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Showing 1 to 15 of 17 results Save | Export
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Fulya Kula; Nelly Litvak; Tracy S. Craig – IEEE Transactions on Education, 2024
The sample mean in statistics is a concept of great importance, with its properties being extensively utilized in other areas, such as computer science. This research centers on the concept of the sample mean and its characteristics in a cohort of computer engineering students undertaking a required course in statistics at a university in the…
Descriptors: Computer Science Education, Engineering Education, Learning Processes, Statistics
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Jiali Zheng; Melissa Duffy; Ge Zhu – Discover Education, 2024
Students in technology majors such as Computer Science and Information Technology need to take a series of computer programming courses to graduate. Yet, not all students will persist in taking programming courses as required, and little is known about the factors influencing their enrollment intentions. Research is needed to better understand…
Descriptors: Computer Science Education, Programming, Predictor Variables, Enrollment
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Wanjun Chen; Prasert Ruannakarn – Higher Education Studies, 2024
CIPP, as a decision-oriented new model of curriculum evaluation, is suitable for the evaluation needs of information-based physical education courses. The evaluation of teaching in information-based physical education courses based on the CIPP model is divided into four categories: context evaluation, input evaluation, process evaluation, and…
Descriptors: Information Technology, Technology Integration, Physical Education, Course Evaluation
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Yadav, Alok Kumar; Oyelere, Solomon Sunday – Education and Information Technologies, 2021
This paper intends to present an overview of a mobile game-based learning application, BaghLearn that develops and upskills programming and algorithmic knowledge by cross-curricular capabilities through a traditional world-based game. The focus of this research was to explore the learning effectiveness of BaghLearn on students. Mixed method…
Descriptors: Foreign Countries, Undergraduate Students, Handheld Devices, Educational Games
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Förster, Anna; Dede, Jens; Udugama, Asanga; Förster, Alexander; Helms, Daniel; Kniefs, Louis; Müller, Julia; Gerken, Lars; Richter, Franziska; Kulmann, Jan – Education Sciences, 2021
In this paper, we present our experience with redesigning an introductory computer science course for (electrical) engineers with blended learning concepts. It is a large mandatory course with eight credit points over the course of two semesters, where first year electrical engineers learn how to program with Arduino, C and Python. Additionally,…
Descriptors: Blended Learning, Introductory Courses, Required Courses, Computer Science Education
Karabulut Coskun, Burcu; Askin Tekkol, Ilkay – Online Submission, 2018
The purpose of this study is to examine the conceptual framework of the changes in the curriculums of the Information Technologies course, which was started in 2006 and redeveloped in 2012 and 2018. These three curricula approved and implemented by the Board of Education within the Ministry of National Education in the survey will be examined by…
Descriptors: Information Technology, Computer Science Education, Curriculum Implementation, Curriculum Evaluation
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Rafique, Muhammad Usman; Mohammed, Aquil Mirza; Li, Shuai; Khan, Ameer Tamoor; Kadry, Seifedine – Advances in Engineering Education, 2019
Consumer electronics are creating huge job markets for graduates with the programming back-ground, and more and more computer science departments are launching embedded software subjects to meet this demand. However, most students majoring computer science do not have the background in electronics, or even circuits. Due to this reason, how to…
Descriptors: Case Studies, Open Source Technology, Electronics, Engineering Education
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Passey, Don – Education and Information Technologies, 2017
The subject of computer science (CS) and computer science education (CSE) has relatively recently arisen as a subject for inclusion within the compulsory school curriculum. Up to this present time, a major focus of technologies in the school curriculum has in many countries been on applications of existing technologies into subject practice (both…
Descriptors: Computer Science Education, Integrated Curriculum, Required Courses, Educational Policy
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Tao, Jinsong; McClure, Stephen C.; Zhang, Xiaoxing; Waqas, Muhammad; Wen, Xishan – International Journal of Technology and Design Education, 2020
Assessments of new pedagogical practices usually rely on instructor oriented surveys and questionnaires to measure student perceptions of teaching methods; however, fixed response categories in structured questionnaires might bias results. This paper demonstrates a mixed methods approach using open and multi-dimensional scaling (MDS) for a…
Descriptors: Engineering Education, Multidimensional Scaling, Teaching Methods, Visualization
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Greefrath, Gilbert; Koepf, Wolfram; Neugebauer, Christoph – International Journal of Research in Undergraduate Mathematics Education, 2017
In recent years, universities have been increasingly complaining that the basic mathematics skills of new students barely satisfy the requirements of many degree courses. They criticise the high dropout rates, especially in mathematics and natural sciences degrees, and link them to the lack of basic skills of university entrants. Many universities…
Descriptors: Case Studies, Attendance, Computer Science Education, Mathematics Skills
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Tsai, Chia-Wen; Shen, Pei-Di; Tsai, Meng-Chuan; Chen, Wen-Yu – Interactive Learning Environments, 2017
Much application software education in Taiwan can hardly be regarded as practical. The researchers in this study provided a flexible means of ubiquitous learning (u-learning) with a mobile app for students to access the learning material. In addition, the authors also adopted computational thinking (CT) to help students develop practical computing…
Descriptors: Foreign Countries, College Freshmen, Web Based Instruction, Computation
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Hubwieser, Peter – ACM Transactions on Computing Education, 2012
In 2004 the German state of Bavaria introduced a new compulsory subject of computer science (CS) in its grammar schools ("Gymnasium"). The subject is based on a comprehensive teaching concept that was developed by the author and his colleagues during the years 1995-2000. It comprises mandatory courses in grades 6/7 for all students of…
Descriptors: Foreign Countries, Elective Courses, Secondary Schools, Computer Science Education
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Ros, S.; Robles-Gomez, A.; Hernandez, R.; Caminero, A. C.; Pastor, R. – IEEE Transactions on Education, 2012
This paper outlines the adaptation of a course on the management of network services in operating systems, called NetServicesOS, to the context of the new European Higher Education Area (EHEA). NetServicesOS is a mandatory course in one of the official graduate programs in the Faculty of Computer Science at the Universidad Nacional de Educacion a…
Descriptors: Foreign Countries, Computer Science Education, Required Courses, Online Courses
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Bell, Tim; Andreae, Peter; Robins, Anthony – ACM Transactions on Computing Education, 2014
For many years computing in New Zealand schools was focused on teaching students how to use computers, and there was little opportunity for students to learn about programming and computer science as formal subjects. In this article we review a series of initiatives that occurred from 2007 to 2009 that led to programming and computer science being…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Computer Literacy
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Lee, Tsang-Hsiung; Shen, Pei-Di; Tsai, Chia-Wen – Educational Technology & Society, 2008
This article describes the design and delivery of a compulsory course in packaged software at vocational schools in Taiwan. A course website was devised and deployed to supplement learning activities in the traditional classroom. A series of quasi-experiments was conducted with innovative instructional designs, that is, web-enabled problem-based…
Descriptors: Problem Based Learning, Independent Study, Computer Science Education, Vocational Schools
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