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Sadoux, Marion; Rzycka, Dorota; Jones, Mizuho; Lopez, Joaquin – Research-publishing.net, 2016
This paper focuses on the outcomes of a project funded by the Teaching and Learning Enhancement Office at the University of Nottingham Ningbo China (UNNC). Students were recruited to design a new navigational architecture for the Moodle pages of the Language Centre. They received some training on the key principles of distributive learning and…
Descriptors: Change Agents, Virtual Classrooms, Navigation (Information Systems), Computer System Design
Kavitha, R. K.; Ahmed, M. S. – Education and Information Technologies, 2015
Agile software development is an iterative and incremental methodology, where solutions evolve from self-organizing, cross-functional teams. Pair programming is a type of agile software development technique where two programmers work together with one computer for developing software. This paper reports the results of the pair programming…
Descriptors: Knowledge Management, Educational Environment, Case Studies, Programming
Neo, Mai; Park, Heykyung; Lee, Min-Jae; Soh, Jian-Yuan; Oh, Ji-Young – Turkish Online Journal of Educational Technology - TOJET, 2015
Educators today are moving towards transforming their teaching and learning methods from conventional teacher-centered approaches to student-centered learning approaches with the support of technology so as to better motivate students to participate and engage in their learning process. This study was developed as a joint collaborative effort…
Descriptors: Learning Modules, Electronic Learning, Student Attitudes, Health Services
Ackland, Aileen; Swinney, Ann – Research in Learning Technology, 2015
In this paper, we draw on Actor-Network Theories (ANT) to explore how material components functioned to create gateways and barriers to a virtual learning network in the context of a professional development module in higher education. Students were practitioners engaged in family learning in different professional roles and contexts. The data…
Descriptors: Virtual Classrooms, Communities of Practice, Social Networks, Learning Modules
Moll, Mark; Bordeaux, Janice; Kavraki, Lydia E. – Computer Science Education, 2013
Motion planning is a core problem in robotics concerned with finding feasible paths for a given robot. Motion planning algorithms perform a search in the high-dimensional continuous space of robot configurations and exemplify many of the core algorithmic concepts of search algorithms and associated data structures. Motion planning algorithms can…
Descriptors: Computer Software, Active Learning, Student Projects, Robotics
Wusteman, Judith – Journal of Education for Library and Information Science, 2013
This article describes a recently introduced module at University College Dublin School of Information and Library Studies (SILS), entitled "Information Architecture: Designing the Web." The module provides students with a realistic experience of how information architects apply their skills to produce usable web sites, via a project to…
Descriptors: Learning Modules, Course Descriptions, Information Science Education, Computer System Design
Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
Brackenbury, L. E. M.; Plana, L. A.; Pepper, J. – IEEE Transactions on Education, 2010
The system-on-chip module described here builds on a grounding in digital hardware and system architecture. It is thus appropriate for third-year undergraduate computer science and computer engineering students, for post-graduate students, and as a training opportunity for post-graduate research students. The course incorporates significant…
Descriptors: Foreign Countries, Computer System Design, Teamwork, Learning Modules
Huang, Chenn-Jung; Liu, Ming-Chou; Chang, Kuo-En; Sung, Yao-Ting; Huang, Tz-Hau; Chen, Chun-Hua; Shen, Hung-Yen; Huang, Kuo-Liang; Liao, Jia-Jian; Hu, Kai-Wen; Luo, Yun-Cheng; Chang, Tun-Yu – Educational Technology & Society, 2010
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature. Learners can benefit from guidance provided by a tool that assists learning when a student has trouble…
Descriptors: Electronic Learning, Feedback (Response), Information Technology, Teaching Methods
Casquero, Oskar; Portillo, Javier; Ovelar, Ramon; Benito, Manuel; Romo, Jesus – Interactive Learning Environments, 2010
Universities can offer eLearning 2.0 tools and services to learners while obtaining clear benefits from releasing the control over some learning content. This means a shift from the institution centred and monolithic model of traditional virtual learning environments (VLEs) to a more heterogeneous and open model. This article tries to plot an…
Descriptors: Web Sites, Learning Processes, Internet, Client Server Architecture
Strobl, Carola; Jacobs, Geert – Computer Assisted Language Learning, 2011
In this article, we set out to assess QuADEM (Quality Assessment of Digital Educational Material), one of the latest methods for evaluating online language learning courseware. What is special about QuADEM is that the evaluation is based on observing the actual usage of the online courseware and that, from a checklist of 12 different components,…
Descriptors: Foreign Countries, Electronic Learning, Video Technology, Feedback (Response)
Goldstain, Ofir; Ben-Gal, Irad; Bukchin, Yossi – European Journal of Engineering Education, 2007
This work proposes an approach to remote learning of robotic cells based on internet and simulation tools. The proposed approach, which integrates remote-learning and tele-operation into a generic scheme, is designed to enable students and developers to set-up and manipulate a robotic cell remotely. Its implementation is based on a dedicated…
Descriptors: Learning Laboratories, Robotics, Computer Simulation, Web Sites

Preece, Jenny – Education and Computing, 1993
Discussion of human-computer interaction (HCI) as an essential part of the design of computing systems focuses on incorporating HCI into university computing courses. HCI training needs for various career profiles are given; and an outline of the contents of the Open University postgraduate module on HCI is appended. (nine references) (LRW)
Descriptors: Computer Science Education, Computer System Design, Curriculum Design, Foreign Countries
Gibson, Susan; Peacock, Kim – Journal of Distance Education, 2006
The main objective of this project was to provide a Web-based tool that included practical resources for faculty in education at one Canadian university who were seeking ways to make effective use of learning technologies to enhance learning environments. The site includes online tools and resources and integrates ideas from people in the faculty…
Descriptors: Protocol Analysis, Learning Experience, Courseware, Computer System Design
Peachey, Paul; Jones, Paul; Jones, Amanda – Electronic Journal of e-Learning, 2006
This paper presents an empirical study involving initiatives that encouraged students to log onto online courses in entrepreneurship delivered by the University of Glamorgan. The aim of the research was to explore items of interest to the online students that may increase participation in the forums and hence potentially enhanced engagement with…
Descriptors: Student Participation, Student Motivation, Motivation Techniques, Online Courses
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