Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Advertising | 3 |
Computer Use | 3 |
Foreign Countries | 3 |
College Students | 2 |
Experiential Learning | 2 |
Females | 2 |
Social Media | 2 |
Theories | 2 |
Achievement Tests | 1 |
Adolescents | 1 |
Aging (Individuals) | 1 |
More ▼ |
Publication Type
Books | 1 |
Collected Works - General | 1 |
Collected Works - Proceedings | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 2 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
What Works Clearinghouse Rating
James, Jonathan D., Ed. – Research-publishing.net, 2014
"The Internet and the Google Age" commemorates the 25th Anniversary of the Internet in March 2014 and celebrates the achievements and benefits while also pointing out the limitations and perils of the Internet. It identifies the broad characteristics of the Internet age, and includes several studies that outline the educational benefits…
Descriptors: Internet, Computer Use, Social Media, Females
NORDSCI, 2020
This volume includes four sections of the 2020 NORDSCI international conference proceedings: (1) Education and Educational Research; (2) Language and Linguistics; (3) Philosophy; and (4) Sociology and Healthcare. Education and Educational Research includes 15 papers covering the full spectrum of education, including history, sociology and economy…
Descriptors: Teacher Competencies, Preservice Teacher Education, Language Teachers, Second Language Instruction
Arsoy, Aysu; Özad, Bahire Efe – Turkish Online Journal of Educational Technology - TOJET, 2004
Experiential Learning Cycle has been applied to the Layout and Graphics Design in Computer Course provided by the Faculty of Communication and Media Studies to the students studying at the Public Relations and Advertising Department. It is hoped that by applying the Experiential Learning Cycle, the creativity and problem solving strategies of the…
Descriptors: Experiential Learning, Graphic Arts, Design, Creativity