Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 7 |
Descriptor
Computer Simulation | 8 |
Foreign Countries | 8 |
Visual Learning | 8 |
Instructional Effectiveness | 3 |
Aural Learning | 2 |
College Students | 2 |
Computer Assisted Instruction | 2 |
Educational Technology | 2 |
Electronic Learning | 2 |
Experiential Learning | 2 |
Learning Motivation | 2 |
More ▼ |
Source
Journal of Educational… | 2 |
Applied Cognitive Psychology | 1 |
International Association for… | 1 |
International Journal of… | 1 |
Language Learning & Technology | 1 |
Physical Review Physics… | 1 |
Author
Ainsworth, Shaaron E. | 1 |
Andrej Cupar | 1 |
Antonio Dinis | 1 |
Benny Malengier | 1 |
Chen, Hsiu-Ling | 1 |
Chen, Yu-ching | 1 |
Guillaume Decormeille | 1 |
Han, Hsiao-Cheng | 1 |
Ion Razvan Radulescu | 1 |
Kohnle, Antje | 1 |
Liao, Yen-Chun | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Books | 1 |
Collected Works - General | 1 |
Reports - Descriptive | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Grade 6 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
Taiwan | 3 |
Canada | 1 |
Europe | 1 |
France | 1 |
United Kingdom | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Guillaume Decormeille; Thomas Geeraerts; Médéric Descoins; Nathalie Huet – Applied Cognitive Psychology, 2025
Screen-based simulation (SBS) can complement traditional nursing courses. We compared the effect of innovative virtual environments not widespread in French nursing schools on self-efficacy, quiz performance, and self-regulated learning behaviors. This quasi-experimental study involved 1183 student nurses. Participants were divided into an…
Descriptors: Foreign Countries, Nursing Education, Nursing Students, Computer Simulation
Yeh, Hui-Chin; Tseng, Sheng-Shiang – Language Learning & Technology, 2020
Augmented reality (AR) technology has been used to successfully improve traditional literacy. However, there has been a paradigm shift in literacy education from traditional literacy to multimodal literacy. Little research has explored how students establish effective multimodal meaning-making using AR technology. This study is an investigation of…
Descriptors: Computer Simulation, Learning Modalities, English (Second Language), Second Language Learning
Ion Razvan Radulescu; Antonio Dinis; Benny Malengier; Andrej Cupar; Mirela Blaga; Radek Polansky – International Association for Development of the Information Society, 2022
Industry 4.0 and digitization are nowadays important trends in the textile industry. The need for well-prepared professionals in software for the design and modelling of textile products requires the creation of up-to-date educational resources. Virtual learning supported by e-learning offers the instruments to continue education during pandemic…
Descriptors: Foreign Countries, Online Courses, Computer Software, Design
Chen, Hsiu-Ling; Liao, Yen-Chun – Journal of Educational Computing Research, 2022
Digital learning has become an inevitable trend with many benefits for students' learning performance and motivation. However, Virtual Reality, a pervasive mode of digital learning nowadays, has incurred ambivalence among teachers over the years due to its high cost and other technical concerns. Panoramic image VR (PIVR) is a cost-efficient…
Descriptors: Computer Simulation, Simulated Environment, Work Environment, Vocational High Schools
Kohnle, Antje; Ainsworth, Shaaron E.; Passante, Gina – Physical Review Physics Education Research, 2020
[This paper is part of the Focused Collection on Curriculum Development: Theory into Design.] This manuscript discusses how learning theories have been applied to shape multiple aspects of the design of curricular activities combining interactive computer simulations and University of Washington style tutorials (so-called simulation-tutorials).…
Descriptors: Freehand Drawing, Visual Learning, Computer Simulation, Tutoring
Han, Hsiao-Cheng – International Journal of Education & the Arts, 2017
This paper presents a three-year participatory action research project focusing on the graduate level course entitled Visual Learning in 3D Animated Virtual Worlds. The purpose of this research was to understand "How the virtual world processes of observing and creating can best help students learn visual theories". The first cycle of…
Descriptors: Visual Learning, Virtual Classrooms, Experiential Learning, Graduate Students
Chen, Yu-ching – Journal of Educational Computing Research, 2019
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with interesting visual experiences. Since related empirical research is limited in investigating the effects of using free mobile AR apps integrating Keller's ARCS…
Descriptors: Handheld Devices, Computer Simulation, Mathematics Anxiety, Visual Learning
Schoenmaker, Jan, Ed.; Stanchev, Ivan, Ed. – 1994
This report reflects research and development on visualization and the use of multimedia carried out at the Department of Applied Education, Division of Instrumental Science and Technology of the University of Twente (Netherlands) and the Andersen Consulting Educational Computing Consortium, also at the University of Twente. The report contains 11…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Research, Foreign Countries