Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
Author
Akahori, Kanji | 1 |
Arruarte, A. | 1 |
Aston, Mike | 1 |
Bailey, Mike | 1 |
Burn, Andrew | 1 |
Calvo, I. | 1 |
Cochrane, Clive | 1 |
Cohen, Rina | 1 |
Daniels, Judith | 1 |
Dilek, Ufuk | 1 |
Dolden, Bob | 1 |
More ▼ |
Publication Type
Journal Articles | 17 |
Reports - Research | 10 |
Reports - Descriptive | 7 |
Speeches/Meeting Papers | 5 |
Guides - Non-Classroom | 2 |
Opinion Papers | 2 |
Reports - Evaluative | 2 |
Computer Programs | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Postsecondary Education | 1 |
Audience
Researchers | 2 |
Practitioners | 1 |
Location
United Kingdom | 4 |
Turkey | 3 |
Spain | 2 |
Canada (Toronto) | 1 |
Israel | 1 |
Japan | 1 |
United Kingdom (England) | 1 |
United Kingdom (Wales) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dilek, Ufuk; Erol, Mustafa – Physics Education, 2018
ARKit is a framework which allows developers to create augmented reality apps for the iPhone and iPad. In a previous study, we had shown that it could be used to detect position in educational physics experiments and emphasized that the ability to provide position data in real-time was one of the prominent features of this newly emerging…
Descriptors: Graphs, Physics, Science Experiments, Computer Graphics
Kösa, Temel; Karakus, Fatih – European Journal of Engineering Education, 2018
The purpose of this study was to determine the influence of computer-aided design (CAD) software-based instruction on the spatial visualisation skills of freshman engineering students in a computer-aided engineering drawing course. A quasi-experimental design was applied, using the Purdue Spatial Visualization Test-Visualization of Rotations…
Descriptors: Visualization, Spatial Ability, Computer Assisted Design, Courseware
Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Seker, Burcu Sezginsoy; Erdem, Aliye – Journal of Education and Training Studies, 2017
Students learning a defined subject only perform by learning of thinking based on the concepts forming that subjects. Otherwise, students may move away from the scientific meaning of concepts and may fall into conceptual errors. Students' conceptual errors affect their following learning and cause them resist change. It is possible to prevent this…
Descriptors: Lesson Plans, Models, Scientific Concepts, Concept Teaching
Elorriaga, J. A.; Arruarte, A.; Calvo, I.; Larrañaga, M.; Rueda, U.; Herrán, E. – Behaviour & Information Technology, 2013
The aim of this study is to test collaborative concept mapping activities using computers in a classroom scenario and to evaluate the possibilities that Elkar-CM offers for collaboratively learning non-technical topics. Elkar-CM is a multi-lingual and multi-media software program designed for drawing concept maps (CMs) collaboratively. Concept…
Descriptors: Concept Mapping, Class Activities, Vignettes, Courseware

Aston, Mike; Dolden, Bob – Computers and Education, 1994
Reviews projects aimed at increasing access to software in a variety of languages and cultures, particularly the European Community project EPES (European Pool of Educational Software) that involves 12 nations and 15 languages. Translation methodology is described and possible barriers, including graphics and copyright issues, are considered.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Development, Copyrights

England, Elaine – Computers and Education, 1984
Discusses two factors to consider in relation to the use of color and the design of computerized instructional materials: the purpose of using color in instruction and how the microcomputer, with its limitations, affects color use. Principles for the use of color are suggested. (Author/MBR)
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Courseware
Ki, W.; And Others – 1994
A current project is underway to develop a multimedia system that would support the teaching and learning of Chinese characters, as well as provide a platform for conducting research into the cognitive aspects of Chinese language acquisition. Although the number of commonly used Chinese characters amounts to thousands, there are many structural…
Descriptors: Chinese, Computer Graphics, Computer System Design, Courseware

Jones, Tom – Journal of Research on Computing in Education, 1990
Describes study that was carried out at the University of Calgary to determine how elementary school children conceive of computer-related tasks and how this information might be used to generate animated icons for educational software. Child-computer interaction is discussed, and differences in responses between three age groups are examined. (10…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software Development

Rogers, David F., Ed.; Smith, P. R., Ed. – Computers and Education, 1984
Hardware for computer-assisted learning is discussed in three papers. Two papers report on projects using computer graphics, one for teaching structural analysis to university students and the other to teach graph concepts at the secondary level. Guidelines for selecting microcomputers focus on analyzing applications and matching them with…
Descriptors: Computer Graphics, Computer Simulation, Courseware, Elementary Secondary Education
Fernandez, A.; And Others – Collegiate Microcomputer, 1992
Describes microcomputer-based courseware designed for the simulation of the microbiological analysis of drinking water, including digitalized color images. The use of HyperCard is described and evaluation procedures are explained, including evaluation of the learning and of the class. The evaluation questionnaires are appended. (20 references)…
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Klein, Reinhard; Hanisch, Frank – 1998
Recently, platform independent software components, like JavaBeans, have appeared that allow writing reusable components and composing them in a visual builder tool into new applications. This paper describes the use of such models to transform an existing course into a modular construction kit consisting of components of teaching text and program…
Descriptors: Computer Graphics, Computer Software Development, Computer Uses in Education, Courseware
Makinson, G. J.; And Others – 1990
Computer enhanced teaching of computational mathematics on a network system driving graphics terminals is being redeveloped for a mouse-driven, high resolution, windowed environment of a UNIX work station. Preservation of the features of networked access by heterogeneous terminals is provided by the use of the X Window environment. A dmonstrator…
Descriptors: Algorithms, College Mathematics, Computer Assisted Instruction, Computer Graphics

Whiting, John – Educational and Training Technology International, 1989
Reports on a study of university students that evaluated presentation styles in computer-assisted learning (CAL) and computer-based training (CBT) programs. Monochrome and colored textual presentations are compared, differences between computer-naive and computer-literate users are explored, and implications for the design of CAL and CBT programs…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Computer Literacy
Akahori, Kanji – Programmed Learning and Educational Technology, 1988
Discussion of problems encountered in educational software development in Japan is the second of a two-part series on evaluation of Japanese microcomputer-based software. Problems associated with content, learner attitude, and graphics presentation are described, and future challenges in simulation and integrating courseware with other teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Previous Page | Next Page »
Pages: 1 | 2