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Roland Gesthuizen; Hazel Tan; Gillian Kidman – International Research in Geographical and Environmental Education, 2025
This study explores the use of virtual worlds, specifically Minecraft, on sustainability education and cognitive skills. Using the Teaching to Inspire model as a lens, we examine how students design sustainable virtual buildings and cityscapes aligned with the UN Sustainable Development Goals and the social-ecological systems (SES) framework. Our…
Descriptors: Environmental Education, Sustainability, Video Games, Cognitive Processes
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Hidayati, Nurkhairo; Zubaidah, Siti; Amnah, Sri – Participatory Educational Research, 2022
Critical thinking plays a crucial role in the learning process. Critical thinking should become the focus of learning since it encourages the development of knowledge and includes the act of contemplating subjects, content, and problems. The current study aimed to investigate the effectiveness of Problem-Based Learning (PBL) and Digital Mind…
Descriptors: Problem Based Learning, Critical Thinking, Cognitive Mapping, College Students
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Sylvana Sofkova Hashemi; Emma Edstrand; Jeanette Sjöberg – Designs for Learning, 2025
This study explores multilingual study guidance (MSG) teachers design for learning and the potential of immersive and interactive Virtual Reality (VR) technology to support students' development of disciplinary knowledge through multilingual conceptual learning. Part of a co-design research project, the study draws on two teachers' didactical…
Descriptors: Multilingualism, Instructional Design, Computer Uses in Education, Computer Simulation
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Jorden Smith – Teaching English with Technology, 2025
UNESCO (2023) has called for educators to use pedagogical approaches that prioritize human agency and a responsible interaction between humans and generative artificial intelligence (GenAI). The present study, therefore, sought to design and implement an innovative 5-stage GenAI-based project with Sports Science English for Specific Purposes (ESP)…
Descriptors: English for Special Purposes, Critical Thinking, Thinking Skills, Vocabulary
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Salih Gülen; Ismail Dönmez – Journal of Learning for Development, 2024
While traditional teaching methods such as face-to-face lectures, training, and mentoring have been utilised in the educational process, the importance of websupported materials was better underscored with the advent of the pandemic. Documentary videos, prepared with scientific data, serve as significant web-supported materials. The aim of this…
Descriptors: Foreign Countries, Vocational Schools, Associate Degrees, Community College Students
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Kok-Sing Tang; Grant Cooper; Natasha Rappa; Martin Cooper; Craig Sims; Karen Nonis – Pedagogies: An International Journal, 2024
This paper explores the pedagogical potential of Generative Artificial Intelligence (GenAI) in secondary education through a dialogic approach to teaching, learning and assessment. It presents an ongoing action research project in collaboration with a high school in Western Australia, involving four teachers to integrate GenAI in their classrooms.…
Descriptors: Foreign Countries, Artificial Intelligence, Dialogs (Language), Inquiry
Picton, Irene; Clark, Christina; Riad, Lara; Cole, Aimee – National Literacy Trust, 2022
Online environments are an integral part of the lives of many young people. Surveys indicate that almost half of 10 to 15-year-olds in England and Wales spend three or more hours online on a typical school day (Office for National Statistics [ONS], 2021). Concern about the negative impact of the digital world on young people has increased in…
Descriptors: Foreign Countries, Youth, Literacy, Digital Literacy
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Adiv Gal – Elementary School Journal, 2025
This study explores the impact of a hackathon as a pedagogical tool to promote twenty-first-century skills among fifth-grade students in a rural elementary school in northern Israel. The research question focuses on the extent to which a hackathon can develop these skills from the students' own perspective. Utilizing a case-study approach, the…
Descriptors: Programming, Computer Science Education, Computer Uses in Education, Skill Development
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Wilaiwan Maidee – Journal of Practical Studies in Education, 2025
This study is designed with the following objectives: 1) to examine the existing state and needs concerning ethics literacy pedagogy for pre-service teachers within the post-digital societal context; 2) to develop an ethics literacy pedagogy innovation for pre-service teachers within the post-digital societal context; and 3) to investigate the…
Descriptors: Ethics, Preservice Teacher Education, Preservice Teachers, Teacher Competencies
Ali, R.; Lepeshev, D.; Kulambayeva, K.; Dossanova, S.; Kukubayeva, A.; Ivankova, N. – Journal of Educational Psychology - Propositos y Representaciones, 2021
The article is devoted to the analysis of modern trends in the field of updating the content of school education of the Republic of Kazakhstan. The introduction of seven educational modules in the content of education will improve the quality of Kazakhstan's education. Finding ways to integrate the seven modules of education makes the study…
Descriptors: Foreign Countries, Educational Improvement, Integrated Curriculum, Secondary School Curriculum
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Ruiz-Mallén, Isabel; Heras, Maria; Berrens, Karla – Research in Science & Technological Education, 2021
The European Commission policy approach of Responsible Research and Innovation (RRI) is gaining momentum in European research planning and development as a strategy to align scientific and technological progress with socially desirable and acceptable ends. One of the RRI agendas is science education, aiming to foster future generations'…
Descriptors: Science Education, Educational Research, Educational Innovation, Research Methodology
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Pérez-Escoda, Ana; Lena-Acebo, Francisco Javier; García-Ruiz, Rosa – Digital Education Review, 2021
Networked society before pandemic situation had become the context of a technology-supported environment for learning and teaching. Since COVID-19 pandemic occurred learning happened essentially mediated through connected smart devices that demand digital skills and reinforced Smart learning. This study aims to present a descriptive and…
Descriptors: Foreign Countries, COVID-19, Pandemics, Educational Technology
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Pangrazio, Luci; Cardozo Gaibisso, Lourdes – Digital Education Review, 2020
Cybersafety has been a mainstay of digital education since computers arrived in classrooms in the mid 1990s. Whether schools encourage students to be "cybersmart" (Australia), "netsafe" (New Zealand) or to be aware of "cybersecurity strategies" (Mexico and Chile) most now devote a relatively large amount of time and…
Descriptors: Social Media, Media Literacy, Technological Literacy, Preadolescents
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Dastjerdi, Negin Barat; Ahmed, Anjum – Australian Educational Computing, 2019
This study investigated the relationship between uses of virtual social networks, self-directed learning and critical thinking of students in developing countries, a comparative study between students at the University of Esfahan in Iran and students of Aligarh Muslim University in India, enrolled in the academic year 2017-2018. Research was…
Descriptors: Correlation, Social Networks, Web 2.0 Technologies, Computer Use
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Macauda, Anita – Research on Education and Media, 2018
This contribution presents the results of research on teaching practices supported by augmented reality conducted in school contexts in the three-year period 2015-2017. With reference to the objectives of the National Plan for Digital Education relating to the realisation of innovative learning pathways to promote critical thinking, reflection and…
Descriptors: Computer Simulation, Simulated Environment, Teaching Methods, Educational Technology
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