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Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
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Polding, Robert; Baptista Nunes, Jose Miguel; Kingston, Bernard – Journal of Librarianship and Information Science, 2008
The project described in this article explores the transition from a paper-based book, which deals with higher education (HE) ranking tables, namely "The Times Good University Guide" (GUG), to a fully customizable e-book. This article sets the background of the project, identifies design research as the general methodological approach,…
Descriptors: Internet, Electronic Publishing, Desktop Publishing, Research Projects
Department of External Affairs, Ottawa (Ontario). – 1983
One of 10 in a series on videotex, this promotional brochure discusses the enhancement of cable service systems that use videotex and teletext technologies. It explains the advantages of Canada's approach to videotex, which uses the standard called NAPLPS (North American Presentation Level Protocol Syntax), otherwise known in Canada as Telidon.…
Descriptors: Cable Television, Computer Graphics, Computer Software, Diagrams