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Showing 1 to 15 of 19 results Save | Export
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Luecha Ladachart; Visit Radchanet; Wilawan Phothong; Ladapa Ladachart – Research in Science & Technological Education, 2024
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based…
Descriptors: Foreign Countries, Middle School Students, Grade 8, STEM Education
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Joachim Svärd; Konrad Schönborn; Jonas Hallström – Research in Science & Technological Education, 2024
Background: Authenticity in schools has been highlighted as important for improving students' engagement and learning, and to prepare them for future job markets, especially in science and technology. Purpose: This study investigates students' perceived authenticity of a developed innovation project when implemented in an upper secondary…
Descriptors: Foreign Countries, Secondary School Students, Student Attitudes, Authentic Learning
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Marianthi Kalafati; Evgenia Flogaiti; Maria Daskolia – Environmental Education Research, 2025
Creativity is key in developing students' environmental competence so that they come up with working and sustainable solutions to address environmental issues in daily life. However, these remain under-investigated in both Environmental Education (EE) and Education for Sustainable Development (ESD) research. Here, we report an action research…
Descriptors: Foreign Countries, Preschool Children, Preschool Curriculum, Preschool Education
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Cirkony, Connie – International Journal of Science Education, 2023
To promote scientific literacy in school science, students need to learn key concepts in science, along with the nature of scientific knowledge and how it is generated. Ideally, this learning mirrors authentic scientific inquiry through student engagement in three key epistemic practices: flexibility and creativity, knowledge construction, and…
Descriptors: Science Instruction, Authentic Learning, Inquiry, Active Learning
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Catriona Warren; Caroline McGarry; Valerie Brett – Adult Learner: The Irish Journal of Adult and Community Education, 2024
This practice-based case study explores how digital education practices within an inclusive, supportive environment can help to transform the practice and meet the specific needs of adult literacy education practitioners in their specific contexts. In an effort to contribute to discourse in relation to what works in various programmes and…
Descriptors: Educational Technology, Technology Uses in Education, Adult Education, Electronic Learning
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Dobson, Stephen; Walmsley, Ben – Industry and Higher Education, 2021
This paper considers business and enterprise education through the lens of theatre and the creative arts, and identifies new pathways towards an interdisciplinary way of supporting the young innovators of the future, placing higher education as a central catalyst. Following a review of key criticism directed at traditional business and management…
Descriptors: Business Administration Education, Interdisciplinary Approach, Theater Arts, Creativity
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Carlos L. Alvarez; Branca Mirnic; Jardel C. Santos; Tatiana G. Pineda – Journal of Pedagogical Research, 2024
This quasi-experimental research aimed to describe the syllabus design process using the "backward design model" and its features to determine the teacher candidates' perceptions of its application in the English Skills Development course. To achieve these objectives, the syllabus based on the BDM was designed before starting the course;…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
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Sun, Fu-Rong; Pan, Long-Fei; Wan, Rong-Gen; Li, Hui; Wu, Shu-Jing – Interactive Learning Environments, 2021
This research aims to explore the latent effect of elementary student engagement in a Spherical Video-based Virtual Reality (SVVR) environment for a school-based course on higher level competence development. Student engagement and higher level competence development were investigated using a valid sample of 324 students from five elementary…
Descriptors: Learner Engagement, Elementary School Students, Computer Simulation, Skill Development
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Porter, Alison; Graham, Suzanne; Myles, Florence; Holmes, Bernardette – Language Learning Journal, 2022
In this opinion piece we problematise foreign language (FL) learning curricula which are rigidly based on carefully sequenced input and constrained learning opportunities. Whilst an important component in language learning, language knowledge constitutes more than phonics vocabulary and grammar. Our stance is premised on the understanding that,…
Descriptors: Creativity, Second Language Learning, Second Language Instruction, Learning Processes
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Eddles-Hirsch, Katrina; Kennedy-Clark, Shannon; Francis, Tryon – Education 3-13, 2020
Whilst creativity is perceived as an important twenty-first century skill, current research suggests that educators generally do not have a good understanding on how to teach this type of skill, confusing it at times with creative teaching. This paper seeks to respond to educators' needs in this regard by addressing the meaning of creativity, as…
Descriptors: Creativity, Authentic Learning, Inclusion, Student Development
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Ramnarain, Umesh Dewnarain – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This mixed methods research explored the autonomous experiences of South African school students when participating in a science fair. A prominent global goal for school science education is for students to partake in scientific inquiry in order to acquire understanding of science concepts, the processes and skills of science, and the nature of…
Descriptors: Foreign Countries, Science Education, Personal Autonomy, Science Fairs
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Tiemensma, Britt Due; Rasmussen, Connie Stendal – Discourse and Communication for Sustainable Education, 2019
Entrepreneurship Education often emphasizes the practical applications of competencies. This article aims to collect findings on entrepreneurship education linked to democratic formation in primary education as experienced by teacher students. Based on a model from the Danish Foundation for Entrepreneurship and theories on democratic formation and…
Descriptors: Entrepreneurship, Democracy, Teaching Methods, Teacher Education
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Chan, Cecilia K. Y.; Luo, Jiahui; Lee, Katherine K. W.; Wong, Hannah Y. H.; Liu, Emma K. Y. – Curriculum and Teaching, 2020
Scholars are calling increasingly for educational reform to embed meaningful out-of-class events in the current curriculum, in order to enhance students' generic competency development. Towards this goal, featuring self-confidence as an important generic competency, this mixed-method study explores key characteristics of extracurricular activities…
Descriptors: Curriculum Design, Learner Engagement, Extracurricular Activities, Secondary School Students
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Powell, Lisa; Lambert, Damien; McGuigan, Nicholas; Prasad, Ashna; Lin, Jerry – Accounting Education, 2020
This paper investigates how authentic co-created role-play may assist audit students in developing creativity, a much-needed aptitude for auditors. Role-plays used in audit education are often structured, formal case approaches, limiting student creativity. In contrast, this role-play allows students to interact with a performance artist and…
Descriptors: Creativity, Role Playing, Vignettes, Financial Audits
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Frérot, Cécile; Landry, Aurélie; Karagouch, Lionel – Interpreter and Translator Trainer, 2020
We report on an experiment carried out among master's students in specialised translation involved in an authentic translation project at the University of Grenoble Alpes. With a view to designing an authentic translation environment for future translators, a collaborative and ergonomic dimension was integrated into translator training. Ergonomics…
Descriptors: Translation, Masters Programs, Graduate Students, Student Projects
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