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Mufeti, Tulimevava Kaunaoawa – International Journal of Education and Development using Information and Communication Technology, 2023
The global spread of the COVID-19 pandemic posed unprecedented challenges to higher education institutions worldwide. As governments announced lockdown measures that placed restrictions and mandatory closures on establishments that traditionally required gatherings, universities worldwide cancelled face-to-face classes and adapted their mode of…
Descriptors: Reflection, Emergency Programs, Distance Education, Electronic Learning
Kuo, Yu-Chen; Lin, Yu-Hsuan; Wang, Tao-Hua; Lin, Hao-Chiang Koong; Chen, Ju-I; Huang, Yueh-Min – Innovations in Education and Teaching International, 2023
Flipped classroom is one of the important teaching modes among many novel teaching methods in recent years, students watch the video in the pre-class. However, if students cannot focus on the pre-class video learning or have problems with the learning content, the learning effect will be less than expected. Therefore, this research proposes a…
Descriptors: Instructional Effectiveness, Flipped Classroom, Teaching Methods, Programming
Daramola, Olawande – Education Sciences, 2021
This paper presents an evocative autoethnographic account of my postgraduate supervision experience in two African institutions while dealing mainly with students in the computing disciplines of Computer Science, Information Systems, and Information Technology. In this paper, the context of the postgraduate supervision, and the lessons learnt are…
Descriptors: Foreign Countries, Graduate Students, Supervision, Computer Science Education
Balaji Kalluri; Prajish Prasad; Prakrati Sharma; Divyaansh Chippa – IEEE Transactions on Education, 2024
Contribution: This article proposes a new theoretical model with a goal to develop future human computational thinking (CT) in foundational computer science (CS) education. The model blends six critical types of thinking, i.e., logical thinking, systems thinking, sustainable thinking, strategic thinking, creative thinking, and responsible thinking…
Descriptors: Computation, Thinking Skills, Computer Science Education, Critical Thinking
Budak, Esra Çoban; Geçer, Aynur Kolburan; Topal, Arzu Deveci – Journal of Learning and Teaching in Digital Age, 2021
With the development of information and communication technologies, access to information is becoming easier every day. Consequently, individuals' abilities to interpret information that especially exists in the learning processes, to produce new knowledge and to use the information produced have gained more importance day by day. The aim of this…
Descriptors: Instructional Effectiveness, Programming Languages, Computer Science Education, Reflection
Cutumisu, Maria; Guo, Qi – IEEE Transactions on Education, 2019
Contribution: This paper employs the automatic scoring of short essays as a novel way to determine pre-service teachers' knowledge of and attitudes toward computational thinking (CT) from their written reflections. Implications about designing CT courses for pre-service teachers are discussed. Background: CT is an essential 21st-century competency…
Descriptors: Preservice Teachers, Computation, Reflection, Coding
Durak, Hatice Yildiz; Yilmaz, Fatma Gizem Karaoglan; Yilmaz, Ramazan – Contemporary Educational Technology, 2019
The purpose of this study was to determine the skill levels of secondary school students regarding computational thinking, programming self-efficacy and reflective thinking aimed at problem solving and examine their experiences in the programming training process on robotic activities. Toward this purpose, a 10-week application was conducted with…
Descriptors: Computation, Thinking Skills, Programming, Computer Science Education
Ragonis, Noa; Hazzan, Orit; Har-Shai, Gadi – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This paper presents a study about changes in computer science and software engineering students' perceptions of their soft skills during their progress through the Computer Science Soft Skills course. Background: Soft skills are often associated with a person's social, emotional and cognitive capabilities. Soft skills are increasingly…
Descriptors: Soft Skills, Teamwork, Student Attitudes, Assignments
Karaoglan Yilmaz, Fatma Gizem – Online Submission, 2020
The aim of this research is to examine the relationships between students' community of inquiry, academic self-efficacy, reflective thinking skills, problem-solving skills, and metacognitive awareness in a flipped learning environment supported by personalized recommendation and guidance messages based on learning analytics. For this purpose,…
Descriptors: Blended Learning, Learning Analytics, Feedback (Response), Individualized Instruction
Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
Matheus, Carolyn C.; Gaugler, Kevin M. – Frontiers: The Interdisciplinary Journal of Study Abroad, 2020
Trends toward short-term academic service-learning abroad necessitate programs designed to maximize effectiveness and measurement of outcomes. The current study sought to strategically foster and measure increases in global mindedness during an immersive community-based global learning program abroad. University students studying either Computer…
Descriptors: Study Abroad, Service Learning, Cultural Awareness, Outcomes of Education
Kahn, Peter; Everington, Lucy; Kelm, Kathleen; Reid, Iain; Watkins, Francine – Educational Technology Research and Development, 2017
It is important to develop understanding of what underpins the engagement of students in online learning environments. This article reports on a multiple case study that explored student engagement in a set of postgraduate degrees offered on a fully online basis. The study was based on a theorization of student engagement as the exercise of…
Descriptors: Graduate Students, Learner Engagement, Electronic Learning, Educational Environment
Pardede, Eric – Teaching in Higher Education, 2015
This paper describes the design of teaching and learning activities (TLAs) in an entrepreneurship subject offered to Information Technology (IT) students. We describe the challenges that we have encountered. Within one teaching semester, the students are expected to achieve a high level of applied knowledge in an area where they have little…
Descriptors: Teaching Methods, Entrepreneurship, Information Technology, Outcomes of Education
Majgaard, Gunver – Electronic Journal of e-Learning, 2014
A group of first-semester engineering students participated in a game design course. The aim of the course was to learn how to design computer games and programming skills by creating their own games, thereby applying their game-playing experiences to gain knowledge about game design. The aim was for students to develop a more critically…
Descriptors: Design, Computer Games, Programming, Computer Science Education
Tuffley, David; Antonio, Amy – Journal of Information Technology Education: Innovations in Practice, 2013
First year students face a daunting range of challenges as they make the transition to university life. Their experiences in the first months of university have a defining influence on their success or otherwise in their studies. The purpose of this paper is to report on the results of a case study that tests the efficacy of a student engagement…
Descriptors: Foreign Countries, College Freshmen, Learner Engagement, School Holding Power
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