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Chak-Him Fung; Kin-Keung Poon; Michael Besser; Ming-Chung Fung – Journal of Computer Assisted Learning, 2024
Background Study: The effects of the flipped classroom (FC) on students' academic performance remain ambiguous, and the use of pre-class videos may be one of the main factors hindering students' progress. A software package called GeoGebra has been proposed as a substitute for pre-class videos to aid students' learning. Objective: This study…
Descriptors: Flipped Classroom, Computer Software, Academic Achievement, Geometry
Ganesan, Nanteni; Eu, Leong Kwan – Malaysian Online Journal of Educational Sciences, 2018
In this era, the rapid development of computer science and new technologies of information and communication is high hence there is need to introduce the concept of instructional software for teaching and learning statistical reasoning. This study aims at investigating the effectiveness of Fathom based Instruction in Enhancing Statistical…
Descriptors: Courseware, Teaching Methods, Statistics, Pretests Posttests
Nejati, Ebrahim; Jahangiri, Amir; Salehi, Mohammad Reza – Cypriot Journal of Educational Sciences, 2018
This study examines the effect of computer-assisted language learning on the vocabulary learning of Iranian EFL learners, in which 40 pre-intermediate and intermediate students enrolled at Iran Language Institute, Urmia, Iran were selected as participants. The participants were randomly assigned to two experimental groups and two control ones. The…
Descriptors: Computer Assisted Instruction, Vocabulary Development, English (Second Language), Experimental Groups
Kösa, Temel; Karakus, Fatih – European Journal of Engineering Education, 2018
The purpose of this study was to determine the influence of computer-aided design (CAD) software-based instruction on the spatial visualisation skills of freshman engineering students in a computer-aided engineering drawing course. A quasi-experimental design was applied, using the Purdue Spatial Visualization Test-Visualization of Rotations…
Descriptors: Visualization, Spatial Ability, Computer Assisted Design, Courseware
Liliarti, Nina; Kuswanto, Heru – International Journal of Instruction, 2018
The research aimed to produce an Android-based learning media with local cultural content in the form of the othok-othok toy ship to improve the competence of diagrammatic and argumentative representation in Physics. 4D methods were used with a control and an experimental class in the first grade of a Senior High School. The learning media…
Descriptors: Physics, Persuasive Discourse, Visual Aids, High School Students
Akpinar, Yavuz; Sengül, Özlem – Turkish Online Journal of Educational Technology - TOJET, 2018
This study investigated the effect of various combinations of contextualization and teacher support on achievement and critical thinking. Two specially-designed sets of courseware were used to teach a unit on logic, one based on a single context and one based on multiple contexts. The participants were 151 9th graders in two vocational high…
Descriptors: Courseware, Teaching Methods, Statistical Analysis, Achievement Tests
Kamarulzaman, Mohammad Shah; Shaari, Ahmad Jelani – Malaysian Online Journal of Educational Technology, 2015
It has been long accepted that students are themselves great resources when it comes to developing questions and activity guidelines. The present study utilizes a strategic understanding of how students can be encouraged to perform better in preparation for exams, by allowing them to frame their own subject wise questions. The application of drill…
Descriptors: Test Items, Test Preparation, Test Wiseness, Academic Achievement
Esposito, Marco; Sloan, Janette; Tancredi, Andrea; Gerardi, Giovanna; Postiglione, Paola; Fotia, Francesca; Napoli, Eleonora; Mazzone, Luigi; Valeri, Giovanni; Vicari, Stefano – Journal of Special Education Technology, 2017
Several researchers along with technicians have been developing software and hardware to support and/or replace the standard method of teaching for children with autism spectrum disorders (ASDs) and/or other developmental disabilities. Moreover, computer-based intervention and electronic tablets have shown benefits for people with special needs…
Descriptors: Autism, Pervasive Developmental Disorders, Thinking Skills, Interpersonal Competence
Irawan, Vincentius Tjandra; Sutadji, Eddy; Widiyanti – Cogent Education, 2017
The aims of this study were to determine: (1) the differences in learning outcome between Blended Learning based on Schoology and Problem-Based Learning, (2) the differences in learning outcome between students with prior knowledge of high, medium, and low, and (3) the interaction between Blended Learning based on Schoology and prior knowledge to…
Descriptors: Blended Learning, Vocational High Schools, Problem Based Learning, Outcomes of Education
Tsai, Chia-Wen – Interactive Learning Environments, 2016
As more and more educational institutions are providing online courses, it is necessary to design effective teaching methods integrated with technologies to benefit both teachers and students. The researcher in this study designed innovative online teaching methods of team-based learning (TBL) and co-regulated learning (CRL) to improve students'…
Descriptors: Student Development, Online Courses, Teamwork, Cooperative Learning
Cosgun Ögeyik, Muhlise – Innovations in Education and Teaching International, 2017
In English language teaching settings, the type of lecture is important since students should be exposed to instantly recognisable linguistic features in the target language through interaction. This quasi-experimental study was designed to compare the effectiveness of PowerPoint presentations (PPP) and conventional lecture/discussion sessions on…
Descriptors: Pedagogical Content Knowledge, Conventional Instruction, Lecture Method, Instructional Effectiveness
Uluay, Gulsah; Dogan, Alev – Universal Journal of Educational Research, 2016
The main purpose of the study is to introduce Kodu Game Lab that is created by Microsoft as an example for technology integration into learning process to pre-service science teachers with MAGDAIRE framework. The participants were in a special teaching methods course at a university in Turkey during the fall 2015 semester. Mix method research…
Descriptors: Preservice Teachers, Technology Integration, Computer Games, Science Activities
Ishikawa, Yasushige; Akahane-Yamada, Reiko; Smith, Craig; Kondo, Mutsumi; Tsubota, Yasushi; Dantsuji, Masatake – Research-publishing.net, 2015
This paper reports on a research project in a university English as Foreign Language (EFL) program in Japan which explored ways to sustain active participation in e-learning tasks. The tasks were intended to improve students' scores on the Test of English for International Communication (TOEIC), a test used by businesses to make hiring decisions.…
Descriptors: English (Second Language), Teaching Methods, Handheld Devices, Electronic Learning
Kétyi, András – Research-publishing.net, 2015
Following on preliminary research (Kétyi, 2013), in this project we looked for a mobile language learning solution, which combines computers and mobile devices. Our main idea was to explore whether by integrating mobile devices in our language teaching practice, our students at the Budapest Business School would gain valuable additional learning…
Descriptors: Higher Education, Handheld Devices, Teaching Methods, Courseware
Kordaki, Maria – Technology, Pedagogy and Education, 2015
This study focuses on the role of multiple solution tasks (MST) incorporating multiple learning tools and representation systems (MTRS) in encouraging each student to develop multiple perspectives on the learning concepts under study and creativity of thought. Specifically, two types of MST were used, namely tasks that allowed and demanded…
Descriptors: Task Analysis, Mathematical Models, Mathematics Activities, Problem Solving