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Luck, Michael; Joy, Mike – Computers & Education, 1995
Presents an approach to computer science teaching developed at the University of Warwick (England), in which students can choose different tools and techniques according to their needs and preferences; the approach allows the system to evolve with advances in technology. Describes the software designed for the automatic submission of assignments…
Descriptors: Assignments, Computer Assisted Instruction, Computer Science Education, Computer Software Development
Weber, Gerhard; Mollenberg, Antje – 1994
Novices in programming face many problems affecting their learning process and programming success. Learning to program includes using the programming environment, learning a programming language's syntax and semantics, understanding a problem and translating it into an executable plan, developing algorithms and programs, and testing and debugging…
Descriptors: Computer Literacy, Computer Software Development, Debugging (Computers), Experiential Learning
Walker, Joanne – 1994
In research and development it is not unusual to find the resources driving the instruction; this approach can be modified to a more acceptable one if the new technology is applied in such a way as to integrate sound instructional methods. Research and development personnel of the University of Victoria (Canada) Language Center often initiate…
Descriptors: Computer Assisted Instruction, Computer Software Development, Design Requirements, English (Second Language)
Amory, Alan; Naicker, Kevin – 2001
Development of online courses requires the use of appropriate educational philosophies that discourage rote learning and passive transfer of information from teacher to learner. This paper reports on the development, use and evaluation of two second year Biology online software packages used by students in constructivist environments. The courses…
Descriptors: Biology, Computer Software Development, Constructivism (Learning), Course Content
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Stoney, Sue; Oliver, Ron – Journal of Interactive Learning Research, 1998
Discusses the eight learner attributes of immersion, reflection, play and flow, collaboration, learner control, curiosity, fantasy, and challenge, which were identified as being important in bringing about motivation and engagement in adult learners. Describes the interactive multimedia learning environment, "Principles of Financial Investment,"…
Descriptors: Adult Education, Adult Learning, Computer Software Development, Cooperative Learning
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Taylor, Peter – Australian Universities' Review, 1995
Pressure to make graduate study in Australia more responsive to individual learner needs and autonomy is discussed. It is proposed that in this context, three groups of individuals will have important roles: those involved in institutional administration; educational technologists and computer software designers; and teachers. Those evolving roles…
Descriptors: Administrator Role, Change Strategies, College Administration, College Faculty
Smart, Linda; Fennessy, Ben – 2001
It is increasingly necessary to encourage lifelong learning in order to keep pace with the Information Age. As learners increasingly take charge of their own learning, however, they will require support to enable them to achieve their goals--and a variety of learning opportunities will need to be created. Learners' interests, imagination, and…
Descriptors: Adult Education, Adult Students, College Programs, Computer Oriented Programs