equality through popular historical Asian drama series is both challenging and fruitful. The present study not only illustrates the complexity involved in studying gender roles and gender equality, but also suggests several teaching…
Descriptors: Foreign Countries, Sex Role, Sex Fairness, Social History
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Vogel, Freydis; Kollar, Ingo; Ufer, Stefan; Strohmaier, Anselm; Reiss, Kristina; Fischer, Frank – Innovations in Education and Teaching International, 2021
Argumentative scripts for computer-supported collaborative learning are scaffolds that prompt learners to take over distributed roles and to move through a sequence of activities that specify an argumentative learning discourse. Argumentative scripts may lead to suboptimal effects on learning outcomes when their level of scaffolding does not fit…
Descriptors: Scaffolding (Teaching Technique), Mathematics Education, College Freshmen, Programming
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Balaji Kalluri; Prajish Prasad; Prakrati Sharma; Divyaansh Chippa – IEEE Transactions on Education, 2024
Contribution: This article proposes a new theoretical model with a goal to develop future human computational thinking (CT) in foundational computer science (CS) education. The model blends six critical types of thinking, i.e., logical thinking, systems thinking, sustainable thinking, strategic thinking, creative thinking, and responsible thinking…
Descriptors: Computation, Thinking Skills, Computer Science Education, Critical Thinking
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